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It is apparent that Intel is extremely excited about the upcoming Conroe architecture

AnandTech today had an hour alone with Conroe and an overclocked AMD Athlon 64 FX-60. Intel had two systems available for testing: the first computer was an Athlon 64 FX-60 overclocked to 2.8GHz running on a DFI RD480 motherboard. The other system was a Conroe running at 2.66GHz on an Intel 975X motherboard. Anand compared several video games: Quake 4, Half Life 2 - Lost Coast, Unreal Tournament 2004, and F.E.A.R. Along with the video games, Windows Media Encoder 9, DivX 6.1, and iTunes were also tested.

While we're still comparing to Socket-939 and only using RD480, it does seem very unlikely that AMD would be able to make up this much of a deficit with Socket-AM2 and RD580. Especially looking at titles like F.E.A.R. where Conroe's performance advantage averages over 40%, it looks like Intel's confidence has been well placed.

When the tests were finished, it was obvious that AMD will have a lot of work to do if it wants to try and match the performance from Conroe.

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By tedrodai on 3/8/2006 10:51:32 AM , Rating: 2
Me too. I've been planning for 3 months now to replace my old Dell Dimension 8200 (2GHz P4, 400MHz FSB, 4xAGP) sometime around September. I've been a big AMD fan for the past year, but I've had to put off building a new computer because of my budget. When I heard about the AM2 socket release date, I started worrying about whether to stick with a 939 system or not--price would be the deciding factor, but the gamer in me was screaming over giving up the slightest performance edge. I've been dreaming about the FX-60, but setting my targets on the X2 4800+.

Now, after comparing those benchmarks to the prices on the "Intel Desktop CPU Roadmap 2006" we saw a couple of weeks ago, my max CPU budget is hereby decreased by $100. I can't wait to see what happens over the next 1/2 year, but I'm FINALLY certain I'll be satisfied with the performance available within my budget. May the best man win.

"Well, we didn't have anyone in line that got shot waiting for our system." -- Nintendo of America Vice President Perrin Kaplan

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