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New research into "mixed reality states" promises Matrix-like "whoa"

Real-time model-based feedback is something that is far from commonplace in today's world.  The basic concept of real-time feedback is to take a physical system, modeled by mathematic equations, and then couple it with a computer as a virtual system. 

Sensor monitoring gives the processing logic an idea of how well the real world system is conforming to the theoretical model.  The results are processed and yield adjustments (feedback) to the real world system to make it in tune with the theoretical model.  The result is that the virtual and real world models converge into a single "mixed reality" system, bridging a the virtual (theoretical) and physical world.

Such an approach holds large benefits for everything from car handling and fuel economy, to better aircraft dynamics and smoother robotic control.  To accomplish such useful applications, researchers working on mixed reality had to start simple -- real simple. 

Researchers at the University of Illinois created a virtual pendulum and a real world counterpart that behaves as the world's first mixed reality system.  Bidirectional instantaneous coupling, adjustments both to the real world pendulum by motor feedback and the virtual pendulum by tweaking mathematical parameters, yielded a single system in which both systems' are synchronized.  The result is two pendulums swinging as one.

The experiment, the first fully successful one of its kind, sounds simple but raises mind-blowing questions about reality.  According to Illinois physicist Alfred Hubler, "In a mixed reality state there is no clear boundary between the real system and the virtual system.  The line blurs between what’s real and what isn’t."

Hubler describes the pendulums synchronization, stating, "[The pendulums] suddenly noticed each other, synchronized their motions, and danced together indefinitely."

Two physical mechanical systems have been previously coupled, but never before has a real world and virtual one been mixed.  Such a breakthrough was only possible thanks to ultra-fast computing, which allowed real-time processing of the pendulum data, and real-time response.  Hubler states, "Computers are now fast enough that we can detect the position of the real pendulum, compute the dynamics of the virtual pendulum, and compute appropriate feedback to the real pendulum, all in real time."

Hubler thinks that eventually coupling of the real and virtual worlds, may lead to it being hard to tell what is real and what is fake -- a topic immortalized by generations of science fiction writers.   Hubler worries people may become defensive and paranoid in the real world, based on threats in the virtual world.

The research was funded by the National Science Foundation and will be presented by Hubler at the annual American Physical Society meeting, which will be held in New Orleans, March 10-14, 2008.


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RE: Say What
By BoxCutterLou on 3/10/2008 5:10:05 PM , Rating: 2
I know this is a stretch, but you could potentially pick something up in the computer environment( say your very heavy dresser or fridge) and move it with out ever touching the real physical thing. Well thats where I percieve this kinda tech is headed. but what do i know. I still don't understand how we won't beable to tell whats real and whats not unless its used for vr. And all i want in life is a vr helmet. They have 50 yrs to make one before I'm probably dead. Get on it!


RE: Say What
By Silver2k7 on 3/10/2008 6:13:33 PM , Rating: 2
Yeah bring on the vr =)

It just need some sensor(s) to detect the real world then add some layer of vr into the real world.. only visible for the ones wearing the helmet/glasses of course.. then you can have mixed reality vr games :D


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