There’s a perfectly logical explanation why Blizzard
Entertainment’s games are of the utmost quality – it doesn’t release the bad
ones.
Blizzard leaders Mike Morhaime, Rob Pardo and Frank Pearce
spoke at DICE about the company’s history. While the company appears that it
focuses heavily on its core PC franchises, being Warcraft, StarCraft and
Diablo, the developer has actually attempted to venture to new IPs.
Revealed at the DICE presentation was a list
of cancelled games over Blizzard’s 17-year history, which are:
- Games People Play
- Crixa
- Shattered Nations
- Pax Imperia
- Denizen
- Warcraft Adventures
- Nomad
- Raiko
Speaking to MTV’s Multiplayer blog, Blizzard co-founder
Frank Pearce said that Warcraft Adventures was the closest to release, but
still needed another year of development and polish.
Of note was the absence of StarCraft Ghost on the list of cancelled games. Could the spinoff
featuring the StarCraft unit still be
indevelopment? Pearce answered, “It never was technically cancelled. It’s
just a focus thing for us right now. We’ve got a finite amount of development
resources and a lot of different things that we want to focus on so there’s
always the possibility, but right now we’re spending our time on World of Warcraft and our expansion Wrath of the Lich King and StarCraft II.”
With the console market eating into everything PC gaming
related – except for MMOs – it may be only a matter of time before Blizzard
returns to its console gaming roots with StarCraft
Ghost.
Lost Vikings,
Blackthorne and Rock n’ Roll Racing,
anyone?