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PlayStation 3 gives strength to Stanford's Folding@home

Since last March, the PlayStation 3 has been one of the leading contributing technologies to the Folding@home effort.

Now, less than a year since release, more than one million users have taken part in Stanford University's Folding@home project. According to Sony, this equates to roughly 3,000 PS3 users registering for Folding@home per day or 2 new registered users every minute worldwide.

"Since partnering with SCEI, we have seen our research capabilities increase by leaps and bounds through the continued participation of Folding@home users," said Vijay Pande, Associate Professor of Chemistry at Stanford University and Folding@home project lead.  "Now we have over one million PS3 users registered for Folding@home, allowing us to address questions previously considered impossible to tackle computationally, with the goal of finding cures to some of the world's most life-threatening diseases.  We are grateful for the extraordinary worldwide participation by PS3 and PC users around the globe."

According to the Folding@home team, a network of roughly 10,000 PS3s can accomplish the same amount of work as a network of 100,000 PCs. It took just six months after PS3 joining Folding@home for the project to surpass a petaflops, a computing milestone that had never been reached before by a distributed computing network. On September 16, 2007, Folding@home was recognized by Guinness World Records as the world's most powerful distributed computing network.

Currently PS3 users make up approximately 74 percent of the total teraflop computing power of the Folding@home project.

The Folding@home program runs simulations in protein folding and misfolding, helping scientists understand – and hopefully curing – diseases such as Alzheimer's, Huntington's, Parkinson's and certain forms of cancer. That’s not all the PS3’s CPU is able to do for the medical community, though, as the Cell Broadband Engine is also helping doctors at Mayo Clinic with medical imaging.



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Not much folding right now
By Scott66 on 2/4/2008 7:43:54 PM , Rating: 2
The timing of this article is amazing. Right now stanford servers and the PS3's are not talking to each other. Check Stanford site under news and you will see updates on the problems they are having with PS3's uploading results and they seem to blaming Sony. This is hard for me to see as I had over 60 units done in a month and now out of the blue there is a problem. Sony's software did not change.




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