Researcher: Video Games Possibly More Analgetic Than Drugs
January 2, 2008 4:58 PM
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Patients who suffer from chronic pain may reach for the mouse and keyboard instead of the medicine cabinet
Even though researchers have increased focus on video games for a variety of research projects, very few of the endeavors have yielded astonishing results.
A researcher working at Simon Fraser University in Vancouver, Canada claims playing video games could be more effective than using certain drugs when treating chronic pain sufferers. During controlled experiments, professor Diane Gromala reported that participants who played virtual reality games were more comfortable than participants who on pain medication only.
"Controlling pain through computerized VR and biofeedback meditation therapies
has the promise of providing successful, cost-effective alternatives
to pain medications," she said in a statement.
As founder of the university's BioMedia Lab, Gromala believes there is a "real demand" for the technology. Gromala adds, "As Canada's baby-boomers enter old age, pain management looms as a huge public-health issue."
Patients enrolled in programs to treat chronic pain typically endure physical therapy, counseling sessions and prescription pain-killers. Often, patients reject therapy rather than risk addiction to pain medication.
This isn't the first time game technology has been included for the general health of players. Although playing games on the Nintendo Wii doesn't technically count towards the one hour of exercise children should receive per day, the console still has become a hit in rehabilitation facilities and nursing homes.
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HA- what are these people on?
1/2/2008 7:49:23 PM
Having experience in both worlds, I can certainly tell you one has the ticket more so than the other- and they're pointing to the wrong one....
RE: HA- what are these people on?
1/3/2008 9:14:07 AM
What are these people on?
Neither this article nor the one it links to provide any specific detail regarding the types of pain being treated or the drugs that the video games are competing against. Even the video game details are short - not that it should really matter what type of game the person is playing as long as it's fun/distracting - but it sounds like the research is being performed with VR helmets rather than Wiis. The article doesn't even specifically note that the game-players who showed improvement over drugs weren't ALSO on drugs.
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