rumors and teasers surrounding a Steam release for OS X have been
for the past
few weeks. Today, however, Valve made the official announcement
that Steam and the Source engine are
coming to Macs. Starting in April, games like Left
4 Dead 2
Fortress 2 will
be available for gamers of the Mac persuasion.
we transition from entertainment as a product to entertainment as a
service, customers and developers need open, high-quality Internet
clients," explained Gabe Newell, President of Valve. "The
Mac is a great platform for entertainment services."
Steam partners, who are delivering over a thousand games to 25
million Steam clients, are very excited about adding support for the
Mac," added Jason Holtman, Valve's Director of Business
interesting development out of the announcement is that a new feature
called Steam Play will allow gamers to purchase one copy of a game
and play it on either a Mac or a PC. In addition, it would allow a
gamer to play a game like Half-Life
on his or her home PC, then visit a friend who has a Mac and pick up
in the game for where he or she left off.
also announced that Portal
will be simultaneously released on the PC and Mac platforms. "We're
always playing a native version on the Mac right alongside the PC.
This makes it very easy for us and for anyone using Source to do game
development for the Mac," said Portal 2 Project Lead Josh Weier.
quote: It's like the days of DirectX vs OpenGl vs Glide--which software environment is best for games?
quote: When exactly has Carmack put out a good game engine recently? idTech 4? Ya, no one really bothered with that trash engine.
quote: 5 games on that stupid engine and they all sucked. Maybe they'll learn from their mistakes when they throw out idTech 5 and the new Rage game.
quote: Haha, no. DirectX is streets ahead, and all developments related to it are quickly supported in hardware, unlike OpenGL
quote: You did read the post right? I saw Left4Dead 2 and Portal 2 listed there for Mac...
quote: yeah reclaimer is dumb 'cause he can't explain why would anyone reboot to windows to play a native mac game like halflife2 or tf2
quote: OpenGL is and always has been better than DirectX.
quote: cause they aren't constantly being updated/optimized for the latest games
quote: do you think Nvidia/AMD are going to bother optimizing their drivers for those games?
quote: I've never understood why someone would buy an Apple computer only to ditch the operating system and use a Microsoft-based one.
quote: A real betrayal would be if they stopped supporting the PC and only work on the macs for now on. Man, we would never hear the end of it from apple fans.
quote: Only stupid developers (read Crytek) write games for $400.00 GPUs
quote: As for those who ask, "Why not the PS3?" Perhaps it's because PS3 games are harder to develop, never mind that the PS3 still hasn't taken off as many expected. And I suspect OS X will be used on Macs for years to come. I can't say the same for the PS3's OS, which won't be used on the PS4 (more than likely).
quote: Performance will be more consistant among models too.Performance will be more consistant among models too.