Print 38 comment(s) - last by Major HooHaa.. on Apr 11 at 8:55 AM

To say Bethesda's new Fallout 3 DLC, "The Pitt", is bug-ridden is a bit of an understatement. The terrain is filled with errors, as seen here, and sections of the environment yield almost instant crashes on all versions.  (Source:
Fallout 3 gamers voice their frustration about the botched release

Bethesda typically puts together solid entries, when it comes to its RPG games.  The Elder Scrolls series are best sellers, and its latest RPG, Fallout 3 is a certifiable hit.  The company has also made a great deal of income off its expansion packs for its RPGs.  While some of these packs have met with mixed reviews, they were at least relatively bug-free.  However, the company's excellent track record hit a snag Tuesday with the release of the latest Fallout DLC, The Pitt.

After a month-long delay, the content was released just after midnight.  Within hours of posting users began to complain of encountering curious floating diamonds with exclamation points in them, as soon as they began trying to explore the environment of their $10 purchase.  Turns out, the terrain was so botched and filled with bugs that it’s virtually unexplorable.

Bethesda promptly pulled the content off Xbox Live and issued the statement:

We are continuing to look into the issues people are experiencing with The Pitt for Xbox 360. As of now it looks like the file for the English version on Xbox Live was somehow corrupted. We are currently working with Microsoft to remove the existing file off of Live to prevent any further downloads. Our plan is to replace it with a new file as soon as possible. We hope to have another update for you shortly.

While it would be bad enough if the Xbox 360 version was the only broken file, it also appears that the PC version is badly flawed.  PC users are complaining of numerous crashes and lockups.  Many are saying that whenever you enter the central section of the new environment, you're virtually guaranteed a crash.

At this time the PC content remains posted.  Users are cautioned to download at their own risk -- for now your $10 may buy a broken addition.  Bethesda is left scrambling to repair this embarrassing mar on their track record like a Wastelander running from a Deathclaw.

Update:  The Windows Live version has now also been pulled due to the vast number of glitches.  Bethesda and Microsoft are working to release a non-glitched version which they say should be posted sometime today.

Update 2: Initial reports that the Windows Live version was pulled were incorrect, according to a Bethesda spokesperson.  The Xbox 360 Version is now posted on Xbox Live for your enjoyment.  The Fallout Wikia reports that while some of the bugs are fixed in the new version, there are still a number of assorted errors that range from humorous to serious.  The terrain mapping continues to give problems and one bug is reported to corrupt your saves, so watch out.

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Bethesda and bugs
By AdamK47 on 3/24/2009 9:31:44 PM , Rating: 5
It wouldn't be a Bethesda game if there weren't any bugs.

RE: Bethesda and bugs
By Merlyn2220 on 3/24/2009 9:33:57 PM , Rating: 5
No kidding. Though they've gotten better over the last few years, there was a REALLY good reason why Daggerfall was called "Buggerfall." Bethsoft had a well-deserved reputation for producing games with more bugs than any of their competitors, including fatal flaws that would reliably crash to desktop or prevent you from completing key quests. I'm not sure why this is news to the original author of the article...

RE: Bethesda and bugs
By aegisofrime on 3/24/2009 11:07:27 PM , Rating: 2
I guess Bethesda has a new friend in Creative Assembly. Empire:Total War is probably one of the buggiest games I have ever played.

RE: Bethesda and bugs
By Rookierookie on 3/25/2009 1:39:25 AM , Rating: 4
I guess Bethesda has a new friend in Creative Assembly. Empire:Total War is probably one of the buggiest games I have ever played.

That's nothing "new". Both TES and TW are as buggy as they are fun.

RE: Bethesda and bugs
By VaultDweller on 3/25/2009 7:46:50 AM , Rating: 2
...TW are as buggy as they are fun.

The first two Total War games weren't buggy. However, Rome was buggy, and Medieval 2 took it up a notch. I haven't played Empire yet, but it sounds like they've continued with their bug-ridden escalation.

RE: Bethesda and bugs
By poohbear on 3/25/2009 1:44:41 PM , Rating: 3
the reason Empire TW and Fallout3 are so buggy is the sheer scope and immensity of the 2 games. U can't catch all the bugs for such ambitous games, not if u want it to see the light of day. To be fair, this DLC seems to be a corrupted uploaded file, so not entirely Bethesda's fault.

Still, i only buy games after the 1st patch is released so i dont hafta deal w/ all that stuff.

RE: Bethesda and bugs
By Mr Perfect on 3/25/2009 2:21:37 PM , Rating: 2
That wouldn't have helped with Fallout 3. The first patch introduced more bugs, as have the patches following it up. Many people complain about VATS accuracy dropping since the 1.1 patch, though I've been lucky enough not to have seen that one. Only had a couple of unfinishable quests so far.

RE: Bethesda and bugs
By Spivonious on 3/25/2009 11:06:49 AM , Rating: 2
Heh, hadn't heard that one before. But I do remember Daggerfall crashing every 20-30 minutes.

RE: Bethesda and bugs
By DASQ on 3/25/2009 12:42:22 PM , Rating: 3
Which makes me laugh that DT claims they typically put together solid games.

Daggerfall? The semi-retarded random dungeon maker would sometimes leave me stuck underground in the introduction of the game. When I did get out (after a few rerolls), I would crash during fasttravel or sometimes when I got my first packhorse.

Morrowind? Crashfest. I could barely make it through to Caldera before it crashed. Oh, and running out of Magicka crashed it to desktop. What fun.

Oblivion? I'm sure everyone remembers this one, I don't have to explain it.

RE: Bethesda and bugs
By SilthDraeth on 3/25/2009 7:22:40 PM , Rating: 2
Funny, I played both Morrowind and Oblivion and never had the issues you are stating you had. I didn't play Daggerfall so I can't comment on it.

RE: Bethesda and bugs
By OblivionMage on 3/28/2009 4:46:36 PM , Rating: 2
Morrowind and Oblivion have always worked perfectly for me...

RE: Bethesda and bugs
By Major HooHaa on 3/27/2009 12:29:43 PM , Rating: 2
I bought my copy of Fallout 3 a while after it had been released on the P.C. and I have had big problems with it, despite applying patch v1.1 .

It may be partly to do with my set up, which is Windows Vista 64 running on a Core Quad duo processor with 8800 GTS graphics card at 1280x1024 resolution.

I had moments of slow down before I got out into the main game. But once I got out into the world, I would have regular crashes and game lock ups. These also seem to affect some of my save games.

As time went on, I progressively lowered the graphics settings so now the AA and AF (or whatever) are both set to x0 and the HDR\Bloom lighting is now switched off. This has helped and I managed to get outside, then blunder around the post-apocalyptic landscape for a whole in-game night before the game finally crashed on me.

I have since installed patch v1.4 but haven’t got around to playing the game again since the patch… To busy battling zombies in Left 4 Dead, using the trusty Half Life 2 Source engine.

Having said all of this, a friend of mine has had a totally different experience. She has played through Fallout 3 on her dual-core set up with no problems at all. I’m not sure which version of Windows she is running on her machine though.

RE: Bethesda and bugs
By Major HooHaa on 4/11/2009 8:55:28 AM , Rating: 2
An update to my Fallout 3 adventures. I downloaded and applied patch v1.4 to Fallout 3 on my P.C. and I also installed the latest drivers for my graphics card. I then went into the game and loaded my most recent saved file. After beating off an attack by a giant scorpion, the game crashed on me after just a few minutes of playing.

I might just as well un-install it from my P.C.

weird that the 360 version has problems....
By someguy123 on 3/24/2009 5:53:12 PM , Rating: 2
...but I saw the PC version having problems from a mile away. the initial release of fallout 3 on PC had a huge problem with random crashes, and their first DLC had crash problems and a weird floating tree problem (not sure if this exists on the 360 version). seems like developers are having huge problems getting their PC ports to work properly.

RE: weird that the 360 version has problems....
By mmntech on 3/24/2009 6:05:29 PM , Rating: 3
Sloppy coding and PC games has been an issue for quite some time. I'm not surprised. It's why I stopped playing PC games to begin with. Fallout 3 is a decent game but I haven't been impressed with Bethesda's treatment of the game's fans. XBL and PC DLC is broken and PS3 owners aren't even getting the add-on content at all.

RE: weird that the 360 version has problems....
By walk2k on 3/24/09, Rating: -1
By StevoLincolnite on 3/24/2009 10:48:37 PM , Rating: 2
I think Bethesda needs to hire more Testers...

However they have a habit of only releasing a couple of patches and forgetting about it. (Oblivion? Morrowind?).

Oblivion on the Xbox 360 was alright but they should have really fixed the annoying stuttering issues that plagued it.

I got Fallout 3 on release day for the Xbox, and I am yet to run into a serious bug yet, but then again I haven't played it extensively either.

By TheDoc9 on 3/25/2009 10:44:44 AM , Rating: 2
Fallout 3 has been a disaster for me, thier QA either sucks or is understaffed or both. Esp. just starting the game. For some strange reason after launching other programs in windows I then have to reinstall the video drivers, direct x, and windows live, just to play fallout 3 again.

RE: weird that the 360 version has problems....
By mattclary on 3/25/2009 12:44:56 AM , Rating: 3
I think Fallout 3 has crashed on me one time. I haven't had any problems with it other than that.

The exclamation problem I have seen in Oblivion after (incorrectly) applying a mod. It's basically looking for a texture that it can't find.

By mattclary on 3/25/2009 12:46:19 AM , Rating: 2
p.s. I have the PC version

By trabpukcip on 3/25/2009 9:05:23 AM , Rating: 2
The PC version of Operation: Anchorage had/has [haven't bothered to play it recently] an issue where the content does not load if the game is not on the System Drive

I am not kidding, there is a silly workaround where you make an identical path on the Game Drive to the windows live stuff on the System Drive.

I think the blame can be solely pointed at microsoft for that one, why have such an over complicated install path for the content in the first place?

I don't think I will even bother with the Pitt for at least a couple of months. Thread on Games for Windows Forum generally full of complaints:

By kellehair on 3/25/2009 12:14:57 PM , Rating: 2
I got Fallout 3 for PC on launch day and it crashed on me all of once in the countless hours I played it.

By bighairycamel on 3/24/2009 5:09:36 PM , Rating: 5
Fallout 3 gamers voice their frustration about the the botched release

Was that intentional? Either way I got a chuckle.

RE: Header..
By Eomer of Aldburg on 3/24/2009 5:11:22 PM , Rating: 2
Botched.... Botched the band!

RE: Header..
By Motoman on 3/24/2009 5:28:37 PM , Rating: 5
Today's tagline brought to you by Porky Pig.

RE: Header..
By Brandon Hill on 3/24/2009 5:50:37 PM , Rating: 2
I actually LOL'd :)

Not Shocked
By gamerk2 on 3/25/2009 8:04:20 AM , Rating: 2
I STILL can't get past walking to daddy in FO3 on the PC. (And trust me, I've ruled out my PC; I tested for over 3 months on 3 clean OS installs.)

Considering all the known issues the game has, why is it a shock when a add-on doesn't even romotely work right?

RE: Not Shocked
By wolv92388 on 3/25/09, Rating: 0
RE: Not Shocked
By Digimonkey on 3/25/2009 10:19:43 AM , Rating: 3
While I know the game came with it's fair share of bugs, I don't see how you ruled out your PC being the problem by wiping the OS 3 times. It can still be faulty hardware, especially since crashing while first starting out in the vault doesn't seem common at all.

RE: Not Shocked
By ImEmmittSmith on 3/25/2009 11:30:01 AM , Rating: 2
I would say that it is a video driver problem. I have played thru 3 times and have had little problems. Only crashes I get are on startup and then I restart and all is fine. The last Nvidia driver update caused me lots of grief and had to uninstall and re-install older drivers to get FO3 working again. Seems the last video drivers are not very stable in FO3.

Best of Luck!

RE: Not Shocked
By FranksAndBeans on 3/25/2009 12:01:30 PM , Rating: 2
FO3 PC user here too.

My CTD's range from every 2 minutes to rather inconsistent ones up to a few hours apart based upon all the graphics settings.

I have a 4870 which I bought partially due to FO3... and while it will run it smoothly with all settings maxed... CTD's happen almost constantly that way. Moving down to the 2nd highest setting reduced them instantly to just every now and then.

The situation is totally unacceptable in my opinion but I still bought the game and still enjoyed it so Beth wins.

I can't imagine buying a Beth game for a console. Having access to the PC console at least means you have a fighting chance at workarounds.

Not to mention I find the game 100% more enjoyable with movement speed upped 50%-75% which is more realistic. It's way too slow by default. That alone killed the console versions for me.

Anyone who's tried FO3 only on consoles owes it to themselves to see this in action on a PC before buying...

RE: Not Shocked
By oab on 3/26/2009 10:27:02 AM , Rating: 2
Apparently the huge amounts of crashes when it first came out were in large part related to sound drivers .... which were fixed (not completely) with the release of a a new GFWL version and patches for the game itself.

Try getting new soundcard drivers.

doesn't impact me
By tastyratz on 3/25/2009 8:05:02 AM , Rating: 4
I'm part of the ps3 fallout 3 crowd that got screwed out of having any expansion packs for my favorite game.

I am forced to live only with the extensive original game bugs and unfortunately cannot "expand my horizons" to new and exciting bugs in the dlc.

RE: doesn't impact me
By RSutcliffe on 3/25/2009 9:54:49 AM , Rating: 2
However, the company's excellent track record hit a snag Tuesday

Erm, well I dont know about that. I had to take Fallout 3 (PC version) back to the store because it was so buggy. I re-installed my machine, latest drivers etc etc. I have never come across such a poor release in my life. In fact they could probably make more money selling advertising space on their support forum than from game sales.

Bethesda doesn't always fully patch their releases
By MrUniq on 3/27/2009 1:43:30 AM , Rating: 2
I have experience using their mod tools, that latest DLC definitely suffers from a corrupt file. Most likely their BSA archive messed up on the upload which usually contains the models and textures. And at times they have quality control issues with their game scripts. My hunch is in order to make money they have accelerated their release schedule for DLC's..when before they used to release expansions which usually took them much longer and probably gave them more time to test.

I began playing their games with Morrowind on to Oblivion and the user community patches far more bugs with user mods than Bethesda does. Not to knock them too hard, their games run decent on the PC but is prone to crashes. Plus my personal gripe with them is they quit patching Oblivion after they introduced major graphical errors that did not pre-exist.

By MrUniq on 3/27/2009 1:48:52 AM , Rating: 2
I forgot to mention those diamonds represent game assets that are unable to load. The esp/esm mod file references nif models from the BSA archive...but if it's corrupted that's what you get.

By therealnickdanger on 3/24/2009 9:20:45 PM , Rating: 2
I thought Operation Anchorage was so much fun! I was really looking forward to getting the new supressed machine gun, too.

By hypocrisyforever on 3/26/2009 12:57:33 PM , Rating: 2
I mean, yeah....everyone who has been around for most of Bethesda's stuff knows their rep. Daqgerfall, argueably one of the most open ended, explorable games of its time was HORRIFICALLY ridden with bugs. Anyone remember randomly falling through the floor? Well, rest assured, if you played the game you do.....
And yeah, I got fallout 3 on release day off steam, and let me tell you, it took them QUITE awhile to get it up to snuff. Running it in SLI was nigh impossible for me until after at least 2 nvidia patches...maybe 3-4 months after release? But as the first poster said, if you know Bethesday, this is part of their philosophy/heritage. (i love their games)

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