The PlayStation 3’s architecture departs far enough away
from traditional development platforms to give game makers a sizeable challenge
during the initial learning curve. Unreal
Tournament III, one of PlayStation 3’s supposedly big time-limited
exclusives for this holiday season, might not make it out to stores this year
at all due to technical issues.
A financial
update (hosted at Kotaku) from
Midway Games revised estimates for the company’s third quarter with the news
that several Unreal Engine 3 games
would be delayed from their original intended ship dates. Midway now expects Unreal Tournament III to ship on
PlayStation 3 sometime during the first quarter of fiscal 2008, which for the
company runs from January to March next year.
The update does not affect the release of the PC version,
which is still slated for a November ship date. Not only will PC gamers be
assured of playing the game next month, but they will also be able to purchase
a special
Collector’s Edition tin.
The technical difficulties associated with the PS3 do,
however, apply to Midway’s other Unreal Engine 3-powered PS3 games. Stranglehold, already available on the
Xbox 360 and PC, will ship for the PS3 in the fourth quarter rather than the
third quarter. BlackSite: Area 51
will also see PS3 release-lag in Europe, with it shifting into the first
quarter of 2008.
“While we regret that these delays will cause us to lose
some valuable holiday sales in the near term as well as shift revenue for some
of these titles out of 2007 and into 2008, we remain confident that our
technology strategy and product plan position us to grow both revenue and
market share as we move into the heart of this console cycle,” said David F.
Zucker, president and CEO of Midway Games, while also confirming next-gen
updates to franchises Blitz and Mortal Kombat.
Zucker explained that technical issues were the cause for
the delay, but all problems are now fixed and Midway now expects that its games
for 2008 will ship day and date with other versions.
Midway now expects third quarter revenue of approximately
$39 million, as compared to the company's previous estimate of approximately
$50 million, and a net loss of $0.33 per basic and diluted share, compared to
the previous estimate of a net loss of approximately $0.23 per basic and
diluted share.
Word of an Unreal
Tournament III delay first popped up in September.
At the time, Epic Games’ Mark Rein said that the developer was still “working
toward a November release.” Rein’s latest comments say that the “goal is still
to get the PS3 version of UT3 in
stores before the end of 2007,” later adding that “there is a chance it will
come out in December.”