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The freshly-announced Wizard class.
Diablo III is going to be awesome!

Playing through the BlizzCon demo for Diablo III was an unforgettable experience. Honestly.

I do not consider myself a big Blizzard nut. The most enthusiasm you’ll get out of me regarding the Starcraft and Warcraft is, “eh,” and I do not consider myself to be someone who follows the lore and announcements on a regular basis. I am, however, a bit of a softy for the Diablo franchise, and watching the story unfold around Diablo III has left me, admittedly, in a bit of a fanboi haze.

See? Look what it made me do. It almost sounds like they paid me off!

Such is the power of Diablo III’s ability to enthrall.

I rolled a female Wizard (Wizardess? Witch?) and proceeded to dungeon stomp through the first couple levels of the “Catacombs”. There were only a few powers available to me, namely “Magic Missile” and a cone-effect lightning attack that proves incredibly useful for keeping hordes of enemies at bay. One thing I noticed: she’s surprisingly skilled at melee attacks. Spamming spells burns through mana quickly, and sooner or later you will find yourself facing foes at melee distance. Luckily, my witch – the uncreatively named “evilincarnate,” – shredded through these hordes so efficiently that it I could have forgotten spells completely.

Speaking of mana, I must say that the game seems to have a distinct shortage of it. At least, in the early levels – it could be a “early build” thing, or an “I’m not far enough in the game” thing, but I didn’t see a single mana potion.

It’s worth noting that your avatar regenerates health and mana quickly – ducking out of a fight for ten seconds or so is good enough to recharge half your mana and, seemingly, a significant amount of health. Health potions were in short supply – but to make up for that, enemies drop little health orbs that give you an instant 10-20% refill to your HP.

Another missing feature? No town portal scrolls!

“Say what?” you ask. How is it a Diablo game without our beloved town portal scrolls?

Speaking with a gentleman from Planetdiablo.com, I am told the Blizzard team is either not going to include them in the game at all, or that they are not implemented yet. At the Diablo III panel this morning, Blizzard said they wanted to make the game harder, and taking away players’ ability to town-portal  out of the way is an option they are considering.

To make up for this loss, foes may drop bags when killed – granting the player additional inventory space. Gone is the tile-based inventory slot system in Diablo II, replaced instead with a World-of-Warcraft style “bag” system where everything takes up one slot.

As expected, Diablo III seems to retain a “when it’s finished” attitude about release dates – so its anyone’s guess as to when the game will drop. From what I played, however, the game could have been retail. Remember, it’s a preview demo – so it’s more likely that what I saw was simply the result of a little extra elbow grease.

So thanks, Blizzard, for taking me back to those fond high school memories of Diablo II.

In any case, I am officially counting down the days. Dungeon Runners is a suitable – and funny – substitute to hold me over til D3-Day (heh), but it’s not the same. I’ve tasted blood, so to speak, and now I am hungry for more.



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The Real ? Is
By ziggo on 10/10/2008 6:53:18 PM , Rating: 5
Did you use the magic missile to attack the darkness.




RE: The Real ? Is
By TomCorelis (blog) on 10/11/2008 12:21:44 AM , Rating: 2
I did. It's a pretty effective tactic.


RE: The Real ? Is
By ziggo on 10/11/2008 3:44:25 AM , Rating: 2
It took me 20 min to find this. I have been demoted to a level 2 googler

http://www.youtube.com/watch?v=vChEPj0dXXk


RE: The Real ? Is
By TomCorelis (blog) on 10/11/2008 12:25:59 PM , Rating: 2
Wow, I have that video sitting in the "misc stuff" video folder. Haven't seen that one in a while :-)

Didn't Dr. Demento do something with that skit?


RE: The Real ? Is
By FITCamaro on 10/14/2008 11:53:57 AM , Rating: 2
And he did it while drunk.


Meh
By Spivonious on 10/13/2008 8:59:14 AM , Rating: 3
Here's what the Diablo series is to me:

clickclickclickclickclickclickclickclickclickclic k




RE: Meh
By FITCamaro on 10/14/2008 11:56:16 AM , Rating: 1
The sound a Predator makes before attacking you?


RE: Meh
By DASQ on 10/14/2008 5:03:17 PM , Rating: 3
Three red dots mysteriously appear on your forehead when you load up D3.


My thoughts
By Aikouka on 10/14/2008 3:22:42 PM , Rating: 3
Personally, I had a very unhappy time with Diablo III when I played it at Blizzcon. I wanted to enjoy it, but the Barbarian was all sorts of unfun packaged into a Guvanator-like frame. Now, I should say that only being given a mere 20 minutes to play a game means (1) I will ignore all talents (some were chosen from the start) (2) I won't pay much attention to quests. But my thoughts on the game are...

1) Health orbs need a larger pick-up range. As a Barbarian fighting the large packs of mobs that were in the catacombs (maybe around 10 mobs at once), I had a lot of trouble keeping my health up. When I'd kill a mob and it'd drop a health orb, another mob would simply walk up and occupy the space of his fallen comrade, which made me unable to pick up the orb. I had no heroic leap, so I couldn't do a fancy tactic like running backwards and then leaping into the group to give me the orb.

2) The quest system is too detached. Even though I said I didn't really pay much attention to quests, I did still talk to quest givers. They just kinda blabbed on and on about stuff, so I just kept moving. Well, maybe a minute later, a "you have a new quest!" window would pop up on my screen detailing what I should now do. I didn't like the disconnect between talking to a quest giver and the quest just appearing like that. I'd kind of prefer actually accepting the quest WoW-style.

Also, when I was playing, I had two rejuvinating potions that dropped for me over the course of my play time, which if I remember correctly, these restore both health and mana.

I think my greatest folly was not getting back in line to try another class out. The fault with the Barbarian is that I had no attack that would do something along the lines of a Cleave. When those fat bulbous things would die, they spawned a bunch of worm-like creatures that would then attack me. I had to kill them one-by-one and it seemed they always took a ton of my life each time. I did see a talent when I quickly looked over them that gave me a chance for my attacks to hit an additional nearby target, but that was all I noticed before I realized I was going to waste my 20 minutes on talents alone :P.




Needs more darkyness!
By novacthall on 10/11/2008 12:55:49 PM , Rating: 2
Any DRM?
By BikeDude on 10/15/2008 4:56:55 AM , Rating: 2
I might be tempted to buy this thing, but I will not subject myself to possible DRM torture. Will they ship it clean, or with DRM?




Any rumors of a release date?
By DukeN on 10/15/2008 8:03:03 PM , Rating: 2
I'm a big softy for this one too - the original was really the first game I got into on the PC, and the SQL took up way too many hours (more like months) of my time.

Any rumors floating around on the release date on this one?




Will I need a new computer?
By wordsworm on 10/18/2008 6:23:18 AM , Rating: 2
Tom, did you check out what hardware they used to demo the game?




If Blizzard fux this up...
By Spoogie on 10/12/08, Rating: -1
RE: If Blizzard fux this up...
By meepstone on 10/13/2008 8:20:12 AM , Rating: 2
Acting like a brat will surely help. regardless if you like it or not you wont try it to see if what they have done is better? next you will cry if you dont get a cookie?


RE: If Blizzard fux this up...
By Spoogie on 10/14/08, Rating: -1
RE: If Blizzard fux this up...
By Schrag4 on 10/13/2008 9:52:26 AM , Rating: 2
Town Portals were nice, but I think they're taking them out because you could escape bosses too easily. Seems like they could either disable in certain areas or simply make them take longer to use.

That being said, running back and forth more will be annoying, but I don't think that will keep any true Diablo fan from playing this game.


RE: If Blizzard fux this up...
By GaryJohnson on 10/14/2008 2:59:48 PM , Rating: 2
How can you see that the lack of TPs will have a negative effect on gameplay without knowing what the rest of the gameplay is going to be like?


RE: If Blizzard fux this up...
By MBlueD on 10/15/2008 12:10:39 PM , Rating: 2
I'm sure there are other ways to reduce abuse of portals.
Teach bosses to corrupt/disable/destroy them? Disable them in certain (limited) parts of the dungeon, with a proper justification of course, like a destroyable portal blocking control?
But disabling them altogether? I don't know.
I am a true diablo fan so I'll buy the game no matter what. Blizzard didn't disappoint me before.


My Reaction
By bodar on 10/10/08, Rating: -1
RE: My Reaction
By Reclaimer77 on 10/11/2008 9:04:42 AM , Rating: 2
Diablo plays NOTHING like WoW. Stop trolling.


RE: My Reaction
By Spoogie on 10/14/2008 2:58:48 AM , Rating: 2
I didn't realize D3 was out yet. Where did you buy/play it?

Re-read my post. Where did I say it was a WoW clone? The issue is travel, and based on Blizzard's dismal record in this area (and the article's mention of the lack of TPs), my concerns are well founded.

I guess I'm a troll if I don't gush over D3...

Don't be a Blizzard apologist, it makes you look like a foolish zealot.


RE: My Reaction
By The0ne on 10/16/2008 11:00:41 AM , Rating: 2
If anything WoW borrows fro D2 and not the other way around. That's the problem I see because WoW has already taken so much I'm wondering how they're going to make D3 any better and/or different from D2 and WoW without using the same or similar abilities/spells.

I'm hoping for the game to provide some really good improvements. Not just a prettier game. So far, I've not watch any demos that has shown me anything that different that what is already out in the market. A bit of evolution would be nice to have imo.


RE: My Reaction
By bodar on 10/31/2008 7:04:27 AM , Rating: 2
Having played both D2 and WoW extensively, I already know this. You mistook my comment. What I meant was: when D3 comes out I'll most likely forget WoW even exists. Hence, World of Who-craft.


RE: My Reaction
By GaryJohnson on 10/12/2008 4:36:50 PM , Rating: 2
WoW-style inventory: 'meh'.

The way I see it inventory management is kinda like file management. I know 'icon' view is prettier, but from a usability perspective 'details' is superior. And if I can see it that way, why can't CRPG developers?


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