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Print 15 comment(s) - last by RufusM.. on Oct 30 at 11:33 AM


  (Source: avforums.com)
Children who played "RAGE Control" had a reduction in anger scores on the State Trait Anger Expression Inventory-Child and Adolescent (STAXI-CA)

Children who have anger issues can now channel and correct those feelings with a new video game called "RAGE Control."

"RAGE Control" was developed by Jason Kahn, PhD, and Joseph Gonzalez-Heydrich, MD, at Boston Children's Hospital. They noticed that children with anger problems were fairly apathetic in traditional psychotherapy, but had a strong interest in video games (as many children do).

This is where "RAGE Control" comes in. It's a video game where children have to shoot enemy spaceships, but hold their fire when friendly spaceships arise in the fast-paced game. In addition, a monitor on one of the children's fingers keeps track of their heart rate as they play, and even displays it on the screen. If their heart rate increases above a certain point, they can no longer shoot the gun. They must calm themselves before regaining the ability to shoot.

The study, which was led by other Boston Children's Hospital researcher Peter Ducharme, collected two groups of children from ages 9-17. The children in both groups were admitted to the hospital's Psychiatry Inpatient Service for anger issues.

One group of 19 children had five consecutive days of cognitive-behavioral therapy, social skills training and relaxation techniques. The second group of 18 children had the same exact treatments, but an added 15 minutes of "RAGE Control" per session.

According to results, the group allowed to play "RAGE Control" had a reduction in anger scores on the State Trait Anger Expression Inventory-Child and Adolescent (STAXI-CA) in frequency of anger over time, expression of anger toward people or objects, and intensity of anger at a particular time.

"Kids reported feeling better control of their emotions when encountering day to day frustrations on the unit," said Ducharme. "While this was a pilot study, and we weren't able to follow the kids after they were discharged, we think the game will help them control their emotions in other environments."

From here on out, the researchers will continue building on this study and develop other video games that can be helpful. One such game pairs adults and children with anger problems, where if one's heart rate increases above a certain level, neither gun will shoot in the game. This force's one to calm the other.

Source: Eurekalert





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Download?
By BillyBatson on 10/26/2012 12:01:54 AM , Rating: 2
I want to play




RE: Download?
By glenco on 10/26/2012 12:38:46 AM , Rating: 3
I NEED to play


RE: Download?
By GulWestfale on 10/26/2012 1:09:10 AM , Rating: 3
jack thompson needs to play this.


Problem
By jahinoz on 10/26/2012 12:48:47 AM , Rating: 4
quote:
One such game pairs adults and children with anger problems, where if one's heart rate increases above a certain level, neither gun will shoot in the game. This force's one to calm the other.


...or just punch them out cold.




RE: Problem
By FITCamaro on 10/26/2012 8:56:21 AM , Rating: 2
Win.


Serial killer practice
By superstition on 10/26/2012 12:03:49 AM , Rating: 3
The last time I checked, most serial killers are cool and collected when they go about their business.

Ok, joking aside, this does seem to be an innovative approach. Instead of the somewhat discredited catharsis effect being relied upon, the most important factor is the development of self control.




RE: Serial killer practice
By RufusM on 10/30/2012 11:33:18 AM , Rating: 2
Learning of self control is a very big deal for people whose emotions are stronger and last longer than the average person.


A bright future
By Stuka on 10/26/2012 3:20:48 PM , Rating: 2
I can see this having multiple applications. They could alter it slightly to control teenagers' sex drive. Teen boys would wear underwear that senses an erection and omits an audible alarm. In an effort to prevent embarrasment they will learn to suppress all sexual feelings. Math scores would likely double within one semester.




RE: A bright future
By augiem on 10/26/2012 3:31:42 PM , Rating: 2
There's a long and colored history of controlling sex drive with contraptions. I remember seeing something on the History Channel about Victorian era (and beyond) anti-sex drive devices showing some old patents and pictures. All kinds of locks, cages, things with spikes in them, electrical shock, etc. (Can't find any links... There must be a wikipedia page about this...)

They must have really worked too as we can see the earth's population is nowhere near as large as it was back then. </sarcasm>


If only...
By MechanicalTechie on 10/26/2012 1:06:51 AM , Rating: 2
This was around in the Commodore 64 days... then my C64 wouldn't of had that 'accident' with the games room wall :)




Really
By Dr of crap on 10/26/2012 8:17:50 AM , Rating: 2
So now there is a "test" for rage/anger? -
"...in anger scores on the State Trait Anger Expression Inventory-Child and Adolescent "

The STAEICA - oh wait they call it STAXI-CA, what ever.
Always have to test so that a number can be assigned. So Jimmy who is a 10 is worse than Johnny wo is a 4.




Wii Vitality Sensor
By jdietz on 10/26/2012 10:26:40 AM , Rating: 2
If Wii Vitality Sensor were an actual product, this game could be implemented on Wii. Whether anyone would actually play it or not is a different question entirely.




Heart rate
By augiem on 10/26/2012 2:04:45 PM , Rating: 2
Your heart rate can change for many reasons other than anger. This is more like a training tool for Vulcan toddlers.




Weird
By Ammohunt on 10/26/2012 5:20:03 PM , Rating: 2
My kids don't have anger issues because they have been taught how to behave properly. Throwing fits result in real consequences just like in the real world.




Interesting.
By wavetrex on 10/26/2012 6:59:41 AM , Rating: 1
So basically, this teaches them to do violence while appearing calm and logical.
Excellent future terrorist school !




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