Once Nintendo debuted the Wii
Fit software and balance board, the fitness aspects of the Wii were
taken to a new level and the title became one of the most popular
titles for the Wii. A new study
has been published from the University of Mississippi that looked
at the fitness aspects of the Wii on families.
findings of the study are at odds with some of the individual
findings. Overall, according to the study the fitness of the family
"as a whole" was not significantly impacted by the Wii Fit.
However, the study found that the fitness levels of kids who used the
system was significantly impacted. Presumably, this is due to the
kids using the console more than adults.
The study followed
eight families who were loaned Wii systems and the Wii Fit game. The
families were tracked for three months with the system, three months
without the system, and then for another three months with the
system. Apparently, the Wii Fit tests and activity tracking features
were used to determine improvements in aerobic fitness, balance, and
body composition. These same metrics were measured over five days
before the study began to get a base line.
The study found
that during the first six weeks of the Wii fit program usage by the
family was 22 minutes and after the first six weeks usage time
dropped to four minutes daily. You can only headbutt so many soccer
balls, so the decline is understandable.
The conclusion of the study was,
"Modest amounts of daily Wii Fit use may have provided
insufficient stimulus for fitness changes."