The folks at Cryptic Studios, makers of City of Heroes, City of
Villains, and Champions Online, think that they have the
right formula for Star Trek Online. The Massively Multiplayer
Online (MMO) game officially launches next week, on Tuesday, February
2, 2010 in North America and February 5, 2010 across Europe and
Australia. Players who pre-order the game will also receive a code
for a "head start", allowing game play beginning this
Friday at 1PM EST. There are also additional exclusives that
retailers are offering in order to encourage pre-order sales.
The large intellectual property base of the Star Trek universe
would seem to lend itself well to an MMO, similar to how LucasArts'
Star Wars Galaxies or The
Old Republic. Star Trek Online takes place in the year
2409, in the prime continuity rather than the alternate universe
branched off in the latest Star Trek film.
"In Star Trek Online, the Star Trek universe will
appear for the first time on a truly massive scale. In this massively
multiplayer online game from Cryptic Studios, players can pioneer
their own destiny as Captain of a Federation starship.
Or, they can become a Klingon Warlord and expand the Empire to the
far reaches of the galaxy. Players will have the opportunity to visit
iconic locations from the popular Star Trek fiction, reach out to
unexplored star systems, and make contact with new alien species.
With Episode Missions, every moment spent playing Star Trek Online
will feel like a new Star Trek episode in which you are the star.
Immerse yourself in the future of the Trek universe as it moves into
the 25th century: a time of shifting alliances and new discoveries,"
wrote Cryptic Studios in a statement.
Star Trek Online will have different missions in space, on
planets, and even inside other starships, with different missions
focusing on exploration and combat. Players pick either Tactical,
Engineering, or Science careers and have the opportunity to work
their way up through the ranks from Ensign to Admiral. STO has a
heavy focus on customization, with multiple ship types and the
ability to change parts and colors. Additionally, anyone can create
their own species in Star Trek Online, as well as customize
the look of their avatar’s uniform and appearance.
Game publisher Atari was so impressed by early concepts of the
game that it went ahead and bought Cryptic Studios in December of
"Star Trek Online is poised to become the ultimate Star Trek
gaming experience," said Jim Wilson, CEO of Atari at the time.
"Throughout the last four decades, Star Trek has been a mainstay
in pop culture, influencing legions of fans through television, film,
and more. Star Trek Online opens a whole new chapter and expands upon
this incredible universe in 2010."
Cryptic wasn't the first company to try and develop a Star Trek
MMO. Perpetual Entertainment started development of the first version
of Star Trek Online in 2004, but ran
out of funds trying to develop STO and God & Heroes at the
same time. Cryptic saw an opportunity and negotiated a deal with CBS
Paramount, the owners of the Star Trek license. The company choose to
begin their own development program rather than use assets from
Players will have to subscribe to the game in
addition to buying a digital
or retail copy of the game. Cryptic is offering special 12-month
and Lifetime subscription
rates for those who pre-order before February 2, after which new
(and higher) rates will apply.
DailyTech will have more coverage from the Open Beta program and Head Start.
quote: Just people who aren't so vain that they'll spend $7 for a drink just to feel better about themselves.
quote: You may not believe it but a $30 steak at a good steakhouse is a hell of a lot better than a 15 dollar steak at applebees.
quote: $15 a month is only a lot if you are either married with kids
quote: I was more thinking about how much value my CoD MW II disk for £40 got me, with free PS Network on-line fun and frolics for as long as I have an internet connection and willingness to play.
quote: Guild Wars is Free...
quote: am I the only person who thinks that those price are insane?
quote: As long as your not a star trek fan, the game has merit. As in, it can be fixed and improved over i'm estimating a year's worth of time. If you are a star trek fan, by god do not buy it. On the very first mission you do, you blow up more ships with a single miranda then a single ship has ever done in the series, at the planet NEXT to earth, and when you beam down to the ground the way to kill klingon is to shoot them 50 times with a phaser rifle (only crits = evaporate). not to mention you PUNCH BORG TO DEATH AS A LEVEL 1 IN THE TUTORIAL! BORG!
quote: First off, the game is in a wartime setting. Big mistake. Star Trek has combat, yes, but it's fans yearn the freedom of space, exploration, diplomatic apportunities etc etc. Going around looking for stuff t blow up is a really poor way of designing a Star Trek game
quote: I would not play a Star Trek game where the focus is on diplomacy and exploration. I want to explore the "world" they create. But that's not a very interesting thing to do as a goal. I want to blow shit up and fight the Borg, Dominion, species 8472, etc.
quote: If I wanted a fluffy world of rainbows and bunnies I'd go play Hello Kitty I'm an Adventure.
quote: You're right, I remember the heavy focus on mining throughout the series' plotlines.... To blodly mine where no one has mined before!
quote: They started off soooo well, then went downhill as devs began to think the msg-board whiners really did know what they wanted in a game.
quote: yeppers. nowadays there is NO wrong choice, which to me means, no real reward.
quote: Sad really, I think. I prefer an experience where dying (or at least wiping out deep in some areas) is so painful that the mere thought of it makes your palms sweat, experiencing it makes you want to throw your monitor out the window, and AVOIDING it actually makes you stand up in your chair and cheer.
quote: I think he means (and I agree) that modern MMOs have gotten the "entitlement syndrome". No matter how stupid of a player you are, you're not going to get penalized harshly, and you'll still be able to see and experience most if not all the content the game has to offer.
quote: It took me 1 freaking week to get my t9 and 245+ gears for my priest in WOW from level 73-80. Canceled afterward. Where's the fun, the excitement, the journey, the relationships? NOTHING that's why.
quote: You are simply playing twice as much for half the return. Good for you I guess ?
quote: I don't think the Star Trek universe lends itself very well to that model.
quote: From a business standpoint, I'm shaking my head in disgust at how publishers nail an exact launch dates on developers months in advance.
quote: I think I stick to FFXI and eventually FFXIV when it comes out later this year. Now that's graphic and animation for you.