Much to the dismay of gamers around the world, Electronic
Arts recently announced that Spore will be delayed until next year. EA cited
quality control concerns as one of the leading factors in the delay of the
game. I wrote a blog in February that highlighted my
interest in the game.
“We're focusing on quality to make sure we build a
franchises that feels more like The Sims, a franchise we hope...to see around
for some time in the future,” said John Riccitiello, EA CEO.
While EA never publicly announced an official release date
for the video game, many believed the game was supposed to be available for the
Christmas holiday season 2007.
EA appears
to be in a world of hurt these days. The company posted a larger quarterly
loss than expected by analysts, and Spore was supposed to be a huge revenue
generator for the company. The company had a large portion of its fiscal 2008 –
which will end March 31, 2008 -- profits vested in Spore.
Officially announced in 2005, the game created an enormous
amount of hype and excitement among gamers. Will Wright's latest creation
allows players to create and play creatures from their very beginning – all the
way to the creature's conquest of space.