Print 51 comment(s) - last by BansheeX.. on Mar 14 at 10:47 AM

Move Controller  (Source: Joystiq)

Remind You of Anything?  (Source: Joystiq)

Move sub-controller  (Source: Joystiq)
Launch set for fall 2010 for under $100

The video game market is very robust and has been doing well compared to other markets during the poor global economy. When the Nintendo Wii debuted years ago, it quickly became the most popular console due in large part to its innovative motion control. 

Despite Nintendo's early success and exceptional demand for its Wii console, recently sales of the Wii have started to slump significantly. Nintendo profits slumped 23% in Q3 in part due to softening demand for the Wii. Sony tried with the initial launch of the PS3 console to offer its own motion control via its standard game controllers, but the feature was ignored by many gamers and developers. Sony has been talking about its upcoming motion controller that was initially expected to hit store shelves this spring and was delayed until the fall for a while now. The reason for the delay according to reports at the time was to give game developers a chance to ready more software that would work with the new motion controller.

Sony has now gone official with its motion controller called PlayStation Move. The Move system includes three pieces counting the motion controller, the sub-controller, and the PlayStation Eye camera. The combination of the three devices allows the PS3 to detect the precise movement, angle, and absolute 3D position of the move controller when players are playing a game.

Sony says the Move controller has unmatched accuracy with a three-axis gyroscope, a three-axis accelerometer, and a terrestrial magnetic field sensor along with the color changing ball that the PlayStation Eye camera follows. The system lets the gamer provide input to the game with action buttons and an analog trigger and be rewarded with rumble feedback and different colors from the sphere attached to the Move controller.

The Move sub-controller device is designed for one hand use and has a curved design with an analog stick and directional buttons for controlling a game character. The Move controller and the associated sub-controller are more than a little reminiscent of the Wii Remote and Nunchuk. Power for the devices comes from a lithium-ion battery like the one used on other wireless controllers for the PS3. Sony reports that Move is to be supported by 36 game developers and more than 20 games will be launched this year dedicated to the Move platform or at least supporting it. The Move sub-controller can be replaced with a Dualshock or Sixaxis controller, but the camera and Move controller are required.

Sony has tagged the Move controller with product code CECH-ZCM1 and confirmed the fall 2010 release date. The retail price of the controller has not been set at this time and it will come in black only. Move controllers will weigh about 145g and measure 200mm x 46mm. The Move sub-controller is produce code CECH-ZCS1 and will debut this fall. No MSRP has been set for the sub-controller, which measures 138mm x 42mm. Among the third party companies supporting the Move system are Activision, Capcom, Disney Interactive, Konomi, Majesco, EA and many more.

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By therealnickdanger on 3/11/2010 10:11:08 AM , Rating: 2
I have to admit, I'm not a fan of motion-control games anyway, but Natal is the most impressive that I have seen. Not having to use a controller at all is certainly a step in the right direction. With face, gesture, and object recognition combined, I think it has the best potential.

RE: Natal
By PAPutzback on 3/11/2010 10:17:24 AM , Rating: 5
Until you reach for your beer while playing Dirt 2 and you run off the road or scratch your... and get a teamkill for knifing a teammate.

RE: Natal
By Mitch101 on 3/11/2010 10:29:44 AM , Rating: 2
I owned the EyeToy for the PS2 and some games are incredibly fun with motion control while others fall short from the design because it just doesn't make sense.

The X-Box version seems to be a much more advanced EyeToy I expect it will translate well in certain situations but wont be a replacement for the regular 360 controller in all games. It just needs to be used where it makes sense to use it. If they try to put it into every scenario then it will translate to stupid.

I also think in some cases it may enhance the existing controller. I think it would be cool to use the 360 controller for the majority of control in a first person shooter but if I lean my body that should be my character leaning around corners to take a peek.

There is no perfect controller for all games which is why there is a steering wheel in your car instead of a joystick because a wheel makes more sense. The right controller for the right game.

RE: Natal
By KingOfOldSkool on 3/11/2010 10:33:27 AM , Rating: 5
I think a project like Natal has the most long term potential, but I simply do not see the technology being there just yet to fully realize people's rather loft expectations. Natal has the most ambition but I think Move will be the most responsive and thus the most viable right now.

Anyways, It is ironic that Peter Molyneux was a key figure in Natal's unveiling. Natal, sort of like many of Molyneux game's, will probably turn out "ok" even after a ridiculous amount of hype.. but just not what you'd expected or wanted it to be when it is finally released.

RE: Natal
By ClownPuncher on 3/11/2010 2:47:53 PM , Rating: 2
I hear ya. Though if gaming = exercise, why don't I just put down the controller on go the hell outside?

I played Wii bowling a bit, yea it was fun, but I could have just as easily gone to the bowling alley, which would be more fun.

Alot of gaming "advancements" lately just seem like so much glitter and hype, like 3D shutter glasses, Wiimote, etc. Gimme a goddamn holodeck already!

RE: Natal
By Aloonatic on 3/11/2010 10:52:36 AM , Rating: 2
Netal does look like it might be a good system, and at least they are going their own way and trying something new (if we ignore the PS eye toy that is I guess) rather than just blatantly copying the Wii as Sony seem to be doing.

However, the Wii-remote works well and people clearly like it, and also know how to use it. The advantage of it over the Netal type system is that you can walk about using it, sit down using it and put it down for a second to do something else, then pick it up again and keep on using it.

I haven't seen to much of Netal, but I assume that it will need some calibration and will need to know where you are while your playing, effectively glueing you to the spot and you can't really move all that much once you are going. If you start playing xBox Sports tennis stood up, you have got to stay stood up and can't sit down half way through for example.

I'm probably wrong and that's not how it will work out, but if that is the case, I'm not sure that I'd like to play using that sort of system.

RE: Natal
By Mitch101 on 3/11/2010 11:16:37 AM , Rating: 2
The eye toy is really just a cam and only detects changes from the surrounding environment. It doesn't really detect you from the environment only what it believes is not the environment. If anything changes in the background its detected like its you. If someone crosses the path they are detected like you would be. Its very picky about room lighting and can be picky if your wearing something that blends in with the background. Its still very fun but others cannot be in the camera view without interfering.

Natal is supposed to be able to detect the individual and can do so for up to 4 people. While it seems like just a cam its detecting the individual not the change from the environment. It remains to be seen if outside of you it can be tricked so easily like the eyetoy. Natal also detects depth and should work in low light conditions because it uses infra red. It also supposedly can detect different voices so it can determine who is giving the command. Surface it may seem like the eye toy but its working very differently.

Sony is copying the Wii controller and changing just enough to keep out of trouble. But its the simplicity and gameplay that makes or breaks it. Nintendo gets that. Not sure Sony does. It all comes down to the games here and the developers. Sony may make a better controller but if its overpriced and the games dont translate well then its moot. Since there is no Wii Replacement from Nintendo with beefed up graphics some developers might fall in favor or developing for the PS3.

I favor the eye toy for boxing style games on the eye toy over the wii personally. If Microsoft pulls off body motion well Natal can take the win over holding a controller.

Will have to wait and find out. Either way its going to be fun.

RE: Natal
By inperfectdarkness on 3/11/2010 1:32:40 PM , Rating: 2
i pray for moderate success with sony's iteration. it will go a long way towards forcing cut-rate developers to stop peddling shovelware "motion sensitive" games. wider adoption by consumers means that developer will actually have to give a crap when developing software--if they hope to compete.

nintendo has for far too long been chided for the glut of shovelware which is NOT the fault of its own software development studios. expect that greater adoption of "motion controller" setups will greatly improve the quality of games available to capitalize on it.

RE: Natal
By Aloonatic on 3/12/2010 2:48:11 AM , Rating: 2
I hope that Netal is as advanced as you say, and that it will work well. My Wife has an eyePet and it's OK, but current cameras seem to need a lot of light and still don't work particularly well, even in perfect conditions.

I'd love a controller free system. Even if it cost £100, that pretty much the cost of a couple of controllers. I will shamefully admit that even though I am in my early thirties, I still have moments where I am back to being a child and a controller or two has paid the price for my gaming failure. A system like Netal could save me a few pennies in teh long run. At least modern controllers are more substantial that SNES controllers used to be. I think beating Street Fighter with every character cost me a fair few controllers, or the ability to use the flimsy shoulder buttons on some at least.

RE: Natal
By Hiawa23 on 3/11/2010 12:30:15 PM , Rating: 3
I own the PS3 360 & Wii, but really don't care for motion controls at all, but NATAL looks interesting, might be interested to see this for the PS3 but not for $100. Tough economy. As long as they don't try to force all games to use it I am all for giving gamers many options fo their gaming pleasure.

RE: Natal
By inperfectdarkness on 3/11/2010 1:26:44 PM , Rating: 2
welcome to sega circa 1994. activator, anyone?

RE: Natal
By therealnickdanger on 3/11/2010 1:49:46 PM , Rating: 2
activator, anyone?

LOL What a piece of crap.

SEGA does what Nintendon't.

Does anyone remember the SEGA Genesis device that would let you play games "online"? I think it was based on some sort of cable broadcast frequency and wasn't really Internet. It came out very close to the end of the Genesis life cycle died a quick death, I'm sure. I can't remember the name of it, but it was quite innovative for its time.

RE: Natal
By therealnickdanger on 3/11/2010 3:06:41 PM , Rating: 2
RE: Natal
By Ralos on 3/12/2010 12:14:25 PM , Rating: 1
Is it just me or did the Natal demo was just not that impressive?

That girl kicking the ball didn't impress me at all. What was there? A half second lag for starter which alone is enough to make the whole thing pretty much useless, and then that demo did nothing to demonstrate any kind of precision movement detection either.

I think the concept is great, but it just seem to require too much computing power to deliver its promises. Maybe on the next generation XBox, just not on the 360.

I have seen it before.
By Mitch101 on 3/11/2010 10:08:10 AM , Rating: 5
My wife has one of those and she is very happy with it. No PS3 required.

RE: I have seen it before.
By PAPutzback on 3/11/2010 10:10:29 AM , Rating: 2
Nice. I imagine there will be reports of increase Emergency Room visits shortly after with some interesting X-Rays going around the interweb.

RE: I have seen it before.
By Mitch101 on 3/11/2010 10:37:37 AM , Rating: 3
Thats too kinky.

From the Image Above
Remind You of Anything? (Source: Joystiq)

Im not sure if they were referencing Wii Controller but this is what I was thinking of. Be sure to read the comments section.

Imagine the guy who tests the RMA on these. Darker side of NewEgg.

RE: I have seen it before.
By tastyratz on 3/11/2010 11:52:49 AM , Rating: 2
well it does say they are "rewarded" with rumble feedback.
I guess with a controller like that...

RE: I have seen it before.
By aharris on 3/11/2010 2:24:14 PM , Rating: 2
Seen one of those "magic wands" used first-hand.

Straight from the girl's mouth: "Best. Massager. Ever!"

By Performance Fanboi on 3/11/2010 8:57:09 PM , Rating: 2
I look forward to reading excuses given to emergency room doctors for how it got up there 'accidentally'.

RE: I have seen it before.
By borowki2 on 3/11/2010 12:32:51 PM , Rating: 2
Makes me feel uncomfortable that the new controller is black. I hope the Sony will release the white PS3 in the same time frame.

RE: I have seen it before.
By GodisanAtheist on 3/11/2010 2:27:33 PM , Rating: 2
Yeah I thought they were gonna be bigger, and they'd just be too much to handle.

Guess not...

RE: I have seen it before.
By geddarkstorm on 3/11/2010 1:15:27 PM , Rating: 2
It's kinda sad that Sony thinks it has to copy the competition like this instead of doing its own thing, forging its own markets. The Wii has pretty much saturated stuff in the motion control scheme, so I don't really see this thing taking off much.

That, and the glowing ball design thingy makes me weep. Who thought this was a good idea?

RE: I have seen it before.
By Mitch101 on 3/11/2010 2:14:00 PM , Rating: 3
Who thought this was a good idea?


Sony has one on staff. He threatened to sue for discrimination if they didn't hire him.

RE: I have seen it before.
By R3T4rd on 3/12/2010 4:54:29 AM , Rating: 2
For some reason a Hentai interactive game image is just blanketting my thoughts.....bad Sony bad!!!

So at what point will the...
By Motoman on 3/11/10, Rating: 0
RE: So at what point will the...
By TerranMagistrate on 3/11/2010 11:44:19 AM , Rating: 1
Microsoft has a similar product coming out. Now you know.

RE: So at what point will the...
By Motoman on 3/12/2010 11:33:37 AM , Rating: 2
Of course they are. Nintendo has shown the way to market domination in the video game console space. And that way doesn't include "hardcore gamerz." The reason the Wii completely humliated the PS3 and Xbox360 in the market is because the Wii is the only one that appeals to the largest portion of the market - the non-hardcore portion. Hardcore gamerz are l33t and vocal and so on and so forth - but they are by far the smaller portion of the video gaming market.

RE: So at what point will the...
By Hiawa23 on 3/11/10, Rating: 0
By inperfectdarkness on 3/11/2010 1:39:24 PM , Rating: 3
the appeal of 3d graphics was a hard-sell at first too...

i can vividly remember enjoying donkey kong country on my SNES and being moritfied that gameplay (and to an extent, graphics) would go out the window to be sacrified on the altar of the 3d gods.

3d gaming is great, but even 2d games are still quite fun. i expect similar things from motion controllers; different games, different types of fun, both thoroughally enjoyable.

RE: So at what point will the...
By Helbore on 3/11/2010 1:27:41 PM , Rating: 2
What is it about some people and games consoles, that makes them act like they've just joined the army and are about to go to war with the opposing side?

Jeez, it's just an expensive toy. Why the need to insult people because they bought a different toy to you?

RE: So at what point will the...
By Hiawa23 on 3/11/2010 2:42:13 PM , Rating: 2
What is it about some people and games consoles, that makes them act like they've just joined the army and are about to go to war with the opposing side?

Jeez, it's just an expensive toy. Why the need to insult people because they bought a different toy to you?

I agree, the fanboys act more like Dems Vs Repubs, as anything the other side does is automatically shutdown, sucks, unless popular with their base.

RE: So at what point will the...
By The0ne on 3/11/2010 2:54:03 PM , Rating: 2
Because my toy is bigger than yours? Or how about, "because I'm a hardcore gamer" but ONLY play on one platform O.o Maybe it's because it's the ONLY real conversation, aside from the game talks, that they have everyday?

I'll be damn if I know. Why are you even asking such a difficult question anyways...dammit! *goes back to playing games on his systems*


RE: So at what point will the...
By cmdrdredd on 3/11/2010 6:01:41 PM , Rating: 2
I won't be buying this trash. I didn't buy the Wii because of this gimmick. I want to relax when I play games in my free time. I do NOT want to make my arms tired waving a wand around like crazy in some silly minigame.

RE: So at what point will the...
By afkrotch on 3/11/2010 7:55:13 PM , Rating: 2
So long as they don't attempt to start implementing this crap into populat games, I don't care. It'll just never be in my house.

I hated how Sony had their 3rd party developers use the Sixaxis crap in their games. Like in Resistance, where you had to shake your controller or turn your controller, to act like you were turning a dial on a pipe.

Leave the motion crap out of my games.

RE: So at what point will the...
By R3T4rd on 3/12/2010 4:49:15 AM , Rating: 2
First off I couldn't careless for Wii, PS3, or Xbox360.

What Mottoman is saying is, People who own the PS3 and Xbox360 have always trashed talked the Wii for inferior graphics and power overall, no hardcore gaming, gimmicky controllers, its a child's toy etc. And now, Sony and MS is comming out with thier own itteration of the "gimmick controller", PS3 and Xbox360 owners (maybe not all)are "Its awsome!".

Point #1: Wii indeed is less powerful and does have alot of kiddy games etc.

Yet the Wii outsells PS3 and Xbox360 (Combined?).

Point #2: Wii has a gimmick* motion controller.

I don't know if I would call it "gimmick", rather it brings gaming and entertainment to a new level. its more innovation than gimmick - perhaps the two combined.

Point #3: Nintendo makes money on everything Wii while Sony and MS is losing money.

In conclusion, MS and Sony is trying to cash in on what Nintendo has already saturated in. Perhaps Sony and MS consoles are for the limited "Hardcore" Gamer crowd. But this crowd is at best marginal vs the average Joe/Family who likes and finds the Wii attractive. And even though the average Joe/Family does not play or use the Wii as often as said rival consoles, they (maybe not all because some people do play the Wii daily) enjoy it during special situations etc.

It all comes down to Money and Business. Like those who have quoted before, give MS or Sony the oppourtunity to re-do things the way Nintendo did, they'd jump all over it. Having the most powerfull console sold and not make money on it defeats the purpose and is moot. Nintendo took the right approach and innovated a product to reach a massive market. If you don't think its innovative, how many times in the last 30yrs of Video Gamming consoles have you seen a console used for and in gyms for exercise?

I think that is all Mottoman was trying to say. He was not bashing sides or jumping on people. Its just we are tired of people bashing and trash talking the Wii yet don't understand the innovation and attractiveness the "gimmick" controllers bring. Its a miss conception of business that most people do not see. And no I am not praising the Wii but yes I am praising the genious behind Nintendo for the Wii-mote and marketing to attain a market saturation that no console has ever done before.

Nuff said.

RE: So at what point will the...
By Helbore on 3/12/2010 7:00:03 AM , Rating: 2
Not all people who own a PS3 or Xbox trash the Wii, though. I own a PS3 and I've never trashed another console for anything. I chose the console I wanted for the reasons I wanted and then got on with my life.

It's hard to say someone is "just commenting on a situation" when the first word they use is "PS3diots."

Just because there are some idiots who blanket-bash the Wii and all it's owners, doesn't make it any less moronical to blanket-bash al PS3 and Xbox owners.

They're flipping TOYS! Who cares what anyone else has bought? Who cares what anyone else says about your toy? I've had people hurl abuse at me (online, of course) because I said I owned a PS3 and not an Xbox. Know what I did? I laughed, shook my head and told them to chill out a little.

There are no smart points hidden in a post insulting people for owning a particular brand of toy!

RE: So at what point will the...
By R3T4rd on 3/12/2010 8:13:39 AM , Rating: 2
True and Mottoman did come across abit harsh. I should have also noted that "Not" all people who own PS3 and Xbox360 bash the Wii.

But for years now, the consensus among PS3 and Xbox360 owners are as I stated above. I am (I think mose of us who are neutral) just tired of people doing so when its not how powerful and hardcore gamming a console is (XBox360 and PS3), but it is whats fun and different about a console and its games that counts (Wii). Nintendo struck gold. Sony and MS is now trying to put claim on that gold as well.

RE: So at what point will the...
By The0ne on 3/12/2010 11:01:41 AM , Rating: 2
I think some of us "older" DT visitors know that when a console "hardcore" gamer bashes another system, PC included, it's just freaking hilarious. It can't be any more obvious that these kids/people have no clue what they are talking about and/or know what's happening in the tech world. To them, the PS3 and 360 might be the best hardware one could ever own regardless of the advancement on the PC realm.

Add to the insult that gaming evolves and calling yourself a hardcore gamer simply because of the currents games is ludicrous. Does that mean that during the era of NES to the PS2 there were 0 hardcore gamers and/or that the games just weren't hardcore enough?

Like I said, good laugh on these type of conversation :)

How nice
By bug77 on 3/11/2010 10:50:03 AM , Rating: 3
So you'll have a choice of either buying two of these of a Wii, for the same price.

And regarding the "controller has unmatched accuracy", I bet it was very hard to achieve. I mean, there are so many competitors in the market...

RE: How nice
By The0ne on 3/11/2010 11:57:20 AM , Rating: 2
Yes, was thinking the same when I saw the price. Honestly for $100 bucks? I just can't wait to see the numbers from consumers actually buying them at this price. It'll be just as grand and baffling as Apple products.

It almost doesn't make any sense to me for this product to exist. So you pay $300 for the system then shell out at least another $100 for the motion controller to play games that may or may not be good, while at the same time dissing and bashing Wii for its motion control implementation. Something is wrong here and it's not just the math!

RE: How nice
By Suntan on 3/11/2010 1:41:11 PM , Rating: 2
while at the same time dissing and bashing Wii for its motion control implementation. Something is wrong here and it's not just the math!

Is it really that hard to fathom? People tend to become encamped in the brand of the product that they purchase and then defend it while degrading competing brands. Even if the competition has some good ideas. Honestly, anyone with the slightest bit of experience interacting with other human beings should be able to figure that out.

Anyway, if people are willing to pay money for a plasitc guitar, just so they can press colored buttons as the corresponding color scrolls by on screen… yeah, they will pay $100 for these.


RE: How nice
By The0ne on 3/11/2010 2:45:05 PM , Rating: 2
You're much too serious :)

RE: How nice
By BansheeX on 3/14/2010 10:47:11 AM , Rating: 2
The people who diss airmice aren't exactly who this is being marketed towards. I wouldn't use an airmouse online against people using controllers for the same reason I wouldn't use a controller online against people using mice: I'd get pwned, and getting pwned isn't fun.

Playing ping pong with a drunk buddy... okay, that might be an interesting sideshow. But let's face it, this is for kids and people who hate traditional games. I like the fact that it's an option and not the centerpiece of the console.

By WoWCow on 3/11/2010 10:35:51 AM , Rating: 2
Will Time Crisis ever make a comeback with newer motion sensor technology?...

The last time I played mine was soo long ago on a PS2 and the new TVs don't support the guns (something about the lasers). :(

I think it was the only worthwhile shooter on a console (just my opinion) the umbrella chronicles on Wii got nothing on Time Crisis...

RE: So...
By Chapbass on 3/11/2010 11:22:31 AM , Rating: 2
I know theres TC4 for PS3, i heard pretty good things about it.

Too late...
By adrift02 on 3/11/2010 2:47:52 PM , Rating: 4
Two issues hold back this type of technology and keep it in the "gimmick" category along with every other post-launch add-on.

1. Developer support: It's just not going to be possible to get large enough developer support, especially with AAA titles, for anything other than secondary uses. Entire games need to be designed around the advantages motion control offers to spark widespread interest. See the problem? Without a large user base (it better be well under $100 per controller) developers won't stake the success of their games on it. And, without innovative games which make use of it gamers won't buy it in large quantity.....and the cycle continues. Even the Wii, which came with the tech and hype out of the box couldn't get developers to make the tech worth while....but that touches on the second problem.

2. Technological limitations: The Wii just wasn't accurate enough to make the experience more than a gimmick and it showed over time. This makes sense considering the price point and I can't see a product which will need to be <$50 a controller to even have a chance doing much better. Add in that many games will always work better with a gamepad and the market size gets smaller and smaller.

Console manufacturers are hoping to extend their consoles life through tech like this to gain more profit (costs decrease over time) but this isn't going to do it. I still haven't bought a Wii motion plus for my Wii because of these reasons....yet I just picked up a Xbox 360 at xmas to for the online experience and fun standard games. It's all about what devs can/will do and unfortunately it's going to take another generation for this stuff to take off...

By DarthKaos on 3/11/2010 11:19:07 AM , Rating: 2
I have a Wii, PS3, and I have the PlayStation Eye. The Wii is a great way to play certain types of games. The PS3 is a great high end system that takes care of HD gaming, music, and video playing. The PlayStation Eye is OK for some gimmicks to have on during parties and added some fun to games like Burnout.

These are all good points but there are bad points. The Wii motion controls are not as responsive as I would like most of the time. WiiMotion Plus has improved the situation but still there are times when I want more precision. Also the lack of HD turns me off from trying the more "hardcore" games (Mad World) that have been released. The PS3 is great but the motion controls on the Sixaxis are terrible. I always turn off the motion control features in games. The Playstation Eye does not give good quality video unless the room has the right lighting and background and not enough software exists to really take advantage of the camera and what it can do.

Sony is taking the good of the Wii controllers, using the camera for what it can do well, and combining them to create what should be an extremely responsive controller that will allow for all kinds of interesting games to be played.

Microsoft has a great idea for their motion controller but I think the position of the camera and person plus light requirements and color issues could be a problem. I don't know about all the other gamers out there but I like my light sources behind the TV (if on at all) and I mostly play at night when my day time requirements have been met so using a camera in a brightly lit room just does not sound appealing to me.

By Chiisuchianu on 3/11/2010 2:59:28 PM , Rating: 2
im very impressed by what Sony showed at the GDC. cant wait for E3!

Looks fragile
By kyleb2112 on 3/11/2010 7:36:47 PM , Rating: 2
Has anyone drop tested this thing, or let a 5 year old play with it for 5 minutes? Or 30 seconds with a schnauzer?
I'm amazed that ball-on-a Popsicle design made it out of the prototype phase.

Remind You of Anything?
By Chocobollz on 3/12/2010 2:19:56 AM , Rating: 2
It sure does looks liek a vibrator...

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