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The new game will feature issues like natural disasters and climate change

Electronic Arts (EA) has announced that the popular city building game "SimCity" will be making a comeback in 2013.

"SimCity" is a city-building simulation video game that originally launched in 1989. It was designed by Will Wright and developed by Maxis. The point of the game is to build an entire city complete with transportation systems, housing, a power grid, etc.

Since the 1989 release, there have been many other "SimCity" games like "SimCity 2000" in 1993, "SimCity 3000" in 1999, "SimCity 4" in 2003, "SimCity DS," and "SimCity Societies" in 2007.

Now, "SimCity" is back in action and will be released for PC in 2013.


"We'd like to thank the millions of fans who have helped make 'SimCity' synonymous with the city-building genre," said Lucy Bradshaw, Senior Vice President of EA's Maxis Label. "This is a franchise that means the world to us at Maxis and we're happy to be bringing it back home where we are reimagining it for an entirely new generation of players.

"Using our proprietary GlassBox Engine, 'SimCity' for PC will equip players with the tools to play the most sophisticated simulation of its kind. We are dedicated to making sure the experience -- no matter the platform -- has the fun, flavor and playability that has been intrinsic to the franchise since its birth."

 

 
"SimCity" for PC will have some new challenges to look forward to, such as the need for the player to come up with climate change solutions, suitable structures against natural disasters, and renewable resources. Every decision affects the Sims living in that city, and they could even protest your choices at city hall.

To get an early glimpse of the new game, fans can go to www.simcity.com.

Sources: Reuters, Gamasutra, Sun Herald





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