Clearing up a little confusion
Several weeks ago, I wrote an article about
the K8L architecture during AMD's analyst day. In the article, I
stated the following:
Additionally, Hester revealed some more
information about the cache specifics on K8L. Each K8L core will have
64KB of dedicated L1 cache, followed by 512KB of dedicated L2 cache. The
base models of K8L will have 2MB of shared L3 cache, but Hester also went on to
claim that adding more L3 cache was in the company’s roadmap. One thing
AMD representatives have not particularly touched on is the cache reduction
from 64+64KB (data+instruction) to 32+32KB. AMD employees have assured us
this move is logical with the addition of L3 cache.
This is not correct, and I had unfortunately misinterpreted slides from AMD,
and there was some confusion with details that were released to the public as
well. AMD representatives have contacted me claiming "Haven't
got a definitive answer yet, but I'd be very surprised if anyone has
changed the L1 cache sizes which has been 64KB data + 64KB instruction since we
first introduced K7 way back in the old days." The L2 and L3 cache details are
still the same. I apologize for any confusion this may have caused.
Secondly, I would like to address the AMD Optimization Utility article we
posted on a few
days ago. In this article, we claimed:
The AMD Dual-Core Optimizer
utility could possibly be the rumored "Reverse Hyper-Threading" patch that
would improve single thread application and games performance by having
dual-core processors show up as a single core processor in applications. AMD
has declined to comment on "Reverse Hyper-Threading."
Just to emphasize this, DailyTech does not believe the utility is the precursor to RHT -- in fact we've not
seen any shred of evidence that would suggest RHT even exists. My best
guess is that someone saw the utility before AMD officially announced it, and
several bad translations later it morphed into RHT, hence the rumors.
"Paying an extra $500 for a computer in this environment -- same piece of hardware -- paying $500 more to get a logo on it? I think that's a more challenging proposition for the average person than it used to be." -- Steve Ballmer
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