The Sony Computer Entertainment Europe tour continues as Eurogamer chimes in with a report
specifically detailing the PlayStation
3's online system. The article mainly goes over the similarities and
differences between Sony and Microsoft's approach to online gaming, pointing
out the weakness in PS2 online, and comparing PS3's planned system to XBOX
Live. One such area of difference is how transactions will take place:
Unlike
Nintendo and Microsoft's offerings, Sony doesn't hide the price of items behind
an arbitrary "points" scheme - instead, everything simply lists a
price in your local currency, so European types will see a Euro price, British
people will see prices in Pounds Sterling, and so on. The Wallet, then, is
basically your transaction centre - you put money into the Wallet, and then
spend it in the store. Equally, you can set it up so that if you have
associated accounts, for children for example, you can put a certain amount
into their Wallets each month, giving them an allowance for how much can be
spent on new content. Crucially, the Wallet is used for everything on the
system - even for MMOG subscriptions to third parties. If it's on the
PlayStation Network, you pay for it via Sony and the transaction with the third
party is worked out elsewhere - so you're not expected to give credit card
details out willy-nilly to everyone with content or services on the PS3.
Sony may see micro-transactions to be a big source of
revenue from its online service. If reports are
correct, games such as Gran Turismo HD
will require users to purchase cars and courses for use exclusively
online. Outside of games, Sony has its own record labels and motion picture
productions, which would naturally lend themselves well to downloadable music
and movies.
For more PlayStation 3 previews from across the pond, check
out the ones from PSM3
and IGN UK.