Along with the release of PlayStation 3 in Europe, gamers in
Japan and North America updated their Sony monoliths to system software
version 1.60. Along with the much needed background
downloading, the update brings to the PS3 the ability to help find a cure for
cancer with its Folding@home client.
Although Sony hasn’t thus far been able to prove the power
of the PlayStation 3 through first generation games, Folding@home may be
offering the first glimpse at the new console’s much touted muscle.
According to the most recent Folding@home client statistics
sorted by operating system, the PlayStation 3 leads all other platforms by a
huge margin. The PS3 has 367 current TFLOPS, while the next closest is Windows
with 151 TFLOPS and more than ten times more CPUs.
When it comes to pure performance though, the PS3’s Cell
Broadband Processor is still no match for ATI GPUs for protein
folding. The GPUs on Folding@home sit at 41 current TFLOPS, which come from
only 700 processors. If there were as many GPUs folding as there are PS3s on
the network, it can be extrapolated that GPUs could reach 876 TFLOPS.
Below are the current stats at time of publication:
|
OS Type
|
Current TFLOPS
|
Active CPUs
|
Total CPUs
|
|
Windows
|
151
|
159198
|
1624934
|
|
Mac OS X/PowerPC
|
7
|
8716
|
95341
|
|
Mac OS X/Intel
|
8
|
2716
|
7216
|
|
Linux
|
42
|
24971
|
215703
|
|
GPU
|
41
|
700
|
2188
|
|
PLAYSTATION®3
|
367
|
14971
|
15914
|
|
Total
|
616
|
211272
|
1961296
|
The version 1.60 firmware update is now available through
Sony’s Web site
or via the PlayStation 3 system update feature.