PS3 launch titles nearing 25GB limit, next year's expected to reach 50GB

During an interview with EuroGamer, Sony's worldwide studio boss Phil Harrison justified the use of the much-maligned Blu-Ray technology in the PlayStation 3 by stating that launch titles are already nearing the single-layer 25GB media limit, and titles next year are expected to approach the 50GB mark.

Harrison brought up the game sizes as an argument against those who suggested that the Blu-Ray drive was in the PS3 purely to push Sony's technology for movies. "It's got nothing to do with movies," Harrison responded. "DVD is not sufficient capacity to power the kind of data consumption, or to feed the data consumption needs of Cell and RSX - just purely as a gameplay device, we need Blu-Ray to supply the kind of data that PS3 games use."

And it's not just for pre-rendered cutscenes in 1080p either, apparently. Harrison hopes that developers will use the extra space for more than just graphics - 7.1 channel surround sound, more voices for characters, and varied animation sequences were cited as examples in addition to the expected high-resolution textures and high-polygon models. Cutscenes weren't discounted entirely though. "I see nothing wrong with having non-interactive, full HD sequences as part of the game," Harrison said. "That's all part of the production value and the experience that you get when you buy the game. I don't see that as a weakness at all."

The Blu-Ray drive has been criticized heavily for bringing up the cost of the PS3, and for short supplies of laser diodes causing a delay of the European launch until 2007.  Harrison announced earlier this year that the upcoming title Resistance would use a whopping 20GB of the 25GB Blu-ray capacity when it is released.

"I modded down, down, down, and the flames went higher." -- Sven Olsen
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