Print 12 comment(s) - last by AntDX316.. on Jul 10 at 2:35 AM

Nintendo CEO Satoru Iwata  (Source:
It was discovered that 3DS sales account for 20 percent of all gaming hardware sales in the U.S. and Europe

Nintendo's CEO recently mentioned that its handheld 3DS currently isn't doing so hot in the United States and Europe.

Satoru Iwata, Nintendo CEO, recently led the company’s 72nd Annual General Meeting of Shareholders where the 3DS portable gaming system was discussed. According to Iwata, "momentum in the U.S. and Europe is currently weak."

It was discovered that 3DS sales account for 20 percent of all gaming hardware sales in the U.S. and Europe.

This probably isn't too surprising to those who have followed the 3DS' history. It was released in March 2011 and initially had poor sales. Nintendo blamed the lackluster lineup of titles for the unimpressive sales, and decided to slash the price of the 3DS from $249.99 to $169.99 in August 2011.

After the cut in price, Nintendo saw a boom in 3DS sales, especially in Japan. By March 2012, Nintendo was celebrating the 3DS' one year birthday with 4.5 million sales.

However, Nintendo posted its first annual loss ever in April 2012. The company reported an operating loss of 37.3 billion yen ($460.9 million USD) and a net loss of 43.2 billion yen ($532.5 million USD).

The company is currently trying to make a comeback with its new Wii U console, which will be released this year and features a controller with a 6.2-inch screen, an accelerometer, gyroscope, rumble support, microphone, speakers, stylus, sensor strip, and a front-facing camera. Nintendo is also looking to couple its Wii U console with its own social network called Miiverse.

In addition, Nintendo will soon release the 3DS XL, which is larger version of the 3DS, this month in Japan and next month in the U.S. for $199.

While Iwata reported weak 3DS sales in the U.S. and Europe at its 
Annual General Meeting of Shareholders, the company can at least take pride in the fact that 3DS sales are healthy in Japan. In fact, the 3DS accounts for 55 percent of all gaming hardware sales in Japan.

Source: Pocket Gamer

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Nintendo = lost all relevance
By chmilz on 7/5/2012 1:58:01 PM , Rating: 4
I grew up on Nintendo. Loved it. Still do. However, as far as modern gaming is concerned, they've lost all relevance. I was bored of Mario about 27 spin-offs, remakes, and lame sequels ago. Their latest hardware is garbage. Their online capabilities are non-existent.

Going back and replaying classing Nintendo is one of my greatest joys, but they lost me at Wii and 3DS, and the numbers are showing that - at least as far as mobile is concerned - they lost the market with the 3DS too.

By spamreader1 on 7/5/2012 2:04:32 PM , Rating: 2
They also have to battle with small handheld phones and idevices that have pushed gaming prices to historic lowes. Instead of buying a 3ds and lots of $50-$60 games, lots people are buying ipods and $1-5 games.

RE: Nintendo = lost all relevance
By Manch on 7/5/2012 5:31:53 PM , Rating: 2
They definitely arent the powerhouse they once were. I bought a Wii, but for the sole purpose of getting Zelda, Mario, and Metroid. I realize that theres a lot sequels but Im ok with that, and Ive played most of them. Ive also bought into the yearly refresh/rehashes like CoD, BF, uncharted, halo, kill zone, etc. There all derivative

You got to admit though, those mario games are like crack. It did take 27 of them before you shook the habit! :D

RE: Nintendo = lost all relevance
By AntDX316 on 7/10/2012 2:35:00 AM , Rating: 2
This is what Nintendo gets for making a teal 3DS thinking people will still buy it. If they went brushed aluminum for $250 which probably only cost $10 more to manufacturer they would have not lost $500M.

RE: Nintendo = lost all relevance
By someguy123 on 7/5/2012 5:46:21 PM , Rating: 2
It's funny how there's always someone who makes a post like this about nintendo, regardless of website, meanwhile everyone seems to forget where nintendo was during the n64~gamecube era. They were near death before the wii and DS, yet people act like the past few years of domination were the standard nintendo has maintained forever.

Right now the DS is "slow" in europe and US by comparison. The japanese figures are unreasonably good and global sales are basically double that of the DS in the same time frame. I really don't know what people are expecting. Does everyone just assume anything but a 1:1 transfer of the hundred million+ DS users is loss of all relevance?

RE: Nintendo = lost all relevance
By RussianSensation on 7/5/2012 11:13:56 PM , Rating: 2
Imo, N64 is the last great Nintendo home system for hardcore gamers. The hardware and graphics were superior to the Saturn or PS1. The unique controller is one of the most comfortable ever made for a home console. What killed them that generation was their stubborn choice to go with cartridges which cost a lot of $ and limited the amount of data that can be put on a cartridge since increasing cartridge size skyrocket game prices well past the $80 mark. If N64 went with the CD route similar to PS1, it would have been game over for Sony. Almost all PS1 games had insane aliasing and crappy graphics/textures for their time.

Sure, the Wii sold a ton but with it Nintendo abandoned most of the hardcore loyal fans that grew up with them during NES, SNES and even N64 eras. Now, if Wii U flops, they'll be in serious trouble because those same hardcore Nintendo fans such as myself who loved Nintendo for being cutting edge and having amazing games won't be there to help them out. I won't buy a kiddie console, no thanks.

By someguy123 on 7/6/2012 12:24:05 AM , Rating: 2
You say that, but the hardcore fanbase was what sent nintendo to 3rd place during the n64 days and through the GC era. gamecube was more powerful than the ps2 (xbox also more powerful than the ps2), and most ps2 games hardly scratched the 4gb cap of DVD discs. Developers clearly had some outside motivation besides hardware specs. Nintendo's CEO feared for his job before the wii/DS saved the nintendo brand.

PS Vita also having problems
By tarv on 7/5/2012 8:00:17 PM , Rating: 2
I'm interested in the sales numbers for the PS Vita in the US and Europe. I know it's getting trounced by the 3DS in Japan. I wonder how much of the weak sales can be attributed to the cheap apps on mobile devices? The DS and Gameboy lines always catered to a different market so will be interesting when more data comes in.

RE: PS Vita also having problems
By BansheeX on 7/8/2012 12:20:11 AM , Rating: 2
At least Sony is doing something sustainable and carving a niche for itself for hardcore portable gaming. Nintendo keeps releasing gimmicky devices that are less powerful than most cell phones and less versatile. If people stopped buying their crap hardware, we'd get Nintendo titles on Sony hardware and have the best of both worlds, but nooooooo...

By inperfectdarkness on 7/9/2012 3:24:04 AM , Rating: 2
Bansheex, I know you're a raving Sony fanboi, but let's get back to reality for a moment.

Sony offers NOTHING outside of what Microsoft already offers. MS has the most robust online community. Sony has very, very few blockbuster titles that MS doesn't have as well (or in some cases, alternatives which are arguably superior...i.e. forza vs. GT). If the PS3 didn't have blu-ray, no one would be buying it at all. Between the current 3 systems on the market, it's Sony that has the least tenable, most superfluous position. At least Nintendo has the virtue of branching out into a consumer market that was completely ignored and overlooked by MS and Sony.

I maintain that Nintendo must remain as a hardware manufacturer because of their impressive and staggering track-record for gaming innovation. Can you imagine where video gaming would be be if Nintendo hadn't branched out from playing-cards?

-Electronic games would have died in 1983
-No one would remember what a light-gun is
-The D-Pad would never have seen the light of day
-The control stick would not be in widespread use
-Shoulder buttons would not have come mainstream--if ever
-Motion gaming would not have become viable and widespread
-Rumble features would not be more than a rare gimmick
-Handheld gaming would still be dominated by Tiger.

...and that's just the hardware. I don't need to go into detail about the software innovations they've pioneered. The point is, Nintendo as a hardware company makes sense--because they are the company pushing the envelope. Sure, there are occasional mis-steps, but overall Nintendo has made massive contributions to gaming that would not have been possible if someone else--someone more conservative--was controling hardware design/function.

For MS and Sony--collectively--"innovation" is only a faster GPU, 3D, and 1080p support. All of a sudden there's a "rush" to throw their "me-too" Move and Kinect options on the market. Whether you like motion controls or not, there is sufficint market-share to provoke this knee-jerk response from MS and Sony. The fact that both companies are being forced to adapt (or at least create the facade of doing so) is a testament to how much Nintendo is pushing the envelope.

Nintendo needs to remain a hardware company.

By StevoLincolnite on 7/5/2012 2:12:12 PM , Rating: 2
After the cut in price, Nintendo saw a boom in 3DS sales, especially in Japan. By March 2012, Nintendo was celebrating the 3DS' one year birthday with 4.5 million sales.

It has about 18 million units sold world wide, 5.7 million in the US, 4.8 in Europe, 6.3 in Japan and the rest from other countries so it's far from a flop just yet.

Comparing 2011 to 2012 sales the 3DS is up about 50% world-wide so it is gaining momentum.

It's like comparing the Xbox and the PS3 sales, in the US, the Xbox Dominates, but the PS3 reverses that trend in Japan and Europe so the PS3 ends up selling more on a month-by-month basis, albeit slightly.

works for all
By PittmanKen18 on 7/6/2012 11:50:44 PM , Rating: 1
what Steve responded I am amazed that you able to get paid $8751 in one month on the internet. have you read this web page makecash16 com

"Well, we didn't have anyone in line that got shot waiting for our system." -- Nintendo of America Vice President Perrin Kaplan

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