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Print 15 comment(s) - last by alcalde.. on Jan 8 at 8:04 PM

"HiveMind" will track users in order to make them part of the game

Playing "The Sims" can be a nice break from reality through the creation of fictional characters in a world where you can do pretty much anything you want, but the game's designer is looking to add our personal realities to the mix in a new game called "HiveMind."

Will Wright, the designer responsible for "The Sims" and "Spore," has shared some details on the new game "HiveMind," which is a group of cross-platform, cross-media online applications. It will place the user as the lead character within the game, and instead of playing ourselves in an alternate world, the game will be based on our real world and the places we visit everyday.

To do this, "HiveMind" will collect data and personal information on the user via social networks, smartphones, tablets and computers. Using this information, the "HiveMind" user can track where they are, what they're doing, and who they're doing it with.

"If we had that much situational awareness about you and at the same time we were building this very high-level map of the world, and I don't just mean where Starbuck's is, but all sorts of things like historical footnotes and people you might want to meet. I started thinking about games that we can build that would allow us to triangulate you in that space and build that deep situational awareness," said Wright. "There will be all types of games, but the key will be focusing the experiences, including multiplayer, within the real world and away from the fictional world that games currently invest in."

Of course, privacy will become a main concern with playing such a personal game. Certain applications that track people on smartphones and tablets have ticked users off in the past, and social networking giant Facebook has taken a lot of heat over the past few years for its constant privacy breaches.

"That's something that obviously they would opt in for, so it's not like you'd be stealing the info," said Wright. "They would want to play the game. It's the same thing with the ARGs [Alternate Reality Games] that are out there. We need to get the players on our side. Every time we gather some data about them, we need to reflect it back to an experience that got much better so they understand. Once we get them on board, hopefully they're very forthcoming and they get more involved in terms of how they're feeling and what they're doing. The system can actually be used by them and benefit them with the more accurate data it collects."

There is currently no release date for "HiveMind" at this time.

Source: MSNBC



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So...
By Motoman on 1/3/2012 9:25:35 AM , Rating: 5
...privacy issues aside...

If I understand this correctly, to play this new game I just go and do all the stuff I normally do day-to-day.

...

Sounds fun.




RE: So...
By CannedTurkey on 1/3/2012 9:54:41 AM , Rating: 5
Yes, but this only costs like $60 up front, and then another $10 per month after, because everyone knows you have more fun when you're spending money.


RE: So...
By TSS on 1/3/2012 10:44:57 AM , Rating: 4
I'm kind of worried. If we forget the privacy issues for a minute, there's still the "attention" issue. Used to be we shunned attention whores, now we're ready to convert our lives to a 3D video log?

Nobody deserves that much attention. Why would you want to record such boring activities? Why would anybody want to watch it?

That's just in the strictest sense of converting reality to virtual worlds though. As in a 1 to 1 copy of everywhere you go and what you do which isn't so bad. I'm very much afraid it won't stop there.

The last thing i want to see is some guy running naked through the supermarket and when i ask him what the hell he's doing i get back "getting a Achievement".


RE: So...
By Motoman on 1/3/2012 11:38:50 AM , Rating: 3
quote:
The last thing i want to see is some guy running naked through the supermarket and when i ask him what the hell he's doing i get back "getting a Achievement".


Agreed - that would be tragic. Because he should say "getting an achievement."


RE: So...
By edpsx on 1/3/2012 11:56:04 AM , Rating: 2
Soooo.... hes making a game, that already exists, in which we call "Reality."

Sounds like a winner to me.


RE: So...
By Fritzr on 1/3/2012 8:22:03 PM , Rating: 2
Look what happened when a stripped down 'game' was offerd to show the insanity of it all

Cow Clicker
http://www.facebook.com/apps/application.php?id=11...

The Cowpocalypse has come, but you can purchase prayers for the return of this parody that was so awful that it succeeded.
http://apps.facebook.com/cowclicker/supplicate.asp...

The full article where the creator explains that he considers Cow Clicker to be a failure because it succeeded is being published in the January 2012 issue of a magazine associated with another tech news site.


RE: So...
By EricMartello on 1/3/2012 4:17:51 PM , Rating: 2
LOL reminds me of this:

http://www.snotr.com/video/1302/World_of_World_of_...

It's January 3rd not April 1st...a little early for these 'hilarious' prank articles, isn't it?

Then there was another game idea back when the PSX was big called "PlayStation Boss". The game has you sitting in a room while a group of 2-3 heroes comes to attack you. No matter how many times you defeat them, they keep coming back. Awesome!


Just make SimCity 5 already
By AnnihilatorX on 1/3/2012 12:06:17 PM , Rating: 4
Will, I don't think I am alone when I say this. Please just make a community driven and mod-friendly SimCity 5 already.

I am talking about a proper sequel, not the infamous and dumb down SimCity Societies.




By geddarkstorm on 1/3/2012 2:51:02 PM , Rating: 2
It really would be nice if he actually got back to making video games.


RE: Just make SimCity 5 already
By BadAcid on 1/4/2012 11:43:02 AM , Rating: 2
Right on. I just got Civ 5 and had a bit of fun with that, it's really been refined and changed since I last played uhh Civ 3 to keep it fresh, even if Sid Meier has nothing to do with it anymore thanks to EA. But I've been looking around hoping to find a SimCity successor, and seeing stuff like CityLife or Societies and I really just don't care.


is this just a tad strange
By Cygus on 1/4/2012 5:03:28 AM , Rating: 2
quote:
Using this information, the "HiveMind" user can track where they are, what they're doing, and who they're doing it with.
Lol. so you don't notice these things while you're actually living your life? Let's see, wow i woke up yesterday then i went to the beach, then yadayada, i never knew that i did those things yesterday. Might be handy for stoners though!




RE: is this just a tad strange
By alcalde on 1/8/2012 8:04:00 PM , Rating: 2
quote:
quote: Using this information, the "HiveMind" user can track where they are, what they're doing, and who they're doing it with. Lol. so you don't notice these things while you're actually living your life? Let's see, wow i woke up yesterday then i went to the beach, then yadayada, i never knew that i did those things yesterday. Might be handy for stoners though!


I can't believe that none one of the commenters here has any understanding of what Mr. Wright is talking about. Worse, no one stops and thinks about the fact that their own interpretation makes no sense so they must be missing something.

The game COLLECTS this information. The game ISN'T this information. How is that so bewildering?

Back in 2001 there was a game called Majestic. It interacted with the player through e-mails, IMs, faxes and telephone calls. At one point information that the user provided on sign-up, ostensibly for age-verification and lost password confirmation - birth date, birth city, etc. - actually gets incorporated into the game in the form of documents found and faxed to the player, which can be quite unnerving as I doubt even 1% of the players remembered providing it.

A flight simulator even before then was able to go online in the age of dial-up and get the weather information for the area the plane was flying in, complete with wind speed and direction, cloud formation, etc. It even used the location information to portray accurate star constellations and planets in the sky!

This is about incorporating the user's reality into the game. Places, friends, family members, etc. Maybe if this is spy game and two players are in the same mall at the same time they may receive an IM telling them to locate another "agent" and pass along a message and provide a photo. The other player will receive an IM telling them they're going to be contacted by an agent, and unbelievably enough they'd have a real person deliver a game message to them!

I don't want to divulge too much, but I've got a game design that incorporates location-based data as an integral part of the game. In a related vein, one company in the UK showcasing location-based technology produced a free app that could get the user's location, check a UK crime database, and tell them about any murders that happened on that spot! Now I'm sure a lot of you can imagine what would happen if you could look up a lot more than crime for a location and what and how you could incorporate that into in regards to games and you'll start to see the idea.

Majestic failed for complex reasons (including pulling the plug for a while as it was released shortly before 9/11 and people were not in the mood to receive threatening phone calls after that), but I've always believed these type of immersive games would return, especially now that most of us are carrying computers in our pockets. I'm really glad to see that it's Will Wright that's realized this too and is working on it. Heck, I've been interested in ways to bring the real world into our games - and our games into the real world - every since the early nineties when some folks were working on a real-life "Highlander" gameplay idea, with the idea that players would carry devices that would "buzz" when other "Immortals" were near. With today's vibrating, WiFi and bluetooth-equipped cell phones, that would be a no-brainer today for what was a big obstacle to the idea back then.


Virtual Reality
By Ramtech on 1/3/2012 12:35:33 PM , Rating: 2
Reminds me of this movie

http://www.imdb.com/title/tt1034032/




By FaceMaster on 1/3/2012 1:40:34 PM , Rating: 2
Is nothing sacred?




the reason people play games
By superstition on 1/3/2012 2:27:54 PM , Rating: 2
to escape reality.




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