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Print 14 comment(s) - last by flubaluba.. on Mar 7 at 10:05 PM

The technology recognizes open and closed hand gestures

Microsoft Research posted a YouTube video that shows off new Kinect technology, which may be available in time for the new Xbox console.

The video, which features Microsoft researcher Cem Keskin, shows how "Kinect 2.0" captures movement of the hands more accurately than current Kinect hardware/software, and can even be used to maneuver Windows 8 apps.

Keskin's demonstration shows how Kinect 2.0 can recognize open and closed hand gestures, which allows him to draw in Windows 8 apps like Fresh Paint and navigate the Bing Maps app.

He is able to draw when his fists are closed, and if he wants to select an app in Windows 8, he simply open and closes his hand over the desired app.

Some speculate that the new Kinect could make its way out around the release of the new Xbox console. The new Xbox, which is expected to make an appearance at E3 this year, features specs like a processor with x64 architecture and eight cores running at 1.6 GHz; a custom D3D 11.1 class unit GPU running at 800 MHz; 8 GB of DDR3 RAM and 32 MB of fast embedded SRAM.

Check out the video here:

Source: YouTube



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Cool
By Ammohunt on 3/6/2013 3:17:38 PM , Rating: 5
This is pretty cool technology I would use it in Windows 7 to gesture my start menu open.




RE: Cool
By Scabies on 3/6/2013 3:58:43 PM , Rating: 5
Or in Windows 8 to give it the finger


RE: Cool
By Phoque on 3/6/2013 7:27:46 PM , Rating: 2
Maybe it would give you the Boobs Screen of Death!

http://www.dailytech.com/New+Kind+of+Computer+Neve...


RE: Cool
By Ammohunt on 3/6/2013 10:02:35 PM , Rating: 2
Come in Tokyo!


RE: Cool
By FishTankX on 3/7/2013 8:46:44 AM , Rating: 2
sorry accidentally downvoted


It's not Kinect 2.0
By B3an on 3/6/2013 3:35:06 PM , Rating: 5
This isn't Kinect 2.0. This is CLEARLY done with the currect Kinect for Windows, as shown in the video. Nowhere in the video does it mention Kinect 2.0, and nowhere have MS ever said this.

Kinect 2.0 in the next Xbox will easily be capable of this with it's increased resolution, but this is done with the current Kinect.




RE: It's not Kinect 2.0
By Mitch101 on 3/6/2013 7:06:25 PM , Rating: 2
The original Kinect was capable of reading sign language.

http://www.1up.com/news/kinect-cant-read-sign-lang...

the lower resolution camera was used to lower the cost of mass producing Kinect in order to lower the risk if the device turns out to be less than a hit, with one person even describing Microsoft as "dumbing down" the device.

Also - Microsoft Got Kinect Because "Apple is a Pain in the Ass"
http://www.pcmag.com/article2/0,2817,2372265,00.as...

Kahney says that the first few meetings between PrimeSense and Apple, "hadn't gone so well," citing a number of legal agreements and non-disclosure forms Apple allegedly asked Beracha to sign. Apparently fed up with the affair—or finding sweeter deals elsewhere—Beracha eventually ended up parting ways with Apple, and such ends the story of how Steve Jobs almost had a Kinect of his very own (minus, of course, the various tweaks built into the device by Microsoft Research.)


RE: It's not Kinect 2.0
By Mitch101 on 3/6/2013 7:15:59 PM , Rating: 4
Agree the giveaway is the box just below it blue on the side with the the windows compatible logo on the front. The difference between the two is the PC version has a different bios.

http://blogs.msdn.com/b/kinectforwindows/archive/2...

The Kinect for Windows team spent many months developing a way to overcome this so the sensor would properly detect close up objects in more general lighting conditions. This resulted not only in the need for new firmware, but changes to the way the devices are tested on the manufacturing line. In addition to allowing the sensor to see objects as close as 40 centimeters, these changes make the sensor less sensitive to more distant objects: when the sensor is in near mode, it has full accuracy and precision for objects 2 meters away, with graceful degradation out to 3 meters


Seems more like the original from primesense
By someguy123 on 3/6/2013 3:27:07 PM , Rating: 2
I remember seeing the technology behind kinect at some tradeshow and it was already functioning down to the finger gesture level. I believe what was holding it back was the cheaper camera in the Kinect and the USB speed limitations of the 360 console per port, done to avoid stealing bandwidth from other devices. This is pretty much what the kinect should have been, though I still don't think we'll see any good games make use of it.




RE: Seems more like the original from primesense
By WoWCow on 3/6/2013 3:58:58 PM , Rating: 3
HA!

I could easily see a Black and White (God game) remake with this new sucker plugged in!

That's right, NO MORE OF MY MOUSE MOVEMENTS!

MY HAND GESTURES SHALL STRIKE LIGHTING DOWN AT THEE!

Say, who hasn't wished to be as powerful as the almighty himself with this possibility?


By StevoLincolnite on 3/6/2013 6:07:36 PM , Rating: 2
Black and White (the game) already has a similar type of technology supported.
Although it is a glove, it was still bloody god damn awesome (Pun intended) to use.
I'm actually surprised we haven't seen a new Black and White game that utilizes the Kinect though.


crap!
By GulWestfale on 3/6/2013 4:45:41 PM , Rating: 3
so in addition to ceiling cat, kinect is watching me masturbate as well?




By justjc on 3/7/2013 3:27:55 PM , Rating: 3
I really liked the idea og Kinect for PCs, however I think I have found the better solution in the Leap Motion controller set to launch in a little more than 2 months for $79.99 + shipping.

Take a look at https://www.leapmotion.com/product




nooooo
By flubaluba on 3/7/2013 10:05:29 PM , Rating: 2
I thought they were going to make it much much more accurate than that , was it not said that with just a little more power they would be able to identify the individual fingers and expressions, i doubt it with this , most definitely not accurate enough.




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