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Print 9 comment(s) - last by Trisped.. on Apr 28 at 6:20 PM


The Sprite machines in Ubisoft's Splinter Cell are courtesy of Massive
Microsoft is currently in talks to aquire Massive Inc. in a $400 million deal

It was reported yesterday that software maker Microsoft was in talks to acquire in-game advertiser Massive Inc. People familiar with the deal expect an announcement to come sometime next week and to be valued at around $400 million.

As game publishers seek out stable income streams, in-game advertising is an attractive and viable option. By including Massive Inc.’s technology in current and future game releases, game companies are able to realize profit even after consumers walk out the door with their games. 

Analysts are speculating that Microsoft is planning to integrate Massive’s in game advertising technology in to its own bid driven ad platform and to possibly scale the technology into its Xbox 360 console in an effort to compete with current advertising powerhouses Google and Yahoo.

Dynamic in-game advertisements are relatively new to the growing game market. While publishers seem to welcome the technology with open arms the practice raises rather serious privacy and game performance issues that also need to be considered. While Massive Inc. declares that no personally identifiable information is passed to their servers, anonymous game play statistics and ad view information is passed back to Massive with no ability for the user to turn those options off.  Although there is no indication of such, it should be taken in to account the policy may change under Massive Inc.’s new owner.

Another point to consider is that Massive’s technology uses system resources that may be better used by the games themselves.



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I'm sorry...
By Saist on 4/27/2006 6:58:47 PM , Rating: 2
Okay, call me crazy. Call me insane. Heck, call me Richard M Stallman, Microsoft has about as much business buying Massive as it does making an Anti-virus program. I'm finding it really hard to believe that Microsoft of all entities has missed the incredible backlash that Massive generates in most gamers today. If Microsoft does indeed decide to go through with the deal, I would express the opinion that it's going to be another Rareware investment. And just to make it very clear, no, Rareware was not a success. It was an abysmal failure.




RE: I'm sorry...
By Trisped on 4/28/2006 6:11:20 PM , Rating: 2
Rareware was bought to take the cube out of the FPS sceen. Which it did. Seems to be a success to me.

To bad they killed a perfectly good game in the process.


Hmm
By Bacon Bits on 4/27/2006 6:59:04 PM , Rating: 2
I have no problem with in-game ads if they're done tactfully. I don't mind if I'm running through F.E.A.R. and I see a Coke machine, or driving around GTA and I see a Wal-Mart (and who wouldn't love to shoot up a Wal-Mart?).

On the other hand, if I'm playing God of War the only Nike I should see is the demigoddess.

Under no circumstances will I pay $70 for a game if it forces me to sit and view random ads the way TV does.




RE: Hmm
By Lonyo on 4/27/2006 8:51:35 PM , Rating: 2
Yup, I think ads in games are good sometimes.
They add atmosphere (sports games with real sponor logos around the stadiums? Racing games with real trackside sponsorship (well, some do already)), they are, if done as current in game billboards etc allow ie. unobtrusively, not an issue for me, and they can help reduce costs a bit.

I don't have a problem with the idea of playing the next Need For Speed game and seeing adverts for real things on the roadside, or things like that.


By PrinceGaz on 4/27/2006 7:18:38 PM , Rating: 2
Advertising in games is permissable if it is in context and does not interfere with gameplay, such as a billboard by the side of the road advertising something as you run or drive past, and so long as it is no more than that and that there aren't any fixed gameplay sequences that force you to look at an ad for several seconds.

Unfortunately, advertisers can bribe game publishers with a lot of money and it is likely that an increasing number of video games will be flooded with sponsorship. They know they have lost the lucrative 25-34 yo market from TV and the place to target them now is in videogames. The new consoles like the XB360 are intended to be used with an internet connection and that makes them the best place to push new adverts onto. As you're playing the game you just bought, your console is downloading adverts that you'll see while you're playing it, a clever almost subliminal advertising strategy.

Videogame advertising is likely to be the straw that breaks the current console market's back, but if it isn't then there are plenty of other signs that a major shake-up is overdue. The market now reminds me of that of the early-mid 80's (which I'm old enough to remember :) and how the whole console gaming market more or less imploded because of takeovers and new game releases being mainly better versions of something last year. In fact I don't think it will need advertising to break it, as the sheer number of so-called new releases that are recycled products from last-year is staggering and getting larger all the time.

Then there's the graphics. We've reached the point where good PC graphics-cards can produce a realistic enough image to satisfy most people who are actually playing a game rather than staring at pixels to see how well the anti-aliasing and anisotropic filtring is in it. But the only real selling point of the XB360 is it's superior graphics, and once games have nothing more to offer than better graphics, then the final nail will have been driven into the coffin.

Yes, there'll always be some people willing to buy the games, but the current next-gen (XB360 etc) console market is looking dire, and it remains to be seen if the Revolution can carve out a new market (the PS3 will simply fall into the mire the XB360 is descending into). It is likely that adverts will become increasingly important in them as well, as they fight for a diminishing market.




By Trisped on 4/28/2006 6:20:08 PM , Rating: 2
Wow, it is like you took my thoughts and wrote them in your own words.

I have been in favor of in-game ads since I heard about them in a basic 8bit MMO that helped keep the game free. But charging 60 bucks for a game, and then putting ads into it. That is a bit excessive.

As for the gaming market, I wouldn't have said it was about to collapse, but I haven't played a good game in years. I think they focus too much on the graphics to create a truly immersive world. Oh well, Wii looks like it has potential. And if not, I can always play PD and all the other vintage games I love for free.


Microsoft
By Bluestealth on 4/27/2006 7:40:13 PM , Rating: 2
If every game starts looking like Sea-Tac we might as well give up on gaming... That airport is filled with Ads...




How about this?
By drunkenmastermind on 4/27/2006 8:26:56 PM , Rating: 2
Remeber seeing Back to the Future II? And that big holigraphic jaws advertising leaped out at Micheal J. Fox? I thought that was pretty cool. Well consider this, with alot of games set in the future, certainly and current advertisiting would not rub at all but advertisers will have to come up with futuristic and innovative ideas to advertise things. If we the player can enjoy the advertisement then they have done a good job...no?

I was weaned of tv along time ago and can't stand being conditioned by advertising, I even hate this little ad flashing on the rightside of this message window as I write.




sell it, dont slow it!
By Shmalls on 4/27/2006 11:04:05 PM , Rating: 2
As far as im concernd, putting advertisments in video games was just the next logical step, it doesnt surprize me one little bit. But when im paying a lot of money for a gaming computer and im trying to squese every last bit of performance out of it, I dont want to some program running in the backgroud spitting advertisments into my game, slowing down my machine. So if they can do it without having any performance loss, im fine with it.




"If you look at the last five years, if you look at what major innovations have occurred in computing technology, every single one of them came from AMD. Not a single innovation came from Intel." -- AMD CEO Hector Ruiz in 2007











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