 Modders' days of playing Halo 3 and other games on Xbox Live appear to be at an end. Microsoft just banned approximately 600,000 users for modding. (Source: YouTube)
Microsoft says modded consoles are a haven for piracy
Microsoft is serious about stamping out
Xbox
modding. Modding involves using hardware or software hacks
to circumvent the protection technology on a video game console.
Modding has some morally ambiguous uses -- such as installing an
alternative OS, or playing games/DVDs from outside your zone (both
practices are technically illegal according to some sources and/or
violate you EULA). However, one less morally ambiguous cause
for modding is to allow pirated games to play just like legally
purchased discs.
The console makers, including Microsoft, have
pushed for international legislation banning modding, which they say
is driving piracy. The results were showcased in the recent
arrest of a Cal State student by federal agents. The student
had been making and selling modded Xboxes, a crime that could earn
him 10
years in prison according to authorities.
While Microsoft
obviously cannot pursue that kind of legal action against every owner
of a modded Xbox, it has just taken a sweeping step to try to punish
those who mod. It has just issued a large set of bans
disconnecting, according
to BBC News, over 600,000 Xbox 360 users from Xbox Live,
the company's popular online gaming service. With approximately
20 million current Xbox Live subscribers, this represents as much as
a 3 percent cut to Microsoft's total online gaming population.
A
statement released from Microsoft reiterated that modding "violates"
the console's "terms of use" and that the result will be
terminated service. Writes the company, "All consumers
should know that piracy is illegal and that modifying their Xbox 360
console to play pirated discs violates the Xbox Live terms of use,
will void their warranty and result in a ban from Xbox Live.
The health of the video game business depends on customers paying for
the genuine products and services they receive from manufacturers,
retailers, and the third parties that support them."
Banned
users can play games offline as if nothing happened. However,
when they try to log into their Xbox Live account, they now receive a
message stating, "Your console has been banned from
Xbox."
Microsoft was tight lipped about how many users
were cut off from the popular gaming service or how it identified
them. A spokesperson merely commented, "We do not reveal
specifics, but can say that all consoles have been verified to have
violated the terms of use."
Recently, Microsoft has been
working hard to keep a tighter grip on its Xbox revenue stream,
following in the example of Apple, Inc. and others. Its new
update reportedly will lock
out third party storage solutions from the console. Third
party storage typically retails for much less that Microsoft's
offerings. By locking out its competitors, Microsoft likely is
hoping to tack on more earnings to its already substantial stream
from the Xbox.
"We can't expect users to use common sense. That would eliminate the need for all sorts of legislation, committees, oversight and lawyers." -- Christopher Jennings
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