Microsoft today kicked off GDC with the Dream-Build-Play game development contest, offering a $10,000 grand prize and the opportunity for a winner’s game to be published on Xbox Live Arcade.
Dream-Build-Play is open to any user of XNA Game Studio Express, including the GarageGames Torque X platform. The contest ends July 2, 2007, and winners will be announced Aug. 13 at Microsoft Gamefest 2007 in Seattle.
Aside from the $10,000 top spot, Microsoft says that “more than 20 winners” will be selected to win prizes with a total value of more than $40,000 from Microsoft, Alienware, AMD, Autodesk and Softimage.
Together with the development of the XNA tools and new contest, Microsoft is encouraging students, hobbyists and independent game developers to showcase new and brave game ideas that gamers might otherwise never see from major game development studios. Microsoft said in a press release that its “investments in game development technologies are helping to spark a new creative era while ensuring the best games are being built for Microsoft platforms.”
Also at GDC this week, Microsoft will spotlight the ways that some of the most innovative game creators in the industry are bringing their visions to life on Microsoft gaming platforms. Today, Microsoft Game Studios is presenting “The Evolution of RPG Development,” a panel discussion featuring Hironobu Sakaguchi of Mistwalker, Peter Molyneux of Lionhead Studios and Ray Muzyka of BioWare Corp., the creators of the several highly anticipated role-playing games of the next generation.