backtop


Print 142 comment(s) - last by Pirks.. on Mar 27 at 5:02 PM


The interface of Wolfenstein 3D for the iPhone has changed, but the gameplay of the port, hand-code by John Carmack himself, remains true to the original.  (Source: Kotaku.com)
Get ready to kick some Nazi butt -- on your iPhone

When it comes to the gaming industry, few names are as loved or revered as John Carmack.  Mr. Carmack launched ID games, literally hand-coding most of the original Wolfenstein 3D and Doom games.  The optimizations he fathered in the Quake and Doom series set a high bar for engines to come.  Thus when Mr. Carmack announced he was working on a new game for the iPhone, the gaming community naturally took note.

Now that game has been released at last, and it turns out that Mr. Carmack has breathed new life into an old favorite.  In the end, Mr. Carmack has created a hardware-optimized version of the classic Wolfenstein 3D.  The game first started as a port of the Java cell phone game Wolfenstein RPG.  Faced with software rendering inefficiencies, Mr. Carmack took matters into his own hands, finishing code for a hardware-optimized Wolfenstein RPG in only four days, when it was estimated to take a full development team 2 months. 

He writes on a development blog:

When we got the first build to test, I was pleased with how the high res artwork looked, but I was appalled at how slow it ran.  It felt like one of the mid range java versions, not better than the high end BREW as I expected.  I started to get a sinking feeling.  I searched around in the level for a view that would confirm my suspicion, and when I found a clear enough view of some angled geometry I saw the tell-tale mid-polygon affine swim in the texture as I rotated.  They were using the software rasterizer on the iPhone.  I patted myself on the back a bit for the fact that the combination of my updated mobile renderer, the intelligent level design / restricted movement, and the hi-res artwork made the software renderer almost visually indistinguishable from a hardware renderer, but I was very unhappy about the implementation.

I told EA that we were NOT going to ship that as the first Id Software product on the iPhone.  Using the iPhone's hardware 3D acceleration was a requirement, and it should be easy -- when I did the second generation mobile renderer (written originally in java) it was layered on top of a class I named TinyGL that did the transform / clip / rasterize operations fairly close to OpenGL semantics, but in fixed point and with both horizontal and vertical rasterization options for perspective correction.  The developers came back and said it would take two months and exceed their budget.

Rather than having a big confrontation over the issue, I told them to just send the project to me and I would do it myself.  Cass Everitt had been doing some personal work on the iPhone, so he helped me get everything set up for local iPhone development here, which is a lot more tortuous than you would expect from an Apple product.  As usual, my off the cuff estimate of "Two days!" was optimistic, but I did get it done in four, and the game is definitely more pleasant at 8x the frame rate. 

And I had fun doing it.

After completing Wolfenstein RPG, he mulled over porting Quake 3 to the iPhone.  However, faced with optimization difficulties, he decided to go basic and port Wolfenstein 3D -- the grandfather of all shooters -- instead.  Wolfenstein 3D could run on a 286 computer, so an iPhone port seemed trivially.

For inspiration, Mr. Carmack turned to the OpenGL port Wolf3D Redux, which would run on modern computers.  After a failed attempt to get the maintainer of the project to code the game, he again decided to take matters into his own hands.

While a discussion of all his ponderings and improvements is out of the scope of this humble piece, suffice it to say that Mr. Carmack revamped the interface, while trying to "stay true" to the classic.  He also added more optimizations, and in the made a program that was small enough to be under the 10 MB over the air download limit.

One interesting thing that Mr. Carmack found is that the iPhone hardware is extremely powerful, but is held back by Apple's APIs which are, in his opinion, bloated and inefficient.  For this reason, he says the DS holds its own against the iPhone, due to better APIs, despite inferior (according to Mr. Carmack) hardware.

What's next for Mr. Carmack?  He says he's going back to work on the next generation Rage engine, but he's going to port Doom to the iPhone next.  Apple should certainly be overflowing with thanks to Mr. Carmack as it seems likely that more than a few gamers with little interest in the iPhone will now be looking to pick the phone up to get revamped versions of these classics programmed by their original creator himself.

You can read more about the port here.



Comments     Threshold


This article is over a month old, voting and posting comments is disabled

ahh.. fond memories..
By kattanna on 3/25/2009 2:46:18 PM , Rating: 5
of the first time i typed

c:\wolf3d.exe

and hit ENTER

totally blew me out of the water.. awesome goodness that was.




RE: ahh.. fond memories..
By InsaneGain on 3/25/2009 3:28:55 PM , Rating: 2
yeah Doom was the first game I played on a LAN with some friends. Good times.


RE: ahh.. fond memories..
By kattanna on 3/25/2009 4:47:09 PM , Rating: 3
LOL yeah, one job i had years ago, i installed doom into the netware folder so me and a buddy could play without anyone knowing. always laughed when they would check the systems for anything "un-authorized"

good times!


RE: ahh.. fond memories..
By akugami on 3/26/2009 1:10:53 AM , Rating: 2
I actually started out with Marathon (and it's sequels) which I found superior to Doom as a multi-player first person shooter due to its various game modes.


RE: ahh.. fond memories..
By Russell on 3/25/2009 3:36:16 PM , Rating: 5
You saved your executables into your root folder?

NOOB


RE: ahh.. fond memories..
By DM0407 on 3/25/2009 3:50:01 PM , Rating: 3
haha, beat me to it.


RE: ahh.. fond memories..
By Proxes on 3/25/2009 4:14:21 PM , Rating: 5
Hello tech support? Yeah, hi. I'm trying to install this new game and it's telling me my drive C is full or write protected. But I have over 50 megs free. What's going on?

<have user run dir from c:\>

How many files does it say total?

511

<spend the next 30 minutes trying to explain why they can't have more than 511 (512, the root counts as one) files in the root directory.>


RE: ahh.. fond memories..
By Googer on 3/26/09, Rating: -1
RE: ahh.. fond memories..
By MrPoletski on 3/26/2009 10:22:51 AM , Rating: 1
path=%path%;c:\batch

stck your doom.bat and others file in c:\batch FTW!


RE: ahh.. fond memories..
By MikeMurphy on 3/25/2009 4:36:23 PM , Rating: 3
C:\>
cd games
cd wolf3d
wolf3d goobers

Oh the memories. I played this on my 386sx33 with 2mb of ram and an 80mb hard drive, through my 'PC Speaker'. It didn't run great on full screen mode so I had to reduce the screen size :)

Its amazing how far we have come with technology but this is a perfect reminder that even the old games can still be enjoyed today.

I now enjoy Doom and Doom2 using the incredible "Doom Legacy" frontend. It includes newer mouse+keyboard controls and introduces jumping all with high-res openGL. Give it a shot if your into FPSs as it packages all the old goodness into a new, more playable format.

http://legacy.newdoom.com/

Cheers,


RE: ahh.. fond memories..
By xphile on 3/25/2009 6:58:30 PM , Rating: 3
Um don't you mean:

C:\>
cd games\wolf3d
wolf3d goobers

Oh the memories.

You like pathed through EVERY directory?? Do you still have fingertips left :-)


RE: ahh.. fond memories..
By Spyvie on 3/25/2009 9:01:36 PM , Rating: 2
I used a freeware ASCII menu program myself.


RE: ahh.. fond memories..
By 9nails on 3/25/2009 10:58:19 PM , Rating: 2
Menu's were the stuff! I loved them for their ease on memory resources.

I avoided that Gooie stuff from Microsoft like the plague. Windoze took too much of my RAM and kept me form playing games. I used to create little MemMaker menu profiles for all my games that I download from the BBS just for them to play optimized. That is until my video card took a dump and wouldn't render CGA graphics correctly, and little characters would plop into the screen like the Matrix code from the famous movie. I found that this half-dead video card would render VGA faithfully. So my journey into Windows began starting with the first of four floppy disks... Ahh, those were the days.


RE: ahh.. fond memories..
By MrPoletski on 3/26/2009 10:24:53 AM , Rating: 2
XTREE GOLD FTW!


RE: ahh.. fond memories..
By TomCorelis on 3/26/2009 12:23:18 PM , Rating: 2
Before XP added tab autocompletion to the command prompt, I ended up cd-ing each directory on its own. I hated typing a complex path that only ended up being wrong somewhere...

When you type at 90+wpm it really doesn't make a difference how you cd into stuff :-)


RE: ahh.. fond memories..
By MrPoletski on 3/26/2009 10:19:40 AM , Rating: 2
quote:
Wolfenstein 3D could run on a 286 computer, so an iPhone port seemed trivially.


AND I PLAYED IT ON THAT 286!! 512KB of ram, 12Mhz processor, pc speaker for sound...

BRING IT AWWWNNN!!

/wipes tear


Love it
By fliguy84 on 3/25/2009 4:42:19 PM , Rating: 5
I love it when Carmack said he used an existing Wolf3D Redux project and modified the code, instead of using the original source code of Wolf3D. All of this while knowing that he has to give the code back to the community. What a great guy!




RE: Love it
By akugami on 3/26/2009 1:14:31 AM , Rating: 5
I found it even more amazing that he took four days (hell, let's be generous and call it a week) to do something EA said would take two months and exceed their budget. No wonder most EA has been running previously great studios into the ground.


RE: Love it
By Pryde on 3/26/2009 5:07:56 AM , Rating: 5
“Any fool can make things bigger, more complex, and more violent. It takes a touch of genius-and a lot of courage-to move in the opposite direction.”

Albert Einstein

Maybe not the Violence in this case.


RE: Love it
By fatedtodie on 3/26/2009 12:25:11 PM , Rating: 2
I think I hear Einstein crying from the afterlife after being used to defend dumbing down a computer game onto an iphone.

Poor poor Einstein... =(


RE: Love it
By Pryde on 3/27/2009 12:04:28 AM , Rating: 2
What I meant is that John Carmack has the "touch of genius" and that "Any fool" is EA.

Yeah there have been a few good EA games but on the whole they are below average and this really points out how inefficient EA are but EA are great at business.


um...right
By Cr0nJ0b on 3/25/2009 2:19:05 PM , Rating: 3
quote:
when I did the second generation mobile renderer (written originally in java) it was layered on top of a class I named TinyGL that did the transform / clip / rasterize operations fairly close to OpenGL semantics, but in fixed point and with both horizontal and vertical rasterization options for perspective correction


That's totally what I would have done.




RE: um...right
By Spivonious on 3/25/2009 2:39:30 PM , Rating: 2
Carmack is truly a genius. Although I imagine that once you'd done one 3D rendering system from scratch, you get a pretty good sense of how to do things.


RE: um...right
By walk2k on 3/25/2009 3:03:38 PM , Rating: 5
But can it run DOOM?


RE: um...right
By GaryJohnson on 3/25/2009 8:52:48 PM , Rating: 2
RE: um...right
By 9nails on 3/25/2009 11:06:34 PM , Rating: 2
Doom?! Heck, it's running Quake!!!

Find: Quake4iPhone ported by ZodTTD, but you Jailbreak the iPhone/iPod Touch to get it. It's all the shareware levels, but still...


RE: um...right
By Seemonkeyscanfly on 3/26/2009 5:16:04 PM , Rating: 2
This kind of news is like, "Death by sanews snews" from Futurama
Futurama:
Yea, lots of sex.... No, going to die, but yea lots of sex, but no going to die, but yea lots of sex, but no going to die....

Cool game on phone:
Yea, a cool game on my phone, No, my battery is going to die that much faster, but yea a cool game on my phone, but no my battery is going to die, but yea a cool game on my phone


iPhone vs Mac
By piroroadkill on 3/25/2009 7:01:12 PM , Rating: 5
At this rate, the iPhone will have more games than the Mac!




RE: iPhone vs Mac
By djc208 on 3/25/2009 9:44:44 PM , Rating: 2
LOL! This deserves a 6.


RE: iPhone vs Mac
By cheetah2k on 3/25/2009 10:18:43 PM , Rating: 3
It already does!


When Is Carmack Going to Make a Good Game?
By metaltoiletry on 3/26/2009 11:18:34 AM , Rating: 2
When will Carmack make something good for a change? How long has it been since Id made a good game? 10 years? - If you think Quake 3 Arena was good. Please don't argue that Doom 3 was a good game because it sucked monkey balls, and no, Return to Castle Wolfenstein and Wolfenstein: Enemy Territory are not Id games.

Bring on the downratings!




RE: When Is Carmack Going to Make a Good Game?
By bespoke on 3/26/2009 12:59:40 PM , Rating: 3
Carmack (and his team) are great at creating engines. Creating content is not their strong suite.

You have to look at what has been built with their technology by others.


By metaltoiletry on 3/26/2009 3:19:25 PM , Rating: 2
You are right, I did not think of it that way.


By Whaaambulance on 3/26/2009 3:12:02 PM , Rating: 2
All of the games you mentioned are all id engine games. That's what id does, they make a game engine and sell it to game developers. The quake 3 engine was the most widely used in history.


By psychobriggsy on 3/25/2009 6:23:56 PM , Rating: 5
All I'm going to say here is that one godlike developer is worth 10 normal developers hired for 5 times as long. This doesn't only apply to games, it applies to all software development, and indeed across lots of different fields where godlike architects, engineers, etc, have dragged everyone along with them in order to get things done.

2 months for a team seems silly. At the iPhone SDK launch they dragged people in who had been given two weeks to do stuff, and they'd ported Super Monkey Ball, or other games, in that time. I guess the downside of a slower/bloated API is that it does the common case extremely simply. Also he looked to the future and had that OpenGL-like abstraction which he could presumably tear the software renderer from and just replace it with OpenGL calls - albeit with a lot of faffing around for specifics.




By Yaron on 3/25/2009 6:54:15 PM , Rating: 2
quote:
All I'm going to say here is that one godlike developer is worth 10 normal developers hired for 5 times as long.


You mean one godlike developer is worth a 100 normal developers hired for 5 years :)

The truth is that even 100 normal developers will never get to the places a godlike developer will get. They just don't have the talent nor the deep knowledge a godlike developer has.


the real irony
By dare2savefreedom on 3/27/2009 1:55:57 AM , Rating: 3
you all totally missed the real irony:

a game about escaping a prison run by nazis on a phone which is really a prison run by a nazi corporation where to give it real freedom you have to jailbreak it.

do you have to jailbreak it in order to run this?




RE: the real irony
By Pirks on 3/27/09, Rating: 0
I just hope ...
By nayy on 3/25/2009 8:23:30 PM , Rating: 2
that it doesn't get stuck in the app approval process for months. That would be depressing, specially for Carmack.




By smilingcrow on 3/25/2009 6:45:59 PM , Rating: 1
Or do they work out that bull-shit out on the back of a beer mat!




Ironic he is doing anything useful.
By fatedtodie on 3/25/09, Rating: -1
RE: Ironic he is doing anything useful.
By EBH on 3/25/09, Rating: -1
RE: Ironic he is doing anything useful.
By homerdog on 3/25/2009 2:02:19 PM , Rating: 1
Wow this thing went to -1 in approximately 26 seconds.


RE: Ironic he is doing anything useful.
By omnicronx on 3/25/2009 2:08:09 PM , Rating: 5
That's what you get when you take a jab at the guy who is responsible for first person shooters as we know them today. You could even make the argument that he is one of the most influential PC game developers of all time. Can you name a single person that has influenced the gaming industry as much as Carmack?


RE: Ironic he is doing anything useful.
By Brandon Hill (blog) on 3/25/2009 2:11:41 PM , Rating: 5
quote:
Can you name a single person that has influenced the gaming industry as much as Carmack?


Jack Thompson...

I keed, I keed ;)


By PhoenixKnight on 3/25/2009 2:19:41 PM , Rating: 2
I'm sure he is, if only in his own, deluded mind.


By Seemonkeyscanfly on 3/26/2009 5:01:26 PM , Rating: 2
Al Gore... or at least that's what he told me.... :)


RE: Ironic he is doing anything useful.
By homerdog on 3/25/2009 2:11:13 PM , Rating: 2
Hey I've always liked JC. What gave you the impression I didn't?


By omnicronx on 3/25/2009 2:35:26 PM , Rating: 2
The comment was not directed at you, but to the OP ;)


By Dreifort on 3/25/2009 3:32:23 PM , Rating: 3
wow...26 secs... that's faster than the Obama fanboys rating down anything that questions Obama's politics ;)


By Proxes on 3/25/2009 3:40:06 PM , Rating: 5
Sid Meier is close.


By Steve Guilliot on 3/25/2009 4:18:34 PM , Rating: 5
Shigeru Miyamoto


By xphile on 3/25/2009 7:13:17 PM , Rating: 2
Dr. Ted Hoff


By grath on 3/25/2009 10:39:47 PM , Rating: 2
quote:
Can you name a single person that has influenced the gaming industry as much as Carmack?


Miyamoto


By pwnsweet on 3/26/2009 2:16:17 AM , Rating: 3
John Carmack is definitely up there, but Shigeru Miyamoto takes the cake.


RE: Ironic he is doing anything useful.
By fatedtodie on 3/26/09, Rating: -1
RE: Ironic he is doing anything useful.
By MrPoletski on 3/26/2009 10:29:20 AM , Rating: 2
quote:
Shut your fanboi antics up. FPS are games for retards.


They are for people with hand eye coordination.


By fatedtodie on 3/26/2009 10:37:54 AM , Rating: 1
All games can do that. FPS games are not the sole owner of "hand-eye coordination" in gaming.


RE: Ironic he is doing anything useful.
By inperfectdarkness on 3/26/2009 11:49:34 AM , Rating: 2
i can't begin to explain how incorrect this statement is.

donkey kong debuted well in advance of ANY tetris.


RE: Ironic he is doing anything useful.
By fatedtodie on 3/26/09, Rating: -1
RE: Ironic he is doing anything useful.
By inperfectdarkness on 3/26/2009 2:45:29 PM , Rating: 2
you're more of an idiot than i thought.

super mario bros SINGLE-HANDEDLY saved video gaming--not tetris. you are the blind to believe anything else.


RE: Ironic he is doing anything useful.
By fatedtodie on 3/26/09, Rating: -1
RE: Ironic he is doing anything useful.
By inperfectdarkness on 3/26/2009 10:02:58 PM , Rating: 2
epic failure is something you're amazingly good at:

http://en.wikipedia.org/wiki/NES

nintendo saved video games. PERIOD.

tetris also came in 2nd place in IGN's 2007 top 100 list (behind....you guessed it....SUPER MARIO BROTHERS).

regardless of WHEN tetris was programmed--it wasn't available here till 1986--when mario was already on shelves. the famicom was being sold since 1983. nintendo had FAR, FAR more impact on the industry & predated any tetris games. i'll also remind you that SMB's predecessor, Mario Bros. was a smash hit as well--also pre-dating tetris. donkey kong predated that.

i award you no points, and may god have mercy on your soul.


RE: Ironic he is doing anything useful.
By fatedtodie on 3/27/2009 9:47:24 AM , Rating: 1
If it wasn't for Tetris NES would have made zero money. Because of Tetris gaming exists today. While Super Mario was the flagship of NES, after the atari ET debacle nobody wanted video games. When Tetris came out being so addictive and fun, it saved everything.

Try to show sales of the NES the first year... then check it the second year...


By inperfectdarkness on 3/27/2009 2:18:48 PM , Rating: 2
i give up. you can believe whatever you want.


RE: Ironic he is doing anything useful.
By JasonMick (blog) on 3/25/2009 2:04:55 PM , Rating: 5
Lies and FUD.

Carmack is a supporter of *smart* multi-core programming. His new engines are designed to take advantage of multiple cores. Read:

http://www.bit-tech.net/news/hardware/2008/08/22/c...

for just one example of some quotes.

You can love the guy or hate the guy, but its hard to argue that he's one of the most brilliant programmers to date.

The fact that he could program a hardware optimized Wolf3D in 4 days, when it was estimated to take a whole dev team 2 months (and probably would have done a worse job) is proof of that if you need any more.


By smackababy on 3/25/2009 2:50:42 PM , Rating: 3
This guys is clearly one of the pros. I've always wanted a job at ID, but from the looks of it, he's got all the coding done. >_<


RE: Ironic he is doing anything useful.
By JediJeb on 3/25/2009 3:05:37 PM , Rating: 2
quote:
The fact that he could program a hardware optimized Wolf3D in 4 days, when it was estimated to take a whole dev team 2 months (and probably would have done a worse job) is proof of that if you need any more.


He is a genius, and the fact that he knows the whole picture and how each part of software and hardware interelates makes it so much faster for him.( and I wonder how much he actually slept while working on that)


By 9nails on 3/25/2009 11:15:14 PM , Rating: 5
I bet he doesn't even see 'real life' anymore, he just see's lines of code that represent the humans around him.


By emboss on 3/26/2009 12:58:15 AM , Rating: 2
quote:
the fact that he knows the whole picture


This is actually why Carmack is rated so highly. There are far, far better programmers and 3D graphics guru's out there than Carmack. However, Carmack can see where and when a particular idea would "fit" nicely with the overall plan (like stencil shadows, cliptextures, etc), and can implement it well enough (maybe with some tweaks) that everything works smoothly.

While he's certainly no slouch when it comes to programming, it's his architecting ability - and the rarity of that ability in developers - that makes him stand out.


By DASQ on 3/25/2009 3:48:01 PM , Rating: 2
To be fair, generating contracts like that for 'teams' is a crapshoot. They just like to throw ballpark numbers out there either to push for more money or avoid the extra work.


By SublimeSimplicity on 3/25/2009 3:55:01 PM , Rating: 5
quote:
The fact that he could program a hardware optimized Wolf3D in 4 days, when it was estimated to take a whole dev team 2 months (and probably would have done a worse job) is proof of that if you need any more.


This is mostly the difference between someone doing something because they feel passionately about it and a group of code monkeys doing it for a paycheck.


By nowayout99 on 3/25/2009 4:32:22 PM , Rating: 2
I LOVE how he publically pwned the dev team. 2 months vs. 4 DAYS!


RE: Ironic he is doing anything useful.
By fatedtodie on 3/26/09, Rating: 0
By fatedtodie on 3/27/2009 10:04:35 AM , Rating: 1
Also on your "You can love the guy or hate the guy, but its hard to argue that he's one of the most brilliant programmers to date." In FPS gaming... maybe. That is one small section of Gaming, which is a SMALL section of the programing in the world. Before making such a sweeping statement check your arrogance at the door.

You really think the people that write the programs that can track a hurricane, or the software to run a predator drone, or even the software for missle defense is less brilliant than a stupid game designer? What a pitiful world you live in.

I would say the software that is on the LHC is the most brilliant (it was hardware that caused the fault so don't pull that crap) in the world. Carmack has nothing on CERN.


RE: Ironic he is doing anything useful.
By kmmatney on 3/25/2009 2:12:50 PM , Rating: 3
I would rate you lower, but for some reason you can't go below -1.


RE: Ironic he is doing anything useful.
By fatedtodie on 3/26/09, Rating: -1
By Alareth on 3/27/2009 12:27:40 PM , Rating: 1
Did Carmack shoot your dog or something?


RE: Ironic he is doing anything useful.
By ICBM on 3/25/2009 2:18:26 PM , Rating: 1
ID games have supported multicore(well at least 2) for quite some time now. They were doing it before anyone else even thought about it. I know Quake3 supported it, not sure if any previous titles did or not.

So hardly a dinosaur....


RE: Ironic he is doing anything useful.
By KingofFah on 3/25/2009 4:25:06 PM , Rating: 2
r_smp is iffy at best in q3/tech3. Supposedly it worked at one point, but beyond one of the patches it was broken. Dual cores weren't exactly common, and not many people had dual socket boards running q3 in the early days.

ioq3 was trying to get it to work, but I think they eventually gave up and said it's unsupported. Someone might get it to work on his/her system, but unless the majority of multicpu/multicore systems can use it, I'd not call that "working".


By someguy123 on 3/25/2009 4:58:03 PM , Rating: 2
well, the point he was trying to make was that there was support, even if it wasn't necessarily well implemented.


By Bubbacub on 3/25/2009 7:47:13 PM , Rating: 2
my abit bp6 had two OC celeron's (you know the ones that went from 300mhz to 500 or so!). awesome board - it was a shame that q3 was the only application that benefited from it at the time.


RE: Ironic he is doing anything useful.
By Pirks on 3/25/09, Rating: -1
RE: Ironic he is doing anything useful.
By Yaron on 3/25/2009 4:07:43 PM , Rating: 5
Pirks,

I am a game developer myself. Me and my friends know Crytek - trust me, there is not a single person there that is in the league of Carmack. Crytek is a great dev team and their engine is very good but don't confuse it with the personal ability of Carmack. Crytek would sell their mothers to have the possibility to work with Carmack. We all would in fact.

And by the way, if you know something about game engines, take a look at ID's Tech-5 engine. It is not inferior to the CryEngine2 in any way. On the contrary, it produces continues 60fps on both PCs and Consoles without any need on the dev side to customize assets or do any changes between versions. This is a giant "big deal". I await Crytek to introduce such capabilities.


RE: Ironic he is doing anything useful.
By Pirks on 3/25/09, Rating: -1
RE: Ironic he is doing anything useful.
By someguy123 on 3/25/2009 5:08:14 PM , Rating: 4
The ID 5 engine is definitely on par with the Crytek engine in rendering, and an entire generation more efficient with textures, although I'm not sure if it can match crytek's ability to massively replicate vegetation. google the demo video, it's quite beautiful.

also, he sounds like a developer to me. the consumer might be looking at the end result, but the developers are always struggling to hit a playable framerate while still pushing graphic capabilities. the ID tech 5 engine hardly "dumbs down" the graphics to meet 60fps. in fact there is no other engine that can match it's "megatexture" technology in quality and performance.

basically what it boils down to is the ID 5 engine can automatically scale to all platforms while still maintaining the same quality. this is a MIRACLE for developers who waste all their time tweaking away just to get graphics worse than the ID 5 engine can deliver.

yes, consoles will always be worse visually than PCs, but thats just the name of the game. you may personally be able to upgrade your computer annually to play games like crysis, but the average gamer plays on consoles. limiting themselves to PCs is what caused crytek to get an abysmal 1.5m total sales on Crysis, quite possibly the best looking game ever to be created.


RE: Ironic he is doing anything useful.
By Pirks on 3/25/09, Rating: -1
RE: Ironic he is doing anything useful.
By someguy123 on 3/25/2009 5:56:41 PM , Rating: 3
I don't see how the engine could take three more years to release, considering it looks practically finished in their demonstrations.

why would someone want to lose millions of dollars just to show technical superiority? you're not making much sense here. Also, on consoles the most technically superior games have been consistently the highest sellers (with the exception of the Wii). I'd like to believe you are a troll but your past posts indicate otherwise.


RE: Ironic he is doing anything useful.
By Pirks on 3/25/09, Rating: -1
RE: Ironic he is doing anything useful.
By someguy123 on 3/25/2009 11:44:37 PM , Rating: 2
yeah, but you were referring to crytek updating their engine to work on consoles, which has yet to be released (but a working demo has been shown) so I assumed you meant the cryengine 3. you can't really compare ID5 to cryengine 2, because cryengine 2 is PC only. It's much more complicated to make an automatically scalable engine than it is to make a platform specific one.

well, I wasn't really referring to crysis, although they were actually quite unsuccessful until last year where they saw a rise in sales, possibly thanks to steam. I was referring to the future developers trying to create the next "crysis" graphic game. These games are quite costly to develop, so why would developers risk so much just to be at the peak of graphic technology?


RE: Ironic he is doing anything useful.
By Pirks on 3/26/2009 1:00:45 PM , Rating: 1
quote:
you can't really compare ID5 to cryengine 2, because cryengine 2 is PC only
No, it's rather because CryENGINE 2 is released a long time ago and Id Tech 5 is nowhere in sight, maybe next year. I don't care about portability, I just said that photorealistic quality wise Crytek just annihilated everyone else on the market, starting in 2007 in up intil today. If you say "but this is PC only" I say "this is why it's such a high quality engine". Do you understand that making engine scalable and console oriented actually decreases rendering quality?


RE: Ironic he is doing anything useful.
By someguy123 on 3/26/2009 4:31:44 PM , Rating: 2
of course. i believe i made that my point a few posts ago. I am saying you can't say "this engine took 3 years too long" because this engine has graphics on par with crysis, while being able to scale to all platforms. if you look at CryEngine 3, they've had to noticeably reduce vegetation and texture quality in order to be viable on console, whereas ID tech 5 makes no such concession other than the obvious resolution and xbox 360 disc restrictions.

i was merely stating that you can't compare the two directly in terms of engine quality, because they are two different beasts. Visually, cryengine 2 arrived faster and has similar (quite possibly better) visuals, but in terms of technology ID tech 5 is a generation above cryengine 2 and 3.


RE: Ironic he is doing anything useful.
By Pirks on 3/26/2009 7:59:32 PM , Rating: 2
You sound like the guy who pitches family station wagons because they are "more universal" than luxury sport coupes. I don't care about universal engines, there are tons of them, starting from Epic's one. I only care about the best quality-wise, even if it's not universal.

Load whatever you want in your station wagon, my sports Viper will make you just like that. If my Viper requires better roads than your ugly universal station wagon - so what? That's the nature of sports cars. Who cares if Carmack finally built his station wagon that can maybe go as fast as a sports car on some roads? Crytek did this first anyway.

Rendering quality wise Carmack plays catch up, and even you can't deny this. Say whatever you want about universal and scalable stuff, I am a consumer and a PC gamer first, hence I have my own point of view, which by the way doesn't contradict yours that much.

Anyway, let's finish this 'cause my personal Whaaaclown is here to entertain me again :))) I'll be busy with him now for a while. So if you excuse me...

*signs off*


RE: Ironic he is doing anything useful.
By Whaaambulance on 3/26/2009 8:04:19 PM , Rating: 2
quote:
So if you excuse me... *signs off*


We could only hope this was true....


RE: Ironic he is doing anything useful.
By Pirks on 3/26/2009 8:35:08 PM , Rating: 2
This was for someguy123, but I'm not done with YOU yet ;)


RE: Ironic he is doing anything useful.
By Whaaambulance on 3/26/2009 10:37:49 PM , Rating: 2
Before you go littering this thread with the same babble you do in every thread, just try to understand the overall point here. That is, Carmack was a pioneer in this industry. It doesn't matter what Crysis is now, because without pioneers, new games like Crysis wouldn't exist. If you can name just one person that has worked on Crysis that is known throughout the industry like Carmack.... no? Thought so. That was the point. No need to keep bobbing on Crytek's nutsack.


RE: Ironic he is doing anything useful.
By Pirks on 3/27/2009 12:04:02 AM , Rating: 2
quote:
Carmack was a pioneer in this industry
"Was" and "is" are somewhat different things, aren't they? Carmack went console, hence he automatically lost his leader status. You have to invest in PC code in order to stay ahead, once you go console - that's it, no more major breakthroughs in quality and photorealism. You will stay limited to console hardware, always. Because without powerful hardware there's no high-end rendering, and you know that. Algorithms require hardware. No hardware - no algorithms. Console hardware - console algorithms, which means very limited and dumbed down stuff. Anyway, you'll see it for yourself when Rage is out. Of course Carmack may make it scalable so it uses different algorithms on PC, but I'm sceptical on that until I see it. End of story.

I'll conclude my rant with this: it's yet to be seen if Carmack's new engine will catch up or maybe even surpass the Crytek's PC exclusive photorealistic quality. If it surpasses it - I'll say first that Carmack has regained his leader status. You can use these words of mine against me later if you like. Just keep the link or quote around, for future reference, I don't mind.


RE: Ironic he is doing anything useful.
By Yaron on 3/27/2009 9:48:15 AM , Rating: 2
Pirks,

Man... you are one funny guy. I am reading your posts and I understand what you are trying to say, but you are making such a salad and mish mash out of everything... :D
And then the example with the cars... every thread comes the example with the cars...
lol

But the cream of the crop are the dogfights with whaambulance... heheh... hilarious stuff.


RE: Ironic he is doing anything useful.
By Whaaambulance on 3/27/2009 11:11:40 AM , Rating: 2
quote:
you are making such a salad and mish mash out of everything


Yaron,

Let me point you to my post here on this topic, to give you a rundown of basically every thread Pirks posts in. It will help you to avoid wasting precious minutes of your life reading his posts.

http://www.dailytech.com/Ballmer+Says+More+Search+...


RE: Ironic he is doing anything useful.
By Pirks on 3/27/09, Rating: 0
RE: Ironic he is doing anything useful.
By Yaron on 3/27/2009 2:10:12 PM , Rating: 2
Wait a minute, there is something I don't understand.
Whaambulance owns a macbook pro and Pirks doesn't own any Apple desktop or laptop.
Though a Mac user, Whaam criticizes Apple, but Pirks defends them passionately despite the fact that he doesn't use their products.

Furthermore, Pirks is a gamer that uses an Alienware PC (right?) and usually such users are notorious for their critique of Apple's desktops.

Isn't everything here upside down or am I missing something ???


By Pirks on 3/27/2009 5:02:48 PM , Rating: 2
quote:
Isn't everything here upside down
Yeah, Whaaa's f@cked up head is upside down for sure :) I have no idea why this crazy fanatic is so obsessed with me and pollutes this forum so much. You have to ask him, 'cause he'd never tell this dirty secred to me :))


RE: Ironic he is doing anything useful.
By someguy123 on 3/27/2009 12:33:11 AM , Rating: 2
what the hell are you talking about? this isn't a freaking car, this is a video game engine. good lord.

a better analogy would be that the crysis engine is like an old engine from years ago that runs at 4MPG, while ID5 is the new engine that runs at 50MPG and at the same horse power. Dodge will still adopt this engine because the performance is the same but requires MUCH less gas. also, top of the line sports cars are actually quite efficient (in relative terms); they have to be to get better performance than the conventional cars. they use bleeding edge technology instead of pure brute force, making them more similar to the ID5 engine than the crysis engine.

the thing about crysis is that other companies could have done the exact same thing: create the best looking engine based almost completely on future hardware. Actually, ID already DID this with doom 3, where they had settings that were impossible to play on current hardware. then crysis did this afterward. if you really want to play this "rendering catch up game", crytek was trying to play catch up for years. but who cares?


By someguy123 on 3/27/2009 12:36:26 AM , Rating: 2
i also find it quite hilarious that you believe you're proving a point, when you're just babbling on about irrelevant comparisons, and have seemingly no idea what actually goes into these engines other than "the prettiest one is the best one" (even though ID5 is actually going to be the "prettiest" one).


By Bubbacub on 3/25/2009 7:51:08 PM , Rating: 5
Pirks are you deliberately trying to take the mantle of lowest scoring poster from PLAYSTATIONTHREE?


By Yaron on 3/25/2009 6:10:29 PM , Rating: 2
Spot on.


RE: Ironic he is doing anything useful.
By Whaaambulance on 3/26/2009 3:19:55 PM , Rating: 1
Every single post regarding games I see you blabbing about Crytek. What is the point of making a game that doesn't run well on mainstream hardware? Look at any review site and the kind of ridiculous system they have setup to actually run Crysis at a decent framerate.

This goes back to the point of all of the apple discussions. Apple is a niche market, just like Crysis is a niche for gamers... gamers that have thousands of dollars to waste on hardware just to see normal framerates. There are plenty of games out there that look just as good and dont require you to sell your mother to play them.


RE: Ironic he is doing anything useful.
By Pirks on 3/26/2009 7:34:14 PM , Rating: 2
quote:
Crysis is a niche for gamers
Just like the niche sports car that requires smoothness of a German autobahn to show its full potential Crysis requires some GPU and CPU power to display all its beauty. If you try to pitch it as a disadvantage - you look like a guy who complains about Ferrari that requires German autobahn to go real fast. Sure, stay with your mainstream slow car, who cares. Owners of fast cars will just laugh at ya :P
quote:
What is the point of making a game that doesn't run well on mainstream hardware?
Who told you Crysis does not run on the mainstream hardware like GeForce 9600? Have you ever tried to downgrade its resolution and rendering options/effects? Or are you just spewing empty accusations in your usual style?


RE: Ironic he is doing anything useful.
By Whaaambulance on 3/26/2009 8:02:31 PM , Rating: 2
quote:
Or are you just spewing empty accusations in your usual style?


You're such a hypocrite. Anyways, I can sit here and post links to tons of sites showing how much you need to dumb down Crysis to run on 'mainstream' hardware. But why bother? Doesn't matter what I post, you will respond with your usual ignorant posts.

quote:
Who told you Crysis does not run on the mainstream hardware like GeForce 9600?


You need to learn to read better, it's ok.. take a deep breath... slowly read what I typed again... I said " doesn't run well on mainstream hardware ".

Seriously, the only game that comes out of your mouth is Crysis in every single post regarding games. Believe it or not, people do have choices and they aren't always going to choose a game because it looks pretty. Infact, content-wise, Crysis was a snoozefest. Yay, they can make a really pretty game that looks the best and runs the best on a system that most people cannot afford...


By Pirks on 3/26/2009 8:29:47 PM , Rating: 2
quote:
they aren't always going to choose a game because it looks pretty
Just like they aren't always going to choose a car because it's the fastest and the best looking. Bingo! I have to agree with you on that.


RE: Ironic he is doing anything useful.
By someguy123 on 3/25/2009 4:56:54 PM , Rating: 2
pretty much. Although crytek are the current leaders in visuals with a rather good engine (although this is heavily overshadowed by it's generally high demand), the ID tech 5 engine looks to take the crown and also instantly scale to all platforms.

I wish the tech 5 engine would come out already, so we can actually get some textures in these "next gen" console games!


RE: Ironic he is doing anything useful.
By Pirks on 3/25/09, Rating: -1
RE: Ironic he is doing anything useful.
By Pryde on 3/26/2009 4:55:51 AM , Rating: 2
While the CryENGINE 2 is superior it has only "made" 1 game, Crysis ( sure Far Cry on the original engine ).

id Tech 3 - Call of Duty, Medal of Honor, Quake 3 Arena, Return to Castle Wolfenstein, Soldier of Fortune II.

Yeah CryENGINE 2 is better now but we have seen what previous John Carmack id Software has done to the gaming industry and I can't wait to see what this new engine can do!


By Pirks on 3/26/2009 2:58:25 PM , Rating: 2
quote:
CryENGINE 2 is better now
Exactly what I said above. Thanks for supporting me ;o)


RE: Ironic he is doing anything useful.
By Yaron on 3/25/2009 6:23:56 PM , Rating: 2
Same here.

Furthermore, There are some interesting work being done on using the same MegaTexture idea used with textures but for geometry. I already saw some demos out there and ID are working on adding it to their Tech 6 or 7 game engines. It is called "Sparse Voxel Octree".

Here is a link from Wikipedia:
http://en.wikipedia.org/wiki/MegaTexture


RE: Ironic he is doing anything useful.
By someguy123 on 3/25/2009 11:51:34 PM , Rating: 2
That sounds pretty amazing if they are able to do this in real time. Looks like it probably won't see the light of day until the next consoles are released, though, as it seems like it would require faster reads than what the ps3 and 360 can offer, especially with Megatextures. Unless of course this is used for a PC title first.

ID continues to impress.


By Yaron on 3/26/2009 7:12:05 AM , Rating: 2
You are probably right. The wikipedia article says they are planning it for Tech 6 or 7 which should fall inline with the next or next next gen consoles. Carmack & Id never cease to amaze. Every time you think that the market catches up, Carmack just leapfrogs forward and sets a new standard. Thats why everyone respects him & Id so much.

Furthermore, there is another thing I personally like about Carmack. I mean look at him... he is such a geek, such an absolute, hardcore nerd. But he has vision and the balls to put his money where his mouth is. He rewrites the book with every new gaming engine, he tries to create innovative space vehicles with his armadillo venture and he drives around like crazy in red Ferraris!! :D

The man is unique.


RE: Ironic he is doing anything useful.
By KingofFah on 3/25/2009 4:16:48 PM , Rating: 2
I'd disagree on crytek being the one who took it away. Id isn't the tech leader anymore, I don't think there a single company these days who leads the industry.

Cryengine 2 might look pretty to you, but it scales poorly and is not well optimized. Obviously, it's still head and shoulders over some other popular games' engines such as the GTA 3 and onward series, but we shouldn't settle for mediocrity when talking about the tech leadership in game engines.


RE: Ironic he is doing anything useful.
By Pirks on 3/25/09, Rating: -1
RE: Ironic he is doing anything useful.
By Pryde on 3/26/2009 5:02:20 AM , Rating: 1
By that then the CryENGINE 2 should be optimized around the time id Tech 5 is out but the big difference is that id Tech 5 is optimized and scales well from launch, not 3 years after.


RE: Ironic he is doing anything useful.
By Pirks on 3/26/2009 3:16:51 PM , Rating: 2
Who cares, I was talking about rendering quality/photorealism. Photorealistic quality wise Carmack's engine is three years late compared to Crytek's, period.


RE: Ironic he is doing anything useful.
By Whaaambulance on 3/26/2009 3:21:29 PM , Rating: 2
Wipe off your chin, you have Crytek's ball sweat on it.


By Pirks on 3/26/2009 7:44:06 PM , Rating: 2
Wipe off your MacBook Pro, you have some white goo on it.


RE: Ironic he is doing anything useful.
By rmlarsen on 3/25/2009 3:54:06 PM , Rating: 2
Kids like you, who tolerate bloated code by lazy programmers, are the root of much evil in the software world. Now get off my lawn!


By fatedtodie on 3/26/2009 1:21:15 PM , Rating: 2
Assume I am a kid because I think different from you?

Makes you seem less than mature yourself. =)

I'm rubber you're glue is coming next, I'd expect.


RE: Ironic he is doing anything useful.
By Yaron on 3/25/2009 3:59:15 PM , Rating: 5
You dare diss the Carmack?!
This guy is by far the best engine developer in the world.
There is not a single games programmer out there that even comes close - including tim sweeny from Epic.

Carmack is the guy that did it all before anyone else. The man lives on the edge of gaming technology and has done so for more years than anyone cares to remember.
You should show some respect dude.


RE: Ironic he is doing anything useful.
By fatedtodie on 3/26/2009 9:36:41 AM , Rating: 2
He is just a man, and like Obama, Jobs, and Gates, he had an idea. This doesn't make him immune to criticism. In fact due to his popularity he should get MORE.

Anyone that has that kind of worship following due to creating a GAME or a stupid computer or even an operating system, deserves all the "diss"ing anyone can muster.


RE: Ironic he is doing anything useful.
By callmeroy on 3/26/2009 9:56:29 AM , Rating: 2
quote:
He is just a man, and like Obama, Jobs, and Gates, he had an idea. This doesn't make him immune to criticism. In fact due to his popularity he should get MORE.


You are way to serious and over bearing, you must be fun at parties with your uptightness. Have you ever heard of context is everything, all things in moderation or chose your battles? The dissing on Carmack was silly and unfounded, yes he is just a man -- of course he is. To compare a programmer to a nation's president is absurd. One is being "dissed" because of misunderstood comments he said about the use of cores in programming --- a game no less. The other is charged with the protection, management and over all stability of a nation. You see no difference here?

Take the guy who invented the spoon and then take the guy who invented say some wonder drug that cures a disease. Now say there is criticism on both -- the spoon guy claimed his spoon wouldn't bend even if used with hot food, the drug guy claimed no side effects with is product. If both are wrong you are telling me they BOTH deserve equal disdain and criticism?


RE: Ironic he is doing anything useful.
By fatedtodie on 3/26/2009 10:14:41 AM , Rating: 2
Obama is just a man as well, if you feel otherwise I suggest you seek therapy.

My point was, Carmack is just a person and like Jobs, Gates, Obama, etc, does not deserve WORSHIP. I am not taking this from a religious standpoint I am saying the kind of fanatacism the person I was replying to was saying, is unfounded and undeserved. He didn't cure cancer and he didn't save any lives. He created a GAME (well several games) and then ... ooo ahh, to get more money, "created" it again for a POS medium (aka the iphone).

As to my personality at parties, well comments like these at parties actually are fun and enjoyable. Again if you can't have a spirited discussion why bother? It could be about Politics, or the latest fun movie, or in this case, about how people get so uptight because I had the "nerve" to diss their fearless leader.

Grow up, your comment is incorrect and misses the point.


RE: Ironic he is doing anything useful.
By callmeroy on 3/26/2009 11:30:35 AM , Rating: 2
lol...you just proved my original point better than any reply I could give. thank you for that. Saves on typing.


RE: Ironic he is doing anything useful.
By fatedtodie on 3/26/09, Rating: 0
RE: Ironic he is doing anything useful.
By callmeroy on 3/26/2009 11:59:17 AM , Rating: 2
I can do this too....thanks for proving me right that you are uptight..which is EXACTLY what I was referring to the first time and it flew completely over your head...as this probably is now.


RE: Ironic he is doing anything useful.
By fatedtodie on 3/26/2009 12:21:55 PM , Rating: 2
I am still confused how this is over my head. I said Obama, Carmack, Gates, and Jobs were just men, you said I was wrong then I was too serious. In response I proved I was right. You agreed I was right, then magically it is over my head.

Your logic is apperently over my head, though at this point it lacks logic so I am okay with that.


RE: Ironic he is doing anything useful.
By callmeroy on 3/26/2009 2:00:47 PM , Rating: 2
OMG you suck the fun out of this altogether...so I might as well explain now since there's no point in this anymore...

Point 1 - Context context context. everyone knows a man is just a man, but point one was (and seriously read both your posts and if you don't see how you were seriously toned in those -- then there's nothing I can say to make you get my point).

Point 2 - Don't you get it folks were being light hearted about it....the guy that said the worship comment was literally saying he WORSHIPPED a programmer as if in the religious sense of the word --- all folks were saying was in tribute to recognizing a great programmers talents who happened to also big a very significant figure in computer gaming history. That's it...and then you took it seriously , failing to see the sense of humor in any of it and start comparing how its ridiculous to worship him or a president or whoever.

Point 3 - After that you speak on the level of criticism John should get since he is popular and you fail to see my point --- which is ..."come on now you are going to use the same measure of criticism on someone talking about game programming as someone who RUNS A COUNTRY"....and you tell me to grow up as if I'm off base an illogical? Give me a break.

Most people, dare I saw the overwhelming majority of the world's populous, would and does critique folks on varying scales of strictness and importance based on the person's backgroup and what they are responsible for. How you don't understand that -- is let's just say interesting.

But again yeah....ligthen up next time...read the CONTEXT of what someone is saying.

Have a great day.


By callmeroy on 3/26/2009 2:03:26 PM , Rating: 2
lol that post is so filled with typos its amazing I could even understand it when I read it back....sorry.


RE: Ironic he is doing anything useful.
By fatedtodie on 3/26/2009 2:13:03 PM , Rating: 1
Point 1-I was critisized for "dissing 'the' Carmack".

Point 2-See point 1.

Point 3-You misunderstand what the president does. He is a person. Congress has the real power.The president is just a focal point. So comparing a game programmer (that people use terms like listed in point 1) to a President seems perfect. The president isn't anymore of a person than I am or you are. He deserves the same level of respect as you and I do. If you dissagree on THAT, you are a horrible person.

So...
"read the CONTEXT of what someone is saying" I did... did you?


RE: Ironic he is doing anything useful.
By someguy123 on 3/26/2009 4:44:24 PM , Rating: 2
hey guy, the person who criticized you did so because you made an outrageously incorrect claim then proceeded to demean Carmack by calling him a "dinosaur", even though his company is one of the few consistently advancing 3D engine technology.

there is a difference between "criticism" and outright irrational hate.


RE: Ironic he is doing anything useful.
By fatedtodie on 3/26/2009 4:59:37 PM , Rating: 2
I called him a dinosaur because he is one. Ressurecting a game that old proves my point. Yes back in 1991 it was neat, but this is 2009.

I find it appropriate to critisize him based on his comments (Mr Carmacks) about multi-core and his flip-flopping stance on graphics technologies. My comment BACK was that moronic phrases like called anyone "the" Carmack, suggest a kind of worship that is retarded and inappropriate.

He wrote some game stuff, nothing life changing. Also there is the fact he ported it to the iPhone, which is pretty lame as it is.


RE: Ironic he is doing anything useful.
By someguy123 on 3/26/2009 5:56:00 PM , Rating: 2
look, he is not a game designer. this is not about game design. this is about the engine behind the game. bringing back the "old" game is irrelevant, because it uses new technology to be playable on the iphone (while also looking up to date for an iphone title). don't you realize you're playing this on a phone? maybe you can't appreciate this because you weren't around back when cell phones were 900 pounds and had no screens.

unless you don't play video games Carmack and ID pretty much pioneered 3D video games and ID consistently has the most advanced engines. before ID came along no one could make a 3d game work because computers were just too slow. he's not a "god", but without him games would look no where near as good as they do now. quite an influential person I'd say.


By fatedtodie on 3/27/2009 9:59:44 AM , Rating: 2
"without him games would look no where near as good as they do now."

Maybe he was just the person to make the "last" step in that puzzle but it is pretty arrogant to think if he didn't exist things would have stopped innovating. Wake up, as my whole point was... he is a person, he was in the right place at the right time with the right code. If he hadn't done it someone else would have. Then you would be worshiping that guy and kissing his butt.

I understand how it is supposedly amazing that he took a 16-bit game and ported it to a iphone, then I get over myself and realize it is a 16-bit game when graphics cards are 128+
So... big deal. It is a 320x240 screen... big deal.

While I understand that the iphone has a market (elitists and people that want to be "seen" as elitist), that doesn't mean that making gameboy style games is big news. I don't care if he ported it while taking a crap, it doesn't make it a good game for 2009.

Yes I understand the iphone has 10000s of crappy games, and this one might be the cream of the crop of those POS games but it is still bottom of the barrel compared to the crappiest GBA game let alone a DS or PSP.

The iphone claiming to compete enough to make sony and nintendo care is silly and this game is more proof of that.

So, get over it I think carmack is a dinosaur and he just wants more money from the relic of a game. I understand apperently that this offends 90% of the readers of this article, but frankly that says alot about the readers. They are stuck thinking some game from 1991 is a big deal. OOooo it is now on the iphone! All bow to Carmack! again... Wake up.

So I should ammend my Original Post to say "Ironic that anyone cares what he does" I thought in this day and age we wanted innovation (forward thinking) rather than degredation (backward thinking). When he makes a game on the iphone that rivals the graphics on a PS3 game, I will be interested... maybe, though knowing him it will just be another FPS.


By Yaron on 3/26/2009 6:32:03 PM , Rating: 2
fatedtodie,

You have opened my eyes! I now see my blunt mistake... Thank you sir!
Now I know the truth about Mr. Carmack... he is just a dinosaur, a relic!

As a token for your great insights, I will be sending Mr. Carmack an email. I am going to expose him for what he really is.

Once again, thank you!


"Let's face it, we're not changing the world. We're building a product that helps people buy more crap - and watch porn." -- Seagate CEO Bill Watkins

Related Articles













botimage
Copyright 2014 DailyTech LLC. - RSS Feed | Advertise | About Us | Ethics | FAQ | Terms, Conditions & Privacy Information | Kristopher Kubicki