Although the PC represents gaming’s
latest technologies, gamers are flocking to consoles for their entertainment.
No other company is more aware of this fact than Epic Games, maker of Unreal Tournament and Gears of War.
Once a hardcore PC games developer,
Epic now finds itself split between computer and console development. Gears of War on the Xbox 360 was an
instant success in 2006, but Unreal
Tournament III failed to make the same mark on the PC in 2007.
In an interview with Guardian Unlimited, Mark Rein related one of
his experiences regarding the shift of first-person shooters from PC to
console. “When Call of Duty 4 came
out, I heard some of our guys sitting around talking about the great game
they'd had last night and I'm like, 'Hey guys, what server are you playing on?
I'd love to come and join you,' and they said, 'Just send us a friends
request,'” he said.
“It was at that point I realized
they were all playing it on console. Plus, the sales of the console versions
are something like ten times the sales of the PC versions,” Rein said,
affirming an earlier statement. “I'm a real fan of the PC, but yes, consoles
are definitely stealing a lot of hardcore gamers from the PC.”
One thing easing Epic’s development
on consoles is the emergence of multiplayer-centric gaming. Thanks to the
current generation’s connectivity options, Epic is able to translate nearly all
of the PC gameplay and options to the console. For example, the PlayStation 3
version of Unreal Tournament III
supports most of the modifications available on the PC, partially due to Sony’s
open approach to online services.
“I think Sony are real pioneers in
this - I think they deserve a lot of credit for letting us do this,” said Rein.
“They're really doing something different, and it hints at what they want to do
with the PlayStation Network in the future. They're definitely on the right
According to NPD data, PC gaming
made up 14 percent of retail games sales in 2007. Besides
the growing popularity of the new gaming consoles, the low percentage
attributed to PC gaming can also be explained by the lower price of PC games,
plus the emergence of digital distribution.
quote: I cannot play FPS games very effectively with the controllers. To be fair, I haven't spent all that much trying to get better at it, but I find a mouse and keyboard far more conducive to an FPS game.
quote: For the matter, I don't think these sales figures even count online purchases
quote: The PC gets hardly any exclusives at all anymore except for the ones that are pure crap.
quote: Gears of War on the Xbox 360 was an instant success in 2006, but Unreal Tournament III failed to make the same mark on the PC in 2007.