Emotiv Systems hopes to allow gamers to use their brain as a next-generation game controller
Today Emotiv Solutions debuted the Project Epoc system, a brain-computer interface system comprised of a headset that is able to read the electric signals of the human brain. It also has the ability to detect and process a player's conscious and unconscious emotions during game play. The technology was unveiled during the Game Developers Conference in San Francisco.
The Epoc is primarily aimed at increasing the amount of realism for gamers, but it could also alter the way humans and computers interact according to Nam Do, Emotiv chief executive. The game reportedly makes it possible for gamers to control and manipulate the virtual world in a video game with thoughts and/or emotions.
The system shown during GDC featured Expressiv, Cognitiv and Affectiv, the three main application suits for Emotiv's technology. Expressiv mimics the facial expressions of the person being tested. Affectiv detects set levels of emotions or feelings. The third and final application, Cognitiv, is designed so users can control the movements of virtual objects with actions that include pulling, flipping, rotating, etc.
Emotiv Systems also launched the Emotive Development Kit, a software package aimed towards game developers, and announced that the Project Epoc system would be developed for uses in other fields, including security, market research and medicine.
"There is a single light of science, and to brighten it anywhere is to brighten it everywhere." -- Isaac Asimov
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