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While it may not be as bad as suspected, gamers may still view the advertising technology as invasive

Following the public outcry over the in-game advertising technology found in Battlefield 2142, Electronic Arts has issued a response to clarify some of the confusion. Apparently, the information collected by IGA Worldwide tracks only information found within the game itself. Here is EA's statement:

The advertising program in Battlefield 2142 does not access any files which are not directly related to the game. It does not capture personal data such as cookies, accountlogin detail, or surfing history.

BF 2142 delivers ads by region. The advertising system uses a player's IP address to determine the region of the player, assisting to serve the appropriate ads by region and language. For instance, a player in Paris might be presented with ads in French. The information collected will not berepurposed for other uses.

Battlefield 2142 also tracks "impression data" related to in-game advertisements: location of a billboard in the game, brand advertised, duration of advertisement impression, etc. This information is used to help advertisers qualify the reach of a given advertisement.

While this may alleviate some privacy concerns, it does not change the fact that the potential buyer of the game is not made fully aware of such a system until the notice is found inside the box. Below we have reproduced the exact text found on the disclaimer:

The Software may incorporate technology developed by IGA Worldwide Inc. ("IGA") (the "Advertising Technology"). The purpose of the Advertising TEchnology is to deliver in-game advertisements to you when you use the Software while connected to the Internet. When you use the Software while connected to the Internet, the Advertising Technology may record your IP address and other anonymous information ("Advertising Data"). The Advertising Data is temporarily used by IGA to enable the presentation and measurement of in-game advertisements and other in-game objects which are uploaded temporarily to your personal computer or game console and changed during online game play. The Advertising Technology does not collect any personally identifiable information about you, and EA will not provide IGA with any of your personally identifiable information. The servers used by the Advertising Technology may, from time to time, be located outside your country of residence. If you are located within the European Union, the servers may be located outside the EU.

By installing and using the Software, you agree to: (i) the transfer of the Advertising Data to servers located outside your country of residence and, if applicable, outside the European Union; (ii)the collection and use of the Advertising Data as described in this Section; and (iii) the delivery of advertising and marketing content by the Advertising Technology. IF YOU DO NOT WANT IGA TO COLLECT, USE, STORE, OR TRANSMIT THE DATA DESCRIBED IN THIS SECTION, DO NOT INSTALL OR PLAY THE SOFTWARE ON ANY PLATFORM THAT IS USED TO CONNECT TO THE INTERNET.

Since being connected to the Internet is essential to the Battlefield gaming experience, gamers who already purchased the software without knowledge of the advertising technology are left with few options. For further explanation and justification of in-game advertising, read Gamasutra's interview with IGA Worldwide CEO Justin Townsend.


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Pay for ads?
By rockyct on 10/18/2006 7:34:55 PM , Rating: 5
I think the biggest issue is the fact that we would pay $50 for a game that has a significant ad presence. I bought BF1942, Vietnam, and BF2 but I am holding out this time. No way am I going to pay more than $20 for this game.




RE: Pay for ads?
By Acanthus on 10/18/2006 7:38:39 PM , Rating: 3
Amen, im not paying full price to beta test for them anymore, hell they dont even have BF2 working right yet after a year.


RE: Pay for ads?
By captchaos2 on 10/19/2006 8:58:32 AM , Rating: 2
If they put ads in a game, then I won't pay more than $15 for it. Otherwise I'll hop into the nearest tank and blow away the signs before I go after the other team. How long before we see a cheat or patch released to block the ads?


RE: Pay for ads?
By JarredWalton on 10/19/2006 4:18:32 PM , Rating: 2
Too bad the signs aren't destructible. :(


RE: Pay for ads?
By GhandiInstinct on 10/19/2006 2:29:23 PM , Rating: 1
$50 for a minor expansion with ads and spyware? I'd rather jump into molten lava!



RE: Pay for ads?
By Knish on 10/19/2006 3:05:40 PM , Rating: 2
Ah, so you're a world of warcraft fan.


RE: Pay for ads?
By One43637 on 10/18/2006 7:54:51 PM , Rating: 2
quote:

by rockyct on October 18, 2006 at 7:34 PM

I think the biggest issue is the fact that we would pay $50 for a game that has a significant ad presence. I bought BF1942, Vietnam, and BF2 but I am holding out this time. No way am I going to pay more than $20 for this game.


ditto, i wouldn't even consider getting this game if it wasn't so cheap for me. (20USD)

i find the logic used to price this game, or any other game that receives significant revenue by showing me unwanted ads, for the same price of comparable games that without ads ludicrous.


RE: Pay for ads?
By BigLan on 10/18/06, Rating: -1
RE: Pay for ads?
By Wwhat on 10/19/2006 12:02:18 AM , Rating: 2
They continuesly feed new ads, therefore they get a continues income from the ads, so your statement is illogical and unfounded.
If a player plays it as much as he does BF2 then the'd get 50 dollar per player easy in revenue.


RE: Pay for ads?
By ogreslayer on 10/19/2006 7:45:55 AM , Rating: 2
Yeah, and honestly I was gonna pick up the game this weekend. O enjoyed it slightly more then BF2. But this combined with my already huge dislike of EA(aka Video Game Satan) and their management of the franchise. Means no purchase from me; especially at the price.


Changes in the Agreement
By thilde on 10/18/2006 9:44:18 PM , Rating: 2
This industry is famous for changing the terms of an agreement as it suits them. What prevents EA from redefining this agreement in a few months to allow them collect whatever information they want to.




RE: Changes in the Agreement
By TheShniz on 10/18/2006 9:58:10 PM , Rating: 2
And WHY can they not simply use the location as entered into the Windows registry?!? If their sole concern was localized marketing, then why be so evasive and underhanded?!?!?!?!?!?!?!?

This is still a threat as it opens up the door and gives them an avenue to do even more sh*ttiness! Simply unneccessary and uncalled-for!!!

I smell some stank a** bullsh*t!


RE: Changes in the Agreement
By BudgetGamer2006 on 10/18/2006 10:09:38 PM , Rating: 1
They mean localized marketing in a couple ways...
1: like what you said.. of geographical locations.
2: I believe they collect data and localize the content to something the user is responsive to.. like car ads.. or more game ads. etc


RE: Changes in the Agreement
By darkfoon on 10/18/2006 10:23:17 PM , Rating: 2
quote:
And WHY can they not simply use the location as entered into the Windows registry?!? If their sole concern was localized marketing, then why be so evasive and underhanded?!?!?!?!?!?!?!?


They need to collect more localized data, because Windows doesn't know what state you are living in (at least, last time I checked it doesn't).

It's sort of like how I keep seeing Sonic (fast food) ads on my TV, when there isn't a Sonic restaurant within 100 miles of where I live. It bugs the crap out of me to see advertising for products THAT I CAN'T BUY! I suppose EA doesn't want people playing their games to see ads for Roth's IGA when they don't even live near one and such.

No, I don't condone their actions. Who knows what ads will look like in 2142, so unless they can make them look all futuristic, they won't make gameplay "more immersive" as they claim. On the contrary, they will make the game less immersive, because companies like intel, AMD, Microsoft may not even exist over 100 years from now.

I hardly game ever at all, but now I know that I will NEVER buy an EA game, ever. Not even Spore (unless they guarantee it wont have ads. One can't deny how cool Spore looks)


RE: Changes in the Agreement
By Wwhat on 10/19/2006 12:05:50 AM , Rating: 2
they collect "impression data", what is that suppose to mean really, their explanation leaves soemthing to be desired.


RE: Changes in the Agreement
By Wwhat on 10/19/2006 12:10:34 AM , Rating: 2
Like the statement "duration of advertisement impression", they clearly don't need to poll how long they put the ad on there so what is that?
The whole thing stinks to high heaven, why didn't they simply just feed those bilboard in, instead of making it even worse than that already is.


RE: Changes in the Agreement
By Houdani on 10/19/2006 11:09:37 AM , Rating: 2
By "impression data" I read that to mean they collect information regarding:

>> how long the player had the ad on their screen
>> was the reticle was pointed at the ad (but not shooting at it), meaning that ad was "impressive"
>> so on and so forth along these lines

I wouldn't put it past the ad pimps to correlate the IP address of the gamer with a list of IP addresses collected by advertiser's websites. For example, if you see an ad for pepsi.com within the game and then later go and visit pepsi.com, then you've just dropped a huge dose of "impression data."

Yay! *grumble* *grumble* *grumble*


?
By Brainonska511 on 10/18/2006 7:32:02 PM , Rating: 3
So if the warning is within the box, are you allowed to go and return the software if you don't agree to it (after opening the box and discovering the warning/license agreement)? I doubt stores would be taking back boxes of opened software if you don't agree to the license agreement.




RE: ?
By Mazzer on 10/18/2006 7:57:35 PM , Rating: 4
How many people will take it back anyway? They bought it because they wanted to play it. Sure they are a little mad but I doubt there is going to be a mass exodus. People are always going to complain about EA did this or that but they still will go out and buy EA's software. Every year when they release the same game with a few new features, slap another number at the end, and call it a game people run out buy it in masses. Want to make EA stop destroying what could be marvelous games? Stop buying their stuff! Make them sit back and rethink their strategy.

Now I have heard people say that this will help cover development costs, but hahaha is EA doesn't need to make their stock holders any happier. Maybe a smaller company who is starting up and just spent millions developing a next gen game engine might need this, and I would support that! EA just release the same old thing with some new textures. Woohoo.


HOSTS
By FightingChance on 10/18/2006 8:25:50 PM , Rating: 3
I am curious; SWAT 4 featured a similar system that would auto-populate posters in-game with advertisements and also record how long you would look at them (the 'impression'.) By adding 4 IP's for the media company's servers to your HOSTS file, you could effectively block the requests for more ads. Can this same method be used to defeat the advertising presented here?




RE: HOSTS
By Missing Ghost on 10/18/2006 9:43:38 PM , Rating: 2