When it comes to Halo
2, the developers
of the game aren't content with how things turned. Sure the game went on to
rack up $125 million USD in sales on its first day and has sold more than 6.5 million
copies worldwide since its launch, but those successes seem to ring a bit
hollow with Bungie.
Many Halo fans
that plunked down their hard-earned money for Halo 2 were disappointed with the game’s storyline and ending --
Bungie's Frank O'Connor agrees. "We drove off Thelma & Louise
style," said O'Connor. "The trick is to avoid designing or writing by
committee. You have to take what's best from the input you're getting and not
have it turn into that too many cooks situation."
Part of the reason for the discontent with the game stems
from the fact that Bungie didn't have the four to six week "polishing
period" that it had with the original Halo
blockbuster. "We had about four to five weeks to polish Halo at the end. No more than that. And
that last five per cent is responsible for 30 per cent of the success of the
game, or more. That's the period in which we really had a perfect storm,"
said technical lead Chris
Butcher. "One of the things that stuns me when I think about it, and I
can't believe this is true - we had none of that for Halo 2 ... We
miscalculated, we screwed up, we came down to the wire and we just lost all of
that."
Even more harsh words were reserved for Halo 2's multiplayer. "Even the multiplayer experience for Halo 2 is a pale shadow of what it could
and should have been if we had gotten the timing of our schedule right. It's
astounding to me. I f***ing cannot play Halo
2 multiplayer. I cannot do it. And that's why I know Halo 3 is going to be so much better," adds Butcher.
Bungie has a chance to not only improve on the tremendous
sales success of Halo 2, but also to
improve on the many letdowns brought forth with that title. Bungie has already notified testers
selected for the Halo 3 beta and the title is
expected to hit store shelves in time for the Holiday 2007 season. Bungie has a
little less than a year to truly wow Xbox 360 owners out there and hopefully
they won't let them down. Gears of War
is already shaping up
to be the “next big thing” for the Xbox 360 platform, so the Halo franchise isn’t the only game in
town anymore.