trolling charitably could be referred to as a pop culture phenomena.
People online seem often to develop proclivities for trying to get
under each others' skin and in the most extreme cases a troll is
born.But trolls days of lurking around internet message
boards may be limited -- at least if Activision Blizzard can help
it. The company, which makes the best-selling World
of Warcraft and Starcraft
announced that it will be forcing
players to use their real names on online message
II: Wings of Liberty,
will be the first game to enact the new rules when it releases on
July 27. Those changes will quickly be rolled out to other
games -- likely including World
the world's most popular paid MMORPG, with over 11.5
million subscribers.The company is offering players the
option of putting their in-game handle next to their real world
name. However, it will not currently force players to do this.
It says that players choosing to do so will be helping to create a
more positive environment.It says the changes in generally
should cut down on trolling and nasty behavior in the forums. Marc
Rotenberg, executive director of the Electronic
Privacy Information Center, says such erasures of privacy are nothing
new. He points out that the world's largest social networking
site, Facebook, recently switched to requiring real names, and that
businesses are typically well within their rights to demand such
provisions. That said, he said such moves are
disappointing as part of the magic of the internet is anonymity and
alter-egos. He states, "Part of the fun of the online
gaming would was the sense that you could construct a character
different form who you were in the real world."
quote: Did you ever think that the problem with having those accounts hijacked is that people are using too weak passwords that are EASILY guessed?
quote: This can only be a good change.
quote: I hate to sound like a doomsayer, but I fully expect to read a story one day about how some nutjob got someones home address because of this and did who-knows-what to them. It's happened before hasn't it??
quote: The password is only one of two tihngs you need to hack an account. The other part is the username. Before battle.net linkage, WoW accounts had an arbitrary username that you never had to type if you checked the "remember username" checkbox. This made it impossible for keylogging viruses to find out your username!
quote: Players have had a terrible record so far with account security.
quote: A user's name being displayed is hardly a security threat.
quote: This is about PERSONAL security more than it is account security. I don't really feel like discussing you on the things you're saying.
quote: How can someone say that in this day and age? You're wrong to the point of stupidity.
quote: A user's name being displayed is hardly a security threat. You mention a Google search can produce your Facebook, MySpace, and whatever else information. This is true, but it's also true for the (twenty-six) of people with the same name.
quote: There are 26 people showing in the world having my name.
quote: and now our real names are being used. This is NOT the path to more security. Now with a simple Google search after reading a forum post, someone can find your Facebook page, your Myspace, possibly your Email address and much much more.
quote: It all boils down to people like you, who want to believe that their information is...."safe".
quote: Starcraft II: Wings of Liberty, will be the first game to enact the new rules when it releases on July 27.
quote: pay the monthly fee
quote: So there are 11.5 million idiots in the world. Yipee.
quote: If I want to spend time online, I spend it playing FPS, RTS or Combat Flight Simulators that require intense levels of skill to exceed in at the highest levels of prowess with no time commitment required to be good. MMO's offer none of that to me--so, why should I pay a monthly fee for them?
quote: I know what I want in life. If I want to play an RPG, I'll play a single player one that has a rich, developed story and plot along with extremely deep play mechanics--an RPG I pay once for to play.