It’s no secret that the World
of Warcraft is one of the biggest cash cows in today’s games industry – a point
further punctuated by the $1.2 billion in revenue raked in by Blizzard
Entertainment in 2007.
Blizzard Entertainment’s parent company, Vivendi Games,
brought in a total
of $1.5 billion, which puts into perspective the contributions that World of Warcraft brings to the
publisher.
World of Warcraft shows no sign of slowing down. Blizzard
experienced 58 percent higher revenues in 2007 over 2006 and recently announced
that its massively multiplayer online role-playing game has amassed more than 10
million subscribers worldwide.
"It's very gratifying to see gamers around the world
continuing to show such enthusiasm and support for World
of Warcraft," said Mike Morhaime, CEO and cofounder of
Blizzard Entertainment. "We're always pleased to welcome new players to the
game, and we're looking forward to sharing the next major content update with
the entire community in the months ahead."
Blizzard’s massive revenue will no longer be just a part of
Vivendi Games for 2008, however, as the Vivendi merged with Activision to form
Activision Blizzard – creating potentially the world's
largest, most profitable games company.