Microsoft Creative Director Fights with Twitter Users Over "Always-On" Consoles
April 5, 2013 11:58 AM
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This may be a clue as to what to expect with the next Xbox console
Microsoft's creative director put up quite a fight in favor of always-online consoles, which is a particularly curious move -- especially on Twitter -- when the company hasn't said much about its upcoming Xbox console.
Adam Orth, a creative director at Microsoft Studios, posted a tweet that said "Sorry, I don't get the drama around having an 'always on' console. Every device now is 'always on.' That's the world we live in. #dealwithit."
While this tweet wasn't too surprising, what transpired afterward ended up being pretty interesting. Two Twitter users -- Alex Wells (@TheonlyAlexW) and Manveer Heir (@manveerheir) -- disagreed with Orth's initial tweet, and Orth came back pretty strong.
Here's the Twitter conversation transcribed:
: I want every device to be "always on."
: Off the top of my head I know 5 people who own 360's who currently have no access to the internet. They would be screwed.
: Those people should definitely get with the times and get the Internet. It's awesome.
: Did you learn nothing from Diablo III or SimCity? You know some people's Internet goes out right? Deal with it is a sh*tty reason.
: Electricity goes out too.
Sometimes the electricity goes out. I will not purchase a vacuum cleaner.
The mobile reception in the area I live in is spotty and unreliable. I will not buy a mobile phone.
While Microsoft (or Orth) haven't made any specific mentions about how the "always-on" argument applies to the next Xbox console, this little Twitter argument may be dropping some clues.
In December 2012,
Xbox Live subscribers
lost the Cloud Saved Games feature
, which allows gamers to store saved games online and pick them up later on a different console if they'd like. The outage lasted anywhere from a couple of hours to a couple of days.
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RE: Some people need to learn to keep their mouths shut
4/7/2013 5:05:30 PM
That was awesome. And the dig at the Wii U at the end was great - I don't get that thing either.
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