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OS X "Lion" (10.7) will only be delivered via the Mac App Store (and pre-installed on new Macs), and will retail for $30.

IPhoto in full screen mode

ICloud Photo Stream keeps photos up to date across multiple devices
OS X is looking a lot more iOS-like these days

Today was the kickoff keynote at Apple Inc.'s (AAPL) annual Worldwide Developers Conference (WWDC) 2011.  Apple doesn't do anything small, and WWDC is is no exception.  Every rumor and leak is scrutinized in painful detail for weeks leading up to the conference.  And every detail from the conference will certainly be scrutinized.  With a thirst for brevity, let's jump into the meat of this major event.

[For a companion piece on iOS 5, jump here.]

I. OS X Lion

i. Multi Touch Dominates UI Changes

After a brief introduction by an extremely gaunt Steve Jobs, apparently trying to maintain his CEO responsibilities despite being on medical leave, Apple's Senior VP Phil Schiller took the reins, presenting OS X 10.7 "Lion".

Mr. Schiller started with some metrics -- Apple claims Mac sales have grown 28 percent year-to-year for the last five years, on average, while the PC market contracted 1 percent a year.  Apple says that three quarters of its sales are now notebooks.

Without pause Mr. Schiller then jumped into the Lion introduction, commenting, "Next up in OS X is Lion, a major release with over 250 new features. If you'd like we can go over every one of them today."

As we've discussed in past posts, OS X Lion is shaping up to be a more major release than the standard short-cycle Apple operating system update.  One of the major reasons for this is that Apple is trying to introduce more iOS-like elements into OS X, much as Microsoft Corp. (MSFT) is trying to introduce more Metro UI elements into Windows 8.

The first new feature unveiled for Lion-powered notebooks is multi-touch gestures.  Using the touch pad, Phil Schiller showed tap-to-zoom, pinching, two-finger swiping, and scrolling "all with an incredible, physical realism that's never been possible in a PC operating system before." 

(That's right, pay attention Apple fans, Apple's SVP called Macbooks "PCs"!)

The proprietary Safari browser is now equipped with touch-equipped "momentum scrolling" and page swipe animations for articles in a compatible web format (the presenter used a BBC article).

Apple showed off some of these touch gestures in action, which include windowing controls, that looked like a slightly more touch-driven version of Windows 7's various Windowing advances. A feature called "Mission Control" lays out your various app windows in a organized format for easy selection.  Apps go to the right, widgets go to the upper-left, and "spaces" are laid out up top. 

"Spaces" are a new creation in the OS, which act a Window storage site.  To make a new space you can hover over the upper right.  You can then drag as many Windows as you want into it to unclutter your desktop.  To delete a space, simply click the 'X' that appears when you hover over it, and the windows inside will fly out.

ii. Mac App Store

Aside from multi-touch Apple was also going hard at plugging its new Mac App Store, which it claims has become the "#1 channel for buying PC software".  With Lion the company will introduce several new features into the store, including in-app purchases, push notifications, and a new app sandboxing mode to boost security.

They showed off the "Launchpad" feature, which acts as a storehouse for your purchase apps, along the lines of the app pages in iOS.  

Apple dropped a bit of a bomb, announcing that Lion itself, as rumored, was going to sell exclusively through the Mac App Store.  It claims no physical media (e.g. DVDs) will be shipped to customers.

The App Store download weighs in at 4 GB.  Apple dropped the price of an OS upgrade from $129 with Snow Leopard to $29.  And once you buy Lion, you can install it on as many of your "authorized" Macs as you want.

iii. Odds and Ends

While apps and multi-touch were the big ticket items, there was other interesting features demoed.

Apple showed off an improved "Resume" function, which restarted the computer in its same configuration as before.  It also demoed a slightly creepy "Auto Save" feature, which now saves documents regularly -- even if you don't.  You can explicitly instruct programs not to do this via a menu option, but be vigilant -- Lion is watching you.

The feature has been integrated with slick version control that lets you copy and paste between versions of a document.  The feature was shown of with Apple's document editor "Pages", but expect these changes to be rolled into Microsoft Office for Mac, as well.

Apple also showed of "Air Drop", a peer-to-peer wireless file transfer technology, which includes auto discovery.  You can transfer documents to an OS X equipped cohort by searching for local users and then dropping files/folders into their Air Drop box.  The transfers are "fully encrypted", though Apple leaves the nitty gritty details of what encryption scheme it used unknown.

The company also showed off a new mail client, with built in search tokens, and new comment thread modes. The search tokens allow you to find emails much easier.

Aside from these odds and ends, Apple also teased at a host of other features, including Windows migration (transfers files from your Windows install), FileVault 2, FaceTime, and more.

iv. Release Date

OS X Lion will ship in July.  Apple has not specified an exact date. A developer preview is currently available, complete with 3,000 (!) new APIs, for your developing pleasure.

II. iCloud

i. Services

Steve Jobs was back to present iCloud.  He seemed in good spirits, quipping, "You like everything so far? I'll try not to blow it."

Mr. Jobs summarizes the new service, stating, "Some people think the cloud is just a big disk in the sky... We think it's way more than that. iCloud stores your content in the cloud and wirelessly pushes it to all your device. It automatically uploads it, stores it, and pushes it to all your devices. Everything happens automatically and there's nothing new to learn. It just all works."

The first round of features of iCloud, the pricey new Apple domain-cum-service will mimic Android's long-standing Sync services, and also transfer music, à la the new Google Music service from Google Inc. (GOOG).

Disparaging previous versions of his company's Mobile Me services ("not our finest hour"), Mr. Jobs doled out praise for the "new" iCloud-driven Mobile Me.

The new service will go from a $99 annual subscription to the much more attractive price of "free".  Apple says it will not vend ads via iCloud services.

It will push mail and notification via the platform to Macs, iPhones, iPads, and iPod Touches, connected to your iCloud account.  Even non Macs PCs can access the service.  The cloud also allows for "automated daily backups" and plays host for your "camera roll" -- an online pictures account.

Apple has new iCloud Storage APIs that allow documents and more to be uploaded to its cloud, cross-platform.  Photo Stream-ing from your PC to your iCloud will give you an album that is then accessible inside your Apple TV box -- not bad (though not much of a reason to buy Apple TV, still).  Cloud photos will be stored for 30 days, automatically, though you can elect to save some longer.  Connected Macs and Windows PCs store all your photos (synced courtesy of the cloud), while iOS devices like your iPhone store the last 1,000 photos to save memory.

Apple also offers users 5 GB of free storage in their iCloud for "other stuff" besides music and photos (e.g. emails and documents).

ii. Music

And finally, we come to Apple's long await streaming music offers -- the meat of the iCloud.

iTunes will now sync purchased songs (stored as 256Kbps AAC) across the cloud, allowing multiple downloads of the same media at no extra charge.  Mr. Jobs makes the dubious claim, "This is the first time we've seen this in the music industry -- no charge for multiple downloads to different devices."

(*Cough*, Zune pass, anyone?)

So what about pre-existing songs?  Mr. Jobs comments, "With 15 billion songs, that's a lot of songs out there. But, you may have some that you ripped yourself. There's three ways you can deal with that."

Those three ways are:
1. Sync your iPhone/iPad etc. via wire or Wi-Fi.
2. You can rebuy the song (ha, nice try, Apple).
3. Use iTunes match to get copies of the ripped music in your library via iTunes.

iTunes Match?  Ah, so here we finally come to Apple's "subscription" service -- sort of, at least.  Apple is offering for $24.99 USD a year (as rumored) the ability to match any music you have in your iTunes on your PC/Mac (including items from *cough* questionable sources).  The new iTunes 4.3 automatically finds and matches your songs and generates legal, happy, magical Apple copies of them.  The advantage her is the sound quality will be upgraded to 256 kbps AAC (vs. your pirated 192 kbps mp3, likely, unless you're one of those audiophile torrent pirate types...).

Songs that don't match are uploaded, so your bootlegs are safe.  But Apple has 15 billion songs.

The company showed off a brief picture show of its new data center in North Carolina, which will be playing host to the iCloud service. States Mr. Jobs, "It's as eco-friendly as you can make a modern data center, and we're pretty proud of it."

III. Analysis

When Lion launches in June it will have arguably the most advanced PC user interface design of any major OS.  It will also have one of the busiest designs of any operating system UI-wise.  How these features balance out will ultimately largely come down to personal preference.  In other words, Lion could be the best thing sliced bread, or the biggest headache since your teenager started driving.

As for iCloud, the free part of the service largely matches Google's slick offerings from Android OS and the browser Chrome, in a slightly different, but equally slick package.  For Google fans there's nothing particularly compelling to switch, for Apple fans there surely will be.

When you come to streaming options, you arrive at arguably the most compelling argument to embrace Apple's new products.  Google Music is debuting with similar features, but it merely uploads your library, so sound quality and multiple copies remain a problem.  With Apple's service for a small premium $24.99, you'll get an ostensibly organized library (though it remains to be seen how well this works in practice).  If the process is well coded, that could make this a huge hit for Apple.

More importantly, access to Google Music is currently limited, as the service is in "beta".  Apple's service should be broadly available for the masses when it launches shortly.

Apple doesn't exactly suggest this, but its system essentially promotes a new kind of quasi-piracy.  Go, download a song via p2p/bittorrent, load in iTunes, and iTunes Match it.  Just like that you will have a "legal" copy.  Surely labels won't be entirely happy with this -- but hey, they're getting something.

The concept is attractive and it may "just work" when it comes to luring in customers.


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So I have a big pile of dead crows here...
By Belegost on 6/6/2011 2:33:15 PM , Rating: 5
You know, when the Win8 video was posted with lots of touch interaction, the Apple fans seemed to think their holy company wouldn't go there, and mocked MS about gorilla arms, and greasy screens, etc.

Now, ummm, looks like Apple is copying MS here and bringing touch to OSX...

Do you want your crow hot, or iced?




RE: So I have a big pile of dead crows here...
By EnzoFX on 6/6/2011 2:45:44 PM , Rating: 2
You forget that Apple has always drawn attention to multitouch, but only for touchpads, and NOT directly on screens.


RE: So I have a big pile of dead crows here...
By Mitch101 on 6/6/2011 3:13:57 PM , Rating: 2
Wow Mac is finally getting Microsoft Surface?
http://www.microsoft.com/surface/en/us/default.asp...

Microsoft Surface was announced on May 29, 2007.


RE: So I have a big pile of dead crows here...
By aharris02 on 6/6/2011 4:24:35 PM , Rating: 2
Microsoft's Surface is cool and all (sans the name...), but it hasn't exactly caught on with the market yet. I mean really, how many homes do you know of that have one?

Don't forget they've been developing it since its inception back in.. 2001? In development for 10 years, and it's still not really turning a profit. I appreciate Microsoft, but they've had issues bringing genuinely new tech to the market for a while now.

Sure Apple is copying them, but at least they're using the technology in a way that helps to quickly progress the industry.


RE: So I have a big pile of dead crows here...
By Mitch101 on 6/6/2011 4:31:47 PM , Rating: 2
Its in there you just need the hardware. The problem lies with the hardware manufacturers producing monitors that use it.


RE: So I have a big pile of dead crows here...
By aharris02 on 6/6/2011 4:47:31 PM , Rating: 2
True, and that is an area Apple has spent the better part of the past 12 years figuring out.

Apple understands how to manage hardware/software integration, even if it includes pressuring vendors to perform to their standards. I'm not sure if Microsoft will figure that out anytime soon, but it's definitely not currently their area of expertise.


By Mitch101 on 6/6/2011 5:06:02 PM , Rating: 2
Windows Phone 7 and Windows Tablet have hardware specifics. I think they learned their lesson on the upgradable to Windows Vista stickers issue that didnt meet the level needed to run Vista properly.

I wouldn't boast much about Apple standards of quality. iPhone Antenna Condom, yellow monitors casing and screens, peeling laptops, countless screen flicker issues, non admission to NVIDIA chip separation, hard drive compatibility issue on certain notebooks etc. Were also on our second dead control pad iPod nano but yet Im still on my first Zune 30 that I leave in the car through winter trying to kill.


RE: So I have a big pile of dead crows here...
By borismkv on 6/6/2011 5:26:39 PM , Rating: 2
MS *can't* do the things that Apple does to its manufacturers because as soon as they do someone brings up an anti-trust lawsuit and fines them 5 billion dollars. Apple's been extremely lucky in the litigation front by keeping their anti-competitive practices on the down-low, and now they have enough cash in the bank to bludgeon anyone that tries to sue them.


By Smilin on 6/6/2011 6:22:50 PM , Rating: 2
The gloves came off just a few weeks ago. Expect MS to crack the whip on the junkware that OEMs load as well as their sub-par hardware specs. Windows 8 will be the first OS released since the anti-trust settlement expired.


By Reclaimer77 on 6/6/2011 6:20:25 PM , Rating: 1
quote:
Apple understands how to manage hardware/software integration,


By handcuffing everything to a closed box? By telling you what hardware you can use, what standards you can use (ie Flash) and by dictating every way that you get to use the thing you actually paid for?


By Smilin on 6/7/2011 3:10:18 PM , Rating: 2
When MS chooses to do this they seem to do well.

The ZuneHD, their whole line of mice, and Xbox peripherals are all excellent hardware.

Apple has done some great things in this area with the move to 100% aluminum chassis, and locking in production runs for IPS displays. They do blow it from time to time though. Overheating, yellow, and locking up Macbooks do happen.


RE: So I have a big pile of dead crows here...
By headbox on 6/6/2011 4:14:26 PM , Rating: 1
exactly- where does Apple say multi-touch means touching the screen? idiots.


By Smilin on 6/6/2011 6:24:48 PM , Rating: 3
Apples top selling products use multi-touch on the SCREEN.

No need to insult people.


RE: So I have a big pile of dead crows here...
By nafhan on 6/6/2011 2:52:31 PM , Rating: 5
While I always appreciate crazy Apple fans being wrong...
This isn't a case of Apple copying MS. Both companies have been working on (and innovating) in regards to "touch" interfaces for quite a while, and over the past several years Apple's been first to the party with successful products using touch screen interfaces. More importantly, MS had a press release Apple has a product release.


RE: So I have a big pile of dead crows here...
By Mitch101 on 6/6/2011 3:17:03 PM , Rating: 4
The product idea for Microsoft Surface was initially conceptualized in 2001 by Steven Bathiche of Microsoft Hardware and Andy Wilson of Microsoft Research.

A similar concept was used in the 2002 science fiction movie Minority Report. As noted in the DVD commentary, the director Steven Spielberg stated the concept of the device came from consultation with Microsoft during the making of the movie. One of the film's technology consultant's associates from MIT later joined Microsoft to work on the Surface project


RE: So I have a big pile of dead crows here...
By nafhan on 6/6/2011 5:07:46 PM , Rating: 2
And the iPad basically looks the same as those things on Star Trek... Just making the point that both companies are building off of and perfecting ideas that have been around for a while.


RE: So I have a big pile of dead crows here...
By Smilin on 6/6/2011 6:30:56 PM , Rating: 2
Don't confuse the Surface with Apple style multitouch.

Ignoring screen size, try to have two people use an iPad at the same time. iOS won't be able to tell them apart with capacitive touch alone.

There is some jaw dropping magic going on with the Surface but unfortunately it is priced out of the consumer budget. I'll be pretty tickled when it becomes affordable.


By Master Kenobi (blog) on 6/6/2011 7:33:29 PM , Rating: 2
Surface is actually quite affordable. I saw the original specs that were showcased back in 2007 and to be perfectly honest you could get one built for about a thousand USD. It is surprisingly lowtech given what it does.


By Smilin on 6/7/2011 8:56:21 AM , Rating: 2
Really? So you'll be able to buy the proprietary infrared sensors then? It is not merely capacitive multitouch.


By KoolAidMan1 on 6/6/2011 6:56:33 PM , Rating: 3
First, multitouch gestures have been a part of OS X for years.

Second, there is a HUGE difference between multitouch designed around large trackpads while maintaining the traditional windows/folder based desktop GUI, and an OS that revolves around touchscreens and a completely different UI.

You aren't getting gorilla arms or greasy screens on an OS X based desktop or desktop.


Microsoft
By Raiders12 on 6/6/2011 3:52:40 PM , Rating: 3
I love my "lame/unhip" Zune 32GB HD which I bought for $150 brand new. Pay $15/mo for UNLIMITED music, oh wow, click and download 5 albums or 10 albums if I want in one swoop.
On top of that, I can own/purchase 10 songs per month. All for $15. But Microsoft is a bunch of jerks, Apple is the hero and savior of the consumer electronics world.




RE: Microsoft
By aharris02 on 6/6/11, Rating: 0
RE: Microsoft
By Mitch101 on 6/6/2011 4:14:06 PM , Rating: 3
$24.99 + Song purchases. You still have to buy or supply a pirated version of the song. Your limit is what you paid or pirated.

if you're a Zune Pass user, this whole streaming music off of a cloud service probably sounds pretty useless to you since you've already got cloud-based streaming of over 11 million songs no matter where you are anyway.


RE: Microsoft
By aharris02 on 6/6/11, Rating: 0
RE: Microsoft
By Reclaimer77 on 6/6/2011 10:27:10 PM , Rating: 2
Don't forget the Podcasts!! If you're a fan of podcasts like me, you will not find a finer more comprehensive and wide sweeping collection of podcasts anywhere on the net. Zunepass is great and is SO underrated compared to that piece of crap iTunes.


RE: Microsoft
By AmbroseAthan on 6/7/2011 11:53:37 AM , Rating: 2
The one thing I am still curious about is getting higher quality copies of music I burned from a CD or otherwise obtained.

It seems if you could match up a ton of music that was not digitally purchased (pirated or otherwise), and then just re-download all of it in a higher-quality DRM-free AAC, that would be worth it at a one year price and then cancel at the end of the year. For myself, this is a few thousand songs, many of which I ripped in the late 90's to earl 2000's from friend's CD's and normally at only 128kbps mp3's.

After you have these downloaded, you could then re-upload to Google or Amazon for streaming if streaming was needed.


RE: Microsoft
By Smilin on 6/6/2011 4:29:10 PM , Rating: 5
Your math is wrong. Here let me fix it for you.

Zunepass: $12.49/mo = $149/yr
iTunes+iCloud: $24.99/yr + $0.99 X 120 = $143.79/yr

Looks like Apple is cheaper. Oh wait though. For that $6.21 more per year you get access to unlimited music . Microsoft wins this one.

Just sayin'.


RE: Microsoft
By aharris02 on 6/6/2011 4:41:08 PM , Rating: 2
1) You make the assumption that I care to buy music on a monthly basis.

2) You're still trying to convince me that paying >$100/yr for music is ok (hint: it's still not working).

3) He priced it at $15/mo, not $12.49. Either you're wrong, or he's overpaying and should revisit buying his subscription options.

Either way I'll stick with my sub-$50/yr options, thank you.


RE: Microsoft
By Smilin on 6/6/2011 5:57:56 PM , Rating: 2
quote:
1) You make the assumption that I care to buy music on a monthly basis.

2) You're still trying to convince me that paying >$100/yr for music is ok (hint: it's still not working).
I'm making no assumptions at all nor am I trying to convince you of anything. I led you to the water. Drink it or don't.
quote:
3) He priced it at $15/mo, not $12.49. Either you're wrong, or he's overpaying and should revisit buying his subscription options.

We're both right but I tailored my answer around your assumed "per year". Use the intarwebs.
quote:
Either way I'll stick with my sub-$50/yr options, thank you.

Sounds good. Stick to not having any music. If you don't love music then iTunes is definately the better option. I'll stick with Zune + pass.


RE: Microsoft
By aharris02 on 6/6/2011 6:30:09 PM , Rating: 2
Again with the assumptions & non sequiturs.

Not sure where you get the idea that I don't listen to or love music; on the contrary, I listen to music 6+hrs/day every day. Excluding purchases that go directly to the artist (lookin' at you Radiohead), I choose to find ways to enjoy my solid-quality music, commercial-free, without spending more than $100/yr.

And as for the streaming music, I've used streaming music "download and listen to everything you want as long as you continue to pay us" services. They require manual searching to expose myself to the kind of variety that Pandora introduces me to automatically, thus I'm not willing to pay out the ass for those services.

Maybe it's just my perception of the value of music in the digital age, but my view (and an enormous segment of the market's view) of music's worth tends to differ greatly from that of the Recording Industry.

And on that note, nobody seems to remember that if it weren't for iTunes and Apple's influence, everyone who wanted to "buy" music would be paying well more than $0.99 per track:
http://www.dailytech.com/article.aspx?newsid=13111


RE: Microsoft
By Smilin on 6/7/2011 9:06:59 AM , Rating: 2
quote:
Again with the assumptions & non sequiturs.

Not sure where you get the idea that I don't listen to or love music; on the contrary, I listen to music 6+hrs/day every day. Excluding purchases that go directly to the artist (lookin' at you Radiohead), I choose to find ways to enjoy my solid-quality music, commercial-free, without spending more than $100/yr.


If you intend to buy music regularly (in addition to the free methods we all use) then Zune is a better buy. Period.

If you don't buy music regularly then it's a wash.
quote:
And as for the streaming music, I've used streaming music "download and listen to everything you want as long as you continue to pay us" services. They require manual searching to expose myself to the kind of variety that Pandora introduces me to automatically, thus I'm not willing to pay out the ass for those services.

You're brainwashed by iTunes methinks. I stopped using Pandora (and Last.fm) in favor of Channels and SmartDJ on Zune. It's tailored to me, mixes some of my own music, comes included in the cost, has no advertising and I get to keep anything I want. If you're manually searching you're doing it wrong. Is that a limitation of Napster/Rhapsody or something?

quote:
Maybe it's just my perception of the value of music in the digital age, but my view (and an enormous segment of the market's view) of music's worth tends to differ greatly from that of the Recording Industry.

We share this view.

quote:
And on that note, nobody seems to remember that if it weren't for iTunes and Apple's influence, everyone who wanted to "buy" music would be paying well more than $0.99 per track:
I seem to remember apple charging more (what $1.29/1.39?) for mp3s back when they were still using DRM. They started doing flat .99 after Zune did (likely a coincidence rather than a copy I would guess).


RE: Microsoft
By aharris02 on 6/7/2011 2:58:53 PM , Rating: 2
I don't regularly buy music, so that points to you and I being two different segments within the consumer music market.

I'm also definitely not brainwashed by iTunes - I'm well aware that it's bloated and runs as slow on my PC as Flash does on my Firefox. I have simply managed to supplement my need to listen to whole albums with ad-free Pandora One. The manual music searching was a limitation of Rhapsody when I last used that service, and I've since found somethign that works better for me.

As for Apple's mp3 pricing, they've always made it clear that their prices and DRM are mostly influenced by the RIAA. They were also well aware that most consumers considered $0.99 the breaking point on individual tracks. So for most of the last decade, Apple has built their clout in the online music distribution industry and used that to negotiate against DRM and higher mp3 prices. Now we enjoy $0.99 tracks that are entirely DRM-free, in large part thanks to Apple's efforts.

I also understand that Apple was doing this solely for their bottom line, as opposed to some righteous crusade on behalf of consumers; but that doesn't change the fact that this is one critical area in which Apple's best interest lined up with consumers'.


RE: Microsoft
By Smilin on 6/7/2011 3:17:27 PM , Rating: 3
Apple's near monopoly on digital music distribution is a double edged sword. On one hand they are powerful enough to stand up to the RIAA. On the other hand they limit consumer choice by signing exclusive deals and trying to force ecosystem lock in (ask me how bad it sucks to find a car stereo that integrates with Zune..it's bad)

So let me cede that Zunepass might not be for you. Should you ever change to fall into it's segment then by all means check it out though. Even if you don't use the Zunepass, the Zune software and service are still far better than iTunes. It's a good looking piece of software too.


RE: Microsoft
By Smilin on 6/6/2011 6:12:28 PM , Rating: 1
Bite the bullet and switch to yearly. I've been running a zunepass since the doo-doo zune 30 so it made sense to me.

Man, I've gotten a shitload of good music over the years... I snagged a Shazam tagged song while I was sitting at a stoplight today. I grabbed the rest of the album while I was at it. :)


5 GB for storage
By Conner on 6/6/2011 3:16:17 PM , Rating: 3
You might want to clarify what 5 GB means. 5 GB is only the restriction on mail/contacts/documents.
Photos are limited up to 30 days and iTunes is unlimited.




RE: 5 GB for storage
By Mitch101 on 6/6/2011 3:22:21 PM , Rating: 5
If 5gb isn't enough you can upgrade.

25 GB of free online storage for sharing Microsoft Office
docs and photos

http://explore.live.com/windows-live-skydrive

Windows Phone Already Does Play Music From The Cloud
http://pocketnow.com/windows-phone/windows-phone-a...


Huh...
By borismkv on 6/6/2011 7:32:23 PM , Rating: 4
Amazon's had this for a while already. Apple's turning into Microsoft, apparently.




Yawn
By Smilin on 6/6/2011 3:02:33 PM , Rating: 2
While the whole world was jerking off to the WWDC, Microsoft just dropped a couple bombs on E3. The 360 is rocking these days.




RE: Yawn
By Conner on 6/6/11, Rating: -1
RE: Yawn
By KoolAidMan1 on 6/8/2011 3:06:06 AM , Rating: 1
Your MS fanboyism has made you brag about that console, sad.

Screw the XBox and its lineup of casual-jump-up-and-down-in-front-of-a-webcam-like-a n-idiot games for the casuals and a bunch of gamepad on-rails shooters made for the dudebros and the 12 year olds.

Microsoft is the enemy of traditional PC gaming. If it wasn't for Valve and Blizzard we'd be pretty screwed.


Multi-Touch Gestures
By nidomus on 6/6/2011 3:23:38 PM , Rating: 2
Ok... I'm pretty sure my netbook has most of these multi-touch gestures already and I purchased it a year and a half ago.




But Actually No
By rburnham on 6/6/2011 4:00:35 PM , Rating: 2
quote:
Using the touch pad, Phil Schiller showed tap-to-zoom, pinching, two-finger swiping, and scrolling "all with an incredible, physical realism that's never been possible in a PC operating system before."


Actually, it has been possible, just not done. Get it right Phil, ya jackass.




Wrong direction
By mcnabney on 6/6/2011 6:31:47 PM , Rating: 2
Since flash storage is nearly $1/GB and we are now moving quickly to the METERED wireless data world - is this really the right time to be required to stream all of your data content instead of keeping it local? I like the Cloud for distribution, but I wouldn't even use it as a backup. Not exactly five nines of reliability out there...




Typical apple
By sprockkets on 6/6/2011 7:58:25 PM , Rating: 2
quote:
"Everything happens automatically and there's nothing new to learn. It just all works."


And when it doesn't, we won't have any fuking clue on how to fix it.




By web2dot0 on 6/7/2011 2:22:51 AM , Rating: 1
Hey Jason, it's been a while since you actually "report" news.

Maybe you have finally come around with the idea that Apple came up with something that's actually cool for once with iCloud? Who knew!

It'll be interesting to see how iCloud unfolds, but it looks like this may actually change the way we fundamentally consume content. It's just a start of something big. Give it another 2-3 years, then the full power of iCloud will be revealed. There are just too many applications for this.




What was missing?
By Tony Swash on 6/6/11, Rating: -1
RE: What was missing?
By Mitch101 on 6/6/2011 4:10:20 PM , Rating: 2
Apple Inc. (AAPL)
3:52PM EDT: 338.07 Down 5.37 (1.56%)

Lets see where the news lands investors today.


RE: What was missing?
By aharris02 on 6/6/2011 4:35:52 PM , Rating: 2
quote:
Apple Inc. (AAPL)
3:52PM EDT: 338.07 Down 5.37 (1.56%)

quote:
The Dow dropped 61 points, or 0.5 percent, to 12,090. The S&P 500 index fell 14, or 1.1 percent, to 1,286. The Nasdaq lost 30, or 1.1 percent, to 2,703.

Nothing surprising about that today.


RE: What was missing?
By Smilin on 6/6/2011 6:07:06 PM , Rating: 2
Mmm then why did MSFT go up? :P

If anything the AAPL drop was just profit taking. I haven't looked but there was likely a rise prior to WWDC (buy on the rumor).


RE: What was missing?
By aharris02 on 6/6/2011 6:32:51 PM , Rating: 2
The 3% rise happened last Tuesday when AAPL announced their WWDC talking points. Ultimately the market accounted for today's announcements a week ago.


RE: What was missing?
By Scott66 on 6/6/2011 6:39:38 PM , Rating: 2
Apple stock fell because no iphone 4s or 5 was announced.


RE: What was missing?
By Tony Swash on 6/6/2011 7:03:20 PM , Rating: 1
quote:
Apple Inc. (AAPL)
3:52PM EDT: 338.07 Down 5.37 (1.56%)

Lets see where the news lands investors today.


Apple is still worth as much as Microsoft and Intel combined :)


RE: What was missing?
By Tony Swash on 6/6/11, Rating: -1
RE: What was missing?
By hexxthalion on 6/8/2011 9:47:08 AM , Rating: 1
twitter is everytwhere in ios5, and i mean everywhere


"Intel is investing heavily (think gazillions of dollars and bazillions of engineering man hours) in resources to create an Intel host controllers spec in order to speed time to market of the USB 3.0 technology." -- Intel blogger Nick Knupffer














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