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  (Source: Apple)

The new FriendBook app may become a hot new social network  (Source: Friendbook)
Apple's new playground opens its gates

After months of work, Apple's App Store for the iPhone/iPod Touch is complete.  For all the criticism for carrier exclusivity, Apple made one key reversal of stance, when after initially trying to clamp down on them, it decided to embrace third-party developers.  As the months passed its enthusiasm grew, as it released software development kits.


Now with the arrival of the new 3G iPhone, which goes on sale Friday, Apple has formed the applications market into a second pillar of its phone business.  Customers of the iPhone -- old and new -- will greet this new venture gladly; gone are the days of a scant few handpicked Apple apps.  Now anyone with a good idea and a bit of software savvy can make their own application.

The store opens Thursday and will offer 500 software applications.  Games, educational programs, mobile commerce, and business productivity are just some of the plethora of software.  Twenty-five percent of the applications are free, including AOL's AIM.  And of the remaining applications, 90 percent are $9.99 or less, making them an easy impulse buy.  With the iPhone looking to one-up usurping rivals like Verizon's Voyager or the various HTC smartphones, the applications store Apple hopes will give the iPhone an edge.

The store has support from major players -- Facebook, MySpace, AOL, eBay, Major League Baseball, Sega and Bank of America among others.  Facebook and MySpace have a new competitor though -- Friendbook (pictured).  This new iPhone-specific social network may become a top new social network.

To download applications, you can simply directly access the store and download on your iPhone/iPod Touch.  Additionally, it is also relatively simple to install applications through iTunes; just update your iTunes to the latest version -- 7.7 -- download the software, and sync it to your iPhone.  In addition to the Apps functionality, the new iTunes version features the Nike+iPod functionality, long rumored, which allows you to track your runs using your iPod and special Nike brand shoes.

Steve Jobs, Apple CEO and founder, is more than pleased with the store.  He states, "The reaction we have gotten so far has been really strong.  The quality and the sophistication of the applications you can write for the iPhone is in a different class."

Having learned his lesson from the failure of Apple computers in the 1990s, which was thanks in part to poor software support, Jobs was determined not to make the same mistake.  Now the new applications store promises to provide fast, easy instant access to software perhaps akin to Valve's software distribution network on the personal computer, but never before on this scale on mobile phones.

The store is projected to generate as much as $1.2B USD in yearly business by 2009.  It will also help to fuel iPhone sales.  While Apple certainly looks poised for success, don't think Apple is profiting much at the expense of its hardworking independent developers.  Apple gives developers a generous 70 percent of sales.  Mr. Jobs insists that the goal is not to make much profit, but rather merely to "sell more iPhones."

The 30/70 profit split was derived from the video games industry, according to Mr. Jobs.  This seems logical as a third of the applications for the iPhone are in fact video games.

The store, however, is being met by a wary eye from some developers.  Some are concerned that their applications -- say web browsers or music services -- might be disallowed by Apple as they would compete with Apple staples such as iTunes.  Thus far, Apple has been rather liberal in its allowances, unlike many phone companies, but this may change.  Mywaves, an ad-sponsored free mobile video service which would compete with iTunes video already has received a bit of a cold shoulder.  Mr. Jobs acknowledged this, but indicated that talks would continue.

Also, while Apple's distribution may be more streamlined than its competitors, its competitors still have more developers and more software despite being more restrictive.  Palm says it has 30,000 software developers writing for its products, while Microsoft boasts that its Windows Mobile OS has 18,000 applications, available on 160 carriers worldwide.

Despite this adversity, the iPhone App store seems likely to succeed, perhaps thanks to Apple's marketing mystique.  Says Gene Munster, a senior research analyst at Piper Jaffray, "Everybody wants to build an iPhone app.  It’s pretty rare you hear things like this. The enthusiasm is surprising."

How serious is the new store?  Matt Murphy, a partner in a fund set up by Kleiner Perkins Caufield & Byers is directing a $100M USD fund to invest in iPhone developer startups.  Of 2,000 ideas submitted, his firm is seriously considering backing 100 of them.

Some of the applications it supports are rather exotic.  The iControl Networks proposal will allow homeowners to turn off their lights and alarms and watch security cameras -- all from their iPhone, remotely.

With the variety of options and strong interest and investment capitol the App Store seems poised to make a unique splash in the phone and music player industries.  It marks a new chapter for Apple's style of developer interactions.  And it marks perhaps one of the strongest features of the already popular iPhone, yet.



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iPuke
By The Irish Patient on 7/10/2008 10:52:47 AM , Rating: 2
The placement of a lower case "i" in front of all things Apple has gotten really, really old for me.




RE: iPuke
By 67STANG on 7/10/2008 11:04:23 AM , Rating: 5
I thought it was an abbreviation for: Made iNChina


RE: iPuke
By kelmon on 7/10/2008 1:08:04 PM , Rating: 3
Old, certainly, but instantly recognisable and therefore worth its weight in gold, as far as marketing of products is concerned. As long as people continue to associate "i" products with Apple, in a good way, then it will continue to be used even if the original intention for its use serves little purpose now. Only a really dumb company would "re-engineer" a brand name if the old one is still beneficial. Those from the UK may remember Royal Mail's ill-fated attempt to rebrand itself as Consignia, a name that meant nothing to people...


RE: iPuke
By chromal on 7/10/2008 2:30:45 PM , Rating: 2
It's somehow slightly more endearing than all the e-Products marketed in the 90s. iThink.


RE: iPuke
By freshmint on 7/10/2008 10:15:49 PM , Rating: 2
MADtv's iRack skit comes to mind


RE: iPuke
By DeepBlue1975 on 7/10/2008 10:26:34 PM , Rating: 3
For me, the i is a welcome warning sign:

"Do not buy this: it's iDiotic".


RE: iPuke
By jonmcc33 on 7/12/2008 1:49:55 AM , Rating: 2
Jason Mick will love this one. It's on CNN.com which reaches a lot more people than his DT blogs do.

Glitches hamper iPhone launch

http://www.cnn.com/2008/TECH/ptech/07/11/iphone.sa...

- Software problems prevent the phones from being fully activated in-store
- Buyers told to go home and activate phones via their own computers
- However, iTunes servers were hard to reach from home, leaving phones unusable

Jason Mick, are you sure you still want to be Apple's cheerleader after this?


RE: iPuke
By jonmcc33 on 7/13/2008 2:32:44 AM , Rating: 2
Another update on Jason Mick's iPhone 3G, this time from AnandTech itself!

http://www.anandtech.com/gadgets/showdoc.aspx?i=33...

quote:
The battery life is expressed in minutes and the results are expectedly not very good...


What a shame, Apple releases yet another poor product.


By Doormat on 7/10/2008 10:47:31 AM , Rating: 2
Apple has published their own game - a Texas Hold'em game. So developers are now competing against Apple too.

(I had spent 3 months developing my own Hold'em game and now pretty much have to shelve it because there is no way a single-developer shop is going to compete with apple on name recognition and I'm pretty much forced to give it away for free)




By biggsjm on 7/10/2008 11:15:43 AM , Rating: 1
QUOTE: "Having learned his lesson from the failure of Apple computers in the 1990s, which was thanks in part to poor software support, Jobs was determined not to make the same mistake."

Um . . . Last I checked, Steve Jobs was at NeXT in the 90s, not at Apple. An before Windows 95 came out, Mac was the dominant Market Share in the Personal Computing arena, outside of Business of course.

I am not sure that it was due to lack of software support as much as it was to a lack of support from Corporate Environments. The lack of software support was simply a result of Apple doing strange things to their development community and having an poor OS strategy for the entire decade. OS X finally changed that, slowly, but surely.


By Oregonian2 on 7/10/2008 1:58:47 PM , Rating: 2
I don't remember the year, but when the Mac first came out it was utter disaster. No apps, especially no killer apps to drive sales. Lots of little play-toy demo'ish apps, but nothing that would drive people en masse to buy one. They had nice technology but nothing do use it for. Apple was in big trouble and in serious danger of going under unless sales could be jumpstarted. That's what he doesn't want to happen again. Back then a third party came out with suite of killer apps for it which saved the Mac and Apple at that point in time. Yes, you guess it, the third party was Microsoft.


By mondo1234 on 7/11/2008 2:21:43 AM , Rating: 2
The mac came out in 1984. It was the only shipping personal computer with 3.5" drives and monchrome VGA and drag-n-drop. It had built in apps which were advanced for the times like MacDraw, MacPaint, and MacWrite which all ran on 128k floppies. They were the killer apps at the time (adjustable fonts and object oriented drawing) but weren't commercial. They set the standards for such programs from MS later. MS was still shipping MS Paint (which is about the same as the Mac version back then) in Windows XP. You are correct that third party apps were few. Bill G threatened to pull Word (a commercial product) from the Mac if Apple didn't cross license Look-n-feel aspects of the Mac. Thats why Apple lost its lawsuit against MS for Win95 because they were already licensed from Apple.


By Fluxion on 7/10/2008 2:32:59 PM , Rating: 4
quote:
An before Windows 95 came out, Mac was the dominant Market Share in the Personal Computing arena, outside of Business of course.


Microsoft actually took the lead in market share with Windows 3.1, and had quickly been approaching it with Windows 3.0, both of which, you know, predate Windows 95 by 3 years+.


By DeepBlue1975 on 7/12/2008 12:05:23 PM , Rating: 2
Even ms dos versions enjoyed better marketshare than macs.
For starters, getting a dos based pc was cheaper than any mac out there.

The funny thing is that, some years back, Macs were very interesting from a technological standpoint, they were much more than the box which contained them, having components which were ahead of their pc counterparts.

I never had a mac but I seriously looked at them when they were completely different beasts to PCs.
Now all I see in a Mac is a stupidly high priced PC / laptop, with subpar functionality that gets clearly sacrificed in favor of a flashy, and even sometimes queer design.


By kake on 7/13/2008 9:56:21 AM , Rating: 2
Wordperfect 5.1, the killer DOS app. I can remember magazine reviews comparing it to newer GUI versions suggesting that there were actually advantages to the older 5.1.


By kelmon on 7/10/2008 1:02:19 PM , Rating: 2
It very much depends on whether your version of the game is competitive relative to Apple's. I'd evaluate each (preferably, get someone neutral to do it) and make a plan based on that. In fairness, Apple already made Texas Hold'em for the iPod, so this release shouldn't have come as a surprise. Personally, I'd be more worried about the likes of PopCap and other professional game developers with experience of developing on Apple's iPod.


Nifty
By Locutus465 on 7/10/2008 10:24:40 AM , Rating: 4
This is something very nice an unique to the iPhone that Windows based smart phones lack... It would in fact be nice to have one portal you can go to to get 3rd party applications for your windows smart phone. As it is you really just have to google for whatever it is you want "ppc chat client", "ppc games" etc and just browse the stores that come up. From there you can make your purchase, download the app and the install from Active Sync, or if you happen to be able to do all this on your phone and the .cab is available you have the convinience of being able to direct install.

Much nicer would be if MS just came up with a Windows Live Mobile store (or something like that) which sold 3rd party apps and had all the freebe's availble right there. Major Kudo's to apple for taking the hint and putting together what sounds like one good service.




Uhhh....
By Enoch2001 on 7/10/2008 9:52:17 PM , Rating: 2
Wow - hard to believe all of the negativity in these threads. Are any of yo