Activision and Vivendi Games
announced on Sunday a merger of the two companies to form Activision Blizzard.
The latter half of the company name obviously comes from Blizzard
Entertainment, developers of the wildly popular Warcraft, StarCraft and Diablo
franchises, a division of Vivendi Games.
With the combined forces of
Activision and Vivendi, Activision Blizzard is expected to have approximately
$3.8 billion in pro forma combined calendar 2007, potentially overtaking EA
with the highest operating margins of any major third-party video game
publisher.
Under the terms of the merger,
shares of Vivendi Games will be converted into 295.3 million new shares of
Activision common stock. Vivendi will also purchase 62.9 million newly issued
shares of Activision common stock at a price of $27.50 per share for a total of
$1.7 billion in cash. As a result of these transactions, Vivendi will own an
approximate 52 percent ownership stake in Activision Blizzard on a fully
diluted basis.
Shortly following the closing
transaction, the newly formed company will launch a $4 billion all-cash tender
offer to purchase up to 146.5 million Activision Blizzard common shares funded
by the company’s cash on hand at closing, including the $1.7 billion in cash
received from the Vivendi share purchase. Vivendi will also acquire from
Activision Blizzard additional newly issued shares for up to an additional $700
million of Activision common stock at $27.50 per share. The proceeds would also
be used to fund the tender offer, which could lead Vivendi to own an
approximate 68 percent stake in Activision Blizzard on a fully diluted basis.
Current Activision boss Robert
Kotick will be the president and CEO of Activision Blizzard, while Vivendi CEO
Bruce Hack will serve as vice-chairman and COO of Activision Blizzard. Mike
Griffith will oversee Activision Publishing, which after closing will include
the Sierra Entertainment, Sierra Online and Vivendi Games Mobile divisions.
Mike Morhaime will remain at his position as president and CEO of Blizzard
Entertainment.
“This alliance is a major strategic
step for Vivendi and is another illustration of our drive to extend our
presence in the entertainment sector,” said Jean-Bernard Levy, CEO of Vivendi.
“By combining Vivendi's games business with Activision, we are creating a
worldwide leader in a high-growth industry. We are excited about the
opportunities for Activision Blizzard as a broader entertainment software
platform.”
Activision CEO Robert Kotick added,
“By combining leaders in mass-market entertainment and subscription-based
online games, Activision Blizzard will be the only publisher with leading
market positions across all categories of the rapidly growing interactive
entertainment software industry and reach the broadest possible audiences. By
joining forces with Vivendi Games, we will become the immediate leader in the
highly profitable online games business and gain a large footprint in the
rapidly growing Asian markets, including China and Korea, while maintaining our
leading operating performance across North America and Europe.”
Mike Morhaime took the announcement
as another opportunity to boast of the World of Warcraft’s unflappable
popularity. “Blizzard's industry-leading PC games business, with a track record
of nine consecutive bestsellers and a global subscriber base of more than 9.3
million World of Warcraft players, is an exceptional fit for
Activision's highly profitable console games business,” said Morhaime.
Blizzard Entertainment updated its
official website with a page of answers to frequently asked questions,
mostly detailing how Blizzard will continue to operate as it did prior to the
merger. Blizzard assured fans that the transaction would have no affect on the
development of future products such as Wrath of the Lich King and StarCraft
II.
The videogame industry also appears
to be at a stage where several large corporations are swallowing developers in
an effort to achieve industry domination. In October, EA purchased both Pandemic Studios and BioWare in
a deal worth $860 million. Microsoft purchased high-profile developers Rare and
Bungie in the days of the original Xbox, though Bungie regained its independence this year. With Vivendi
and Activision hitched, the last major videogame powers yet to consolidate into
a larger body appear to be Ubisoft and Take-Two Interactive.