In recent years, Futuremark’s 3DMark benchmark has been a utility
not only to measure the performance of PC hardware, but it’s also been a tool
to help show off the latest in graphics technology.
Many times after viewing 3DMark’s manufactured game demo
benchmarks, which simulate different game genres such as first-person shooters
and racers, I often wondered what would happen if the talent behind the 3DMark
demo would apply its technology to a full PC game.
Late last month, Futuremark announced that it intends to pursue game development
with the formation of Futuremark Game Studios. The new company is already
working on a PC title that features the latest technologies while also
promising that its game will run on modest systems.
Interestingly enough, Futuremark itself was born out of game
developer talent. Remedy, best (and and perhaps only) known for its outstanding
Max Payne series, branched its Final
Reality program to the benchmark tool Futuremark. It’s unclear if Remedy, now
working on Alan Wake, still has any
interest in Futuremark, and by extension, the new game studio.
One thing’s for sure, if the upcoming game from Futuremark
Game Studios uses any similar technology to the one powering the next benchmark
(see new 3DMark screens right), then it’ll look stunning on the right PC.